Player Matchup

Achilles
Achilles
Drebz_87
Achilles
Level 143
God Stats
2W - 1L
1,634 SR
Queue Stats
168W - 169L
1,428 Elo+
Party 2
Ravana
Ravana
TacoBoss79
Ravana
Level 47
God Stats
5W - 5L
1,441 SR
Queue Stats
194W - 209L
1,455 Elo+
Solo
Skadi
Skadi
VayKKo
Skadi
Level 62
God Stats
19W - 10L
1,728 SR
Queue Stats
118W - 113L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mrleft101
Morgan Le Fay
Level 104
God Stats
2W - 2L
1,432 SR
Queue Stats
93W - 89L
1,464 Elo+
Solo
Xing Tian
Xing Tian
xiPopASmurf
Xing Tian
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 129L
1,451 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,452 Elo+

VS

Team Averages
Level 72
1,442 SR
1,391 Elo+
Yu Huang
Yu Huang
Bulletspeed
Yu Huang
Level 148
God Stats
1W - 4L
1,460 SR
Queue Stats
104W - 98L
1,571 Elo+
Solo
Surtr
Surtr
Climbooo
Surtr
Level 15
God Stats
0W - 3L
1,288 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 1
Bacchus
Bacchus
Glock_UA
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 1
Horus
Horus
Oasis69_Z3
Horus
Level 144
God Stats
2W - 4L
1,463 SR
Queue Stats
183W - 172L
1,527 Elo+
Solo
Neith
Neith
moon_1ligth
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drebz_87
Achilles
11
5 / 2 / 1
6,898
690
5,574
9,146
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
TacoBoss79
Ravana
12
1 / 0 / 3
6,156
616
2,800
4,691
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
VayKKo
Skadi
11
2 / 0 / 3
6,082
608
5,478
4,764
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
mrleft101
Morgan Le Fay
12
2 / 0 / 1
6,797
680
2,960
4,544
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
xiPopASmurf
Xing Tian
10
2 / 0 / 5
6,263
626
2,688
6,698
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bulletspeed
Yu Huang
11
0 / 3 / 0
5,418
542
2,442
7,284
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
Climbooo
Surtr
8
1 / 4 / 0
5,182
518
3,088
7,766
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Glock_UA
Bacchus
8
1 / 2 / 0
5,260
526
2,703
7,583
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
3
0 / 0 / 0
3,851
385
131
724
158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,383
438
1,863
4,644
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
2
2
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bulletspeed
Yu Huang
0
3
0
0
L
Surtr
Climbooo
Surtr
1
4
0
0.25
W
Achilles
Drebz_87
Achilles
5
2
1
2.75
L
Bacchus
Glock_UA
Bacchus
1
2
0
0.5
L
Horus
0
0
0
0
W
Ravana
TacoBoss79
Ravana
1
0
3
2.5
W
Skadi
VayKKo
Skadi
2
0
3
3.5
L
0
3
0
0
W
Morgan Le Fay
mrleft101
Morgan Le Fay
2
0
1
2.5
W
Xing Tian
xiPopASmurf
Xing Tian
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
10,227
29,843
Taken
28,001
15,096
Mitigated
12,882
9,845
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bulletspeed
Yu Huang
2,442
82
0
1,507
7,284
2,010
0
2,553
4,343
41,176
0
L
Surtr
Climbooo
Surtr
3,088
1,006
0
947
7,766
3,469
138
517
6,772
557
20,259
W
Achilles
Drebz_87
Achilles
5,574
1,118
0
3,156
9,146
6,420
0
206
8,543
0
34,776
L
Bacchus
Glock_UA
Bacchus
2,703
378
0
1,659
7,583
5,955
82
970
6,502
11,776
1,419
L
Horus
131
131
0
346
724
158
0
201
447
0
1,969
W
Ravana
TacoBoss79
Ravana
2,800
585
0
3,062
4,691
1,619
0
355
4,302
0
45,202
W
Skadi
VayKKo
Skadi
5,478
2,651
0
661
4,764
1,431
435
754
4,010
0
45,970
L
1,863
273
0
360
4,644
1,290
100
943
3,701
0
19,636
W
Morgan Le Fay
mrleft101
Morgan Le Fay
2,960
128
0
1,660
4,544
1,433
396
1,922
2,622
43,225
1,286
W
Xing Tian
xiPopASmurf
Xing Tian
2,688
322
0
1,306
6,698
4,193
0
1,624
5,074
14,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
24,094
328
Minions Killed
186
0
Camps Cleared
0
1,036,126
Distance Traveled
823,303
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,418
542
94
9
0
193,846
0
L
Surtr
5,182
518
37
4
0
174,778
0
W
Achilles
6,898
690
66
7
0
199,216
0
L
Bacchus
5,260
526
16
2
0
236,515
0
L
Horus
3,851
385
9
1
0
31,681
0
W
Ravana
6,156
616
85
9
0
253,000
4
W
Skadi
6,082
608
72
7
0
180,217
1
L
Neith
4,383
438
30
3
0
186,483
0
W
Morgan Le Fay
6,797
680
89
9
0
206,212
0
W
Xing Tian
6,263
626
16
2
0
197,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role