Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BIGDOGJPB
Cupid
Level 107
God Stats
5W - 8L
1,341 SR
Queue Stats
147W - 146L
1,391 Elo+
Solo
Cerberus
Cerberus
Jokersmadcreed
Cerberus
Level 62
God Stats
3W - 1L
1,266 SR
Queue Stats
34W - 36L
1,427 Elo+
Party 1
Mercury
Mercury
LookAtThaGOAT
Mercury
Level 144
God Stats
28W - 48L
1,295 SR
Queue Stats
634W - 642L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Varretmoonwolf
Baron Samedi
Level 75
God Stats
6W - 4L
1,359 SR
Queue Stats
63W - 67L
1,413 Elo+
Party 1
Team Averages
Level 94
1,352 SR
1,424 Elo+

VS

Team Averages
Level 63
1,516 SR
1,433 Elo+
Olorun
Olorun
Horde-rulz
Olorun
Level 42
God Stats
27W - 34L
1,492 SR
Queue Stats
291W - 364L
1,332 Elo+
Solo
Janus
Janus
UGA_DAWG6
Janus
Level 69
God Stats
30W - 29L
1,589 SR
Queue Stats
248W - 243L
1,457 Elo+
Solo
Awilix
Awilix
Wolfbane-XIII
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,429 Elo+
Party 2
Hou Yi
Hou Yi
lilskinnybuck
Hou Yi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,444 Elo+
Party 2
Mercury
Mercury
tj4207
Mercury
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 9
6,438
1,288
2,822
4,180
1,647
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
BIGDOGJPB
Cupid
12
2 / 0 / 11
6,606
1,321
1,529
1,077
302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
2 / 1 / 11
7,441
1,488
4,176
5,173
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
11
4 / 0 / 4
6,351
1,270
4,860
4,065
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Varretmoonwolf
Baron Samedi
13
6 / 0 / 7
7,713
1,543
7,092
2,771
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

400

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Horde-rulz
Olorun
11
1 / 3 / 0
6,072
1,214
3,975
5,045
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
UGA_DAWG6
Janus
10
0 / 0 / 1
5,649
1,130
5,811
4,209
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
5,382
1,076
1,861
5,874
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 1 / 1
5,417
1,083
861
1,806
498
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
tj4207
Mercury
10
0 / 7 / 0
5,596
1,119
1,811
7,096
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
16
Kills
1
1
Deaths
16
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
9
6.5
W
Cupid
BIGDOGJPB
Cupid
2
0
11
7.5
L
Olorun
Horde-rulz
Olorun
1
3
0
0.33
W
Cerberus
2
1
11
7.5
W
Mercury
4
0
4
6
L
Janus
UGA_DAWG6
Janus
0
0
1
0.5
W
Baron Samedi
Varretmoonwolf
Baron Samedi
6
0
7
9.5
L
0
5
1
0.1
L
0
1
1
0.5
L
Mercury
tj4207
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
14,319
17,266
Taken
24,030
8,101
Mitigated
7,091
4,000
Healing
468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,822
498
0
407
4,180
1,647
0
1,473
2,671
9,804
0
W
Cupid
BIGDOGJPB
Cupid
1,529
1,257
0
0
1,077
302
0
588
455
0
10,272
L
Olorun
Horde-rulz
Olorun
3,975
1,827
0
292
5,045
1,886
0
2,865
2,180
18,672
0
W
Cerberus
4,176
0
0
1,324
5,173
3,634
0
2,862
2,095
6,658
0
W
Mercury
4,860
2,051
0
78
4,065
1,255
0
2,266
1,613
0
8,420
L
Janus
UGA_DAWG6
Janus
5,811
202
0
0
4,209
1,370
0
2,190
2,019
15,708
0
W
Baron Samedi
Varretmoonwolf
Baron Samedi
7,092
542
1,064
1,127
2,771
1,263
0
1,974
646
22,653
0
L
1,861
539
0
0
5,874
1,495
0
3,448
2,426
0
5,469
L
861
189
0
46
1,806
498
0
1,025
781
0
3,452
L
Mercury
tj4207
Mercury
1,811
821
0
130
7,096
1,842
0
4,562
2,534
0
10,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
28,116
86
Minions Killed
85
3
Camps Cleared
3
494,362
Distance Traveled
382,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,438
1,288
16
3
2
96,015
0
W
Cupid
6,606
1,321
23
5
0
87,479
0
L
Olorun
6,072
1,214
29
6
0
74,000
0
W
Cerberus
7,441
1,488
5
1
0
101,617
0
W
Mercury
6,351
1,270
3
1
1
120,066
0
L
Janus
5,649
1,130
25
5
0
108,289
0
W
Baron Samedi
7,713
1,543
39
8
0
89,185
0
L
Awilix
5,382
1,076
7
1
0
68,917
0
L
Hou Yi
5,417
1,083
7
1
1
43,248
0
L
Mercury
5,596
1,119
17
3
2
87,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role