Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Am0m
Sobek
Level 189
God Stats
3W - 0L
1,770 SR
Queue Stats
45W - 47L
1,536 Elo+
Party 2
Skadi
Skadi
Falleng03
Skadi
Level 184
God Stats
1W - 0L
1,542 SR
Queue Stats
17W - 25L
1,432 Elo+
Party 2
Neith
Neith
ZukaMoka
Neith
Level 191
God Stats
1W - 1L
1,251 SR
Queue Stats
39W - 45L
1,502 Elo+
Party 2
Mulan
Mulan
el Van Sponge
Mulan
Level 109
God Stats
27W - 23L
1,513 SR
Queue Stats
263W - 243L
1,467 Elo+
Solo
Team Averages
Level 157
1,515 SR
1,487 Elo+

VS

Team Averages
Level 150
1,693 SR
1,560 Elo+
Jing Wei
Jing Wei
DogsWithGuns
Jing Wei
Level 65
God Stats
3W - 2L
1,643 SR
Queue Stats
104W - 95L
1,563 Elo+
Solo
Ne Zha
Ne Zha
LeeroyJ3nk1ns
Ne Zha
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
187W - 157L
1,554 Elo+
Party 1
Charon
Charon
Turkleton22
Charon
Level 211
God Stats
1W - 3L
1,718 SR
Queue Stats
361W - 362L
1,503 Elo+
Solo
Mercury
Mercury
he1neken
Mercury
Level 159
God Stats
4W - 3L
1,780 SR
Queue Stats
213W - 193L
1,568 Elo+
Party 1
Ra
Ra
lMelo
Ra
Level 156
God Stats
1W - 1L
1,736 SR
Queue Stats
23W - 24L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 5
6,538
726
3,380
3,606
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Am0m
Sobek
9
4 / 1 / 2
5,923
658
2,989
10,446
4,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Falleng03
Skadi
11
3 / 1 / 5
5,911
657
3,961
4,762
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ZukaMoka
Neith
11
0 / 0 / 0
5,213
579
3,235
4,104
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
6,998
778
4,871
7,489
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DogsWithGuns
Jing Wei
10
0 / 0 / 0
5,243
583
3,124
3,766
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
4,914
546
2,978
6,452
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
6
0 / 1 / 0
4,453
495
2,253
5,487
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
he1neken
Mercury
9
1 / 4 / 0
4,752
528
3,937
8,864
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
9
1 / 5 / 0
5,185
576
2,956
5,620
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
5
6.5
W
Sobek
Am0m
Sobek
4
1
2
5
L
Jing Wei
DogsWithGuns
Jing Wei
0
0
0
0
W
Skadi
Falleng03
Skadi
3
1
5
5.5
L
0
4
1
0.13
L
Charon
0
1
0
0
W
Neith
ZukaMoka
Neith
0
0
0
0
W
3
0
3
4.5
L
Mercury
he1neken
Mercury
1
4
0
0.25
L
Ra
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
15,248
30,407
Taken
30,189
11,871
Mitigated
12,164
14,375
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,380
705
0
739
3,606
1,144
779
882
2,724
48,153
1,039
W
Sobek
Am0m
Sobek
2,989
130
1,621
4,629
10,446
4,394
0
2,406
7,966
10,846
747
L
Jing Wei
DogsWithGuns
Jing Wei
3,124
2,433
0
945
3,766
1,137
0
273
3,493
0
43,353
W
Skadi
Falleng03
Skadi
3,961
1,652
0
2,038
4,762
1,349
9
666
4,060
0
39,923
L
2,978
882
0
1,895
6,452
3,976
0
1,533
4,919
0
24,690
L
Charon
2,253
472
0
2,607
5,487
3,017
0
1,442
4,045
10,084
0
W
Neith
ZukaMoka
Neith
3,235
1,300
0
1,146
4,104
1,321
0
705
3,399
0
38,451
W
4,871
187
0
4,202
7,489
3,663
0
474
6,623
0
42,421
L
Mercury
he1neken
Mercury
3,937
1,394
0
2,994
8,864
2,450
0
916
7,948
0
28,613
L
Ra
2,956
135
132
824
5,620
1,584
0
1,887
3,733
32,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
24,547
317
Minions Killed
256
0
Camps Cleared
0
917,788
Distance Traveled
939,903
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,538
726
92
10
0
192,245
0
W
Sobek
5,923
658
14
2
0
195,157
0
L
Jing Wei
5,243
583
82
9
0
205,690
2
W
Skadi
5,911
657
68
8
0
195,063
0
L
Ne Zha
4,914
546
44
5
0
187,020
0
L
Charon
4,453
495
12
1
0
127,362
0
W
Neith
5,213
579
67
7
0
140,715
0
W
Mulan
6,998
778
76
8
0
194,608
4
L
Mercury
4,752
528
57
6
0
235,802
1
L
Ra
5,185
576
61
7
0
184,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role