Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blesset
Chang'e
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,996 Elo+
Party 2
Hun Batz
Hun Batz
HittingLizardKc
Hun Batz
Level 85
God Stats
6W - 13L
1,357 SR
Queue Stats
516W - 455L
1,504 Elo+
Solo
Anhur
Anhur
Jaori
Anhur
Level 170
God Stats
7W - 7L
1,993 SR
Queue Stats
33W - 14L
1,500 Elo+
Party 2
Bacchus
Bacchus
xxWhitebeard
Bacchus
Level 47
God Stats
4W - 0L
1,857 SR
Queue Stats
13W - 3L
1,595 Elo+
Party 2
Team Averages
Level 122
1,641 SR
1,619 Elo+

VS

Team Averages
Level 125
1,632 SR
1,577 Elo+
Cerberus
Cerberus
ANGRYMAN5656
Cerberus
Level 155
God Stats
0W - 2L
1,595 SR
Queue Stats
5W - 6L
1,539 Elo+
Solo
Chang'e
Chang'e
HOLYMOLY21
Chang'e
Level 178
God Stats
3W - 1L
1,846 SR
Queue Stats
110W - 80L
1,599 Elo+
Solo
Mercury
Mercury
MuGr1EnThOr
Mercury
Level 38
God Stats
11W - 6L
1,772 SR
Queue Stats
50W - 47L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
WillxBlixky
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,577 Elo+
Solo
Rama
Rama
losxtratereste22
Rama
Level 153
God Stats
3W - 4L
1,446 SR
Queue Stats
122W - 112L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 2 / 0
4,731
789
3,170
6,393
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Blesset
Chang'e
8
1 / 0 / 1
4,233
706
2,374
2,507
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
8
3 / 2 / 3
4,561
760
1,880
4,732
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
Jaori
Anhur
9
3 / 1 / 1
4,971
829
3,960
3,373
888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
xxWhitebeard
Bacchus
7
1 / 0 / 4
4,655
776
1,698
3,822
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANGRYMAN5656
Cerberus
7
2 / 3 / 0
4,244
707
2,989
5,926
2,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chang'e
HOLYMOLY21
Chang'e
6
0 / 1 / 0
3,558
593
1,581
2,001
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
MuGr1EnThOr
Mercury
7
3 / 1 / 0
4,164
694
1,763
4,161
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
WillxBlixky
Kuzenbo
7
0 / 2 / 0
3,779
630
672
4,647
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 2
4,084
681
1,611
3,736
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
5
5
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
0
1
L
Cerberus
ANGRYMAN5656
Cerberus
2
3
0
0.67
W
Chang'e
Blesset
Chang'e
1
0
1
1.5
L
Chang'e
HOLYMOLY21
Chang'e
0
1
0
0
W
Hun Batz
3
2
3
2.25
W
Anhur
Jaori
Anhur
3
1
1
3.5
L
Mercury
MuGr1EnThOr
Mercury
3
1
0
3
L
Kuzenbo
WillxBlixky
Kuzenbo
0
2
0
0
L
0
3
2
0.33
W
Bacchus
xxWhitebeard
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
8,616
20,827
Taken
20,471
7,023
Mitigated
8,337
8,482
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,170
1,426
0
2,148
6,393
1,977
0
2,775
3,618
0
24,994
L
Cerberus
ANGRYMAN5656
Cerberus
2,989
473
0
2,107
5,926
2,827
0
0
5,926
21,294
0
W
Chang'e
Blesset
Chang'e
2,374
266
397
1,220
2,507
650
0
956
1,407
24,275
0
L
Chang'e
HOLYMOLY21
Chang'e
1,581
179
188
804
2,001
550
0
1,149
852
16,191
0
W
Hun Batz
1,880
364
0
2,246
4,732
1,150
0
270
4,462
0
17,201
W
Anhur
Jaori
Anhur
3,960
1,957
0
1,664
3,373
888
0
184
3,189
0
27,877
L
Mercury
MuGr1EnThOr
Mercury
1,763
845
0
338
4,161
1,252
0
827
3,334
0
18,394
L
Kuzenbo
WillxBlixky
Kuzenbo
672
145
0
589
4,647
3,093
0
1,793
2,854
14,891
0
L
1,611
1,214
0
610
3,736
615
0
196
3,540
0
19,443
W
Bacchus
xxWhitebeard
Bacchus
1,698
398
0
807
3,822
2,358
0
833
2,909
9,097
3,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
19,829
217
Minions Killed
192
0
Camps Cleared
0
689,727
Distance Traveled
662,988
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,731
789
50
8
0
135,838
0
L
Cerberus
4,244
707
54
9
0
110,899
0
W
Chang'e
4,233
706
55
9
0
137,308
0
L
Chang'e
3,558
593
35
6
0
89,977
0
W
Hun Batz
4,561
760
34
6
0
162,141
0
W
Anhur
4,971
829
60
10
0
120,253
0
L
Mercury
4,164
694
39
7
0
176,446
0
L
Kuzenbo
3,779
630
23
4
0
138,682
0
L
Rama
4,084
681
41
7
0
146,984
0
W
Bacchus
4,655
776
18
3
0
134,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role