Player Matchup

Vulcan
Vulcan
KingJadin
Vulcan
Level 126
God Stats
2W - 4L
1,413 SR
Queue Stats
61W - 57L
1,604 Elo+
Party 1
Ares
Ares
Nova SGC
Ares
Level 18
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
PrinceRose2945
Medusa
Level 133
God Stats
5W - 1L
1,431 SR
Queue Stats
257W - 239L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
Pulg4r62hz
Ao Kuang
Level 31
God Stats
3W - 5L
1,549 SR
Queue Stats
86W - 72L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
dardimi
Gilgamesh
Level 36
God Stats
11W - 7L
1,531 SR
Queue Stats
168W - 177L
1,410 Elo+
Party 2
Team Averages
Level 69
1,491 SR
1,499 Elo+

VS

Team Averages
Level 68
1,516 SR
1,467 Elo+
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blackkimba
Sun Wukong
Level 87
God Stats
4W - 4L
1,593 SR
Queue Stats
209W - 189L
1,548 Elo+
Solo
Surtr
Surtr
Captain Croteau
Surtr
Level 29
God Stats
68W - 87L
1,463 SR
Queue Stats
90W - 122L
1,381 Elo+
Party 3
Ymir
Ymir
madgab1367
Ymir
Level 64
God Stats
41W - 40L
1,474 SR
Queue Stats
230W - 261L
1,398 Elo+
Party 3
Zhong Kui
Zhong Kui
silatron2009
Zhong Kui
Level 80
God Stats
9W - 3L
1,550 SR
Queue Stats
108W - 101L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KingJadin
Vulcan
10
0 / 3 / 2
5,326
533
1,734
5,033
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
7
0 / 6 / 2
4,692
469
1,234
10,513
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 1
5,770
577
6,462
5,640
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Pulg4r62hz
Ao Kuang
10
3 / 4 / 3
5,686
569
4,875
9,442
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
dardimi
Gilgamesh
8
0 / 3 / 0
4,607
461
2,029
10,331
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 2
6,455
646
3,188
2,521
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Blackkimba
Sun Wukong
12
3 / 1 / 2
6,182
618
3,992
7,058
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 0 / 0
7,754
775
8,987
7,207
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 3 / 3
6,265
627
3,840
8,307
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
silatron2009
Zhong Kui
11
4 / 2 / 4
6,467
647
7,433
5,763
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
17
17
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
W
Sun Wukong
Blackkimba
Sun Wukong
3
1
2
4
W
5
0
0
5
L
Vulcan
KingJadin
Vulcan
0
3
2
0.33
L
Ares
0
6
2
0.17
L
4
1
1
4.5
L
Ao Kuang
Pulg4r62hz
Ao Kuang
3
4
3
1.13
L
Gilgamesh
dardimi
Gilgamesh
0
3
0
0
W
4
3
3
1.83
W
Zhong Kui
silatron2009
Zhong Kui
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
27,440
40,959
Taken
30,856
16,965
Mitigated
16,667
8,468
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,188
49
0
0
2,521
679
496
1,357
1,162
38,225
1,623
W
Sun Wukong
Blackkimba
Sun Wukong
3,992
1,275
0
4,207
7,058
3,072
0
1,267
5,784
0
43,465
W
8,987
3,632
0
3,686
7,207
4,099
1,120
1,847
5,360
2,015
49,157
L
Vulcan
KingJadin
Vulcan
1,734
93
0
1,165
5,033
1,226
0
3,465
1,568
29,633
0
L
Ares
1,234
267
0
420
10,513
5,796
0
6,753
3,760
12,808
0
L
6,462
2,347
0
605
5,640
1,805
0
2,387
3,253
0
35,173
L
Ao Kuang
Pulg4r62hz
Ao Kuang
4,875
2,003
0
4,308
9,442
2,651
0
1,292
8,019
23,705
1,393
L
Gilgamesh
dardimi
Gilgamesh
2,029
365
0
1,970
10,331
5,487
0
407
9,341
0
24,563
W
3,840
804
0
1,446
8,307
4,302
208
1,638
6,665
20,382
938
W
Zhong Kui
silatron2009
Zhong Kui
7,433
2,854
0
2,098
5,763
4,515
827
1,706
4,057
33,855
7,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
33,123
216
Minions Killed
365
0
Camps Cleared
0
1,016,640
Distance Traveled
996,819
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,455
646
79
8
0
173,144
0
W
Sun Wukong
6,182
618
81
8
0
222,270
0
W
Surtr
7,754
775
91
9
0
216,303
0
L
Vulcan
5,326
533
62
6
0
210,113
2
L
Ares
4,692
469
12
1
0
185,351
0
L
Medusa
5,770
577
45
5
0
207,034
0
L
Ao Kuang
5,686
569
50
5
0
214,923
0
L
Gilgamesh
4,607
461
47
5
0
199,219
0
W
Ymir
6,265
627
31
3
0
206,897
2
W
Zhong Kui
6,467
647
83
8
0
178,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role