Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
FriendlyLady
Hel
Level 263
God Stats
4W - 2L
1,759 SR
Queue Stats
69W - 65L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
Gwizzz TGOD
Ne Zha
Level 104
God Stats
2W - 1L
1,713 SR
Queue Stats
242W - 273L
1,468 Elo+
Solo
Discordia
Discordia
VolkanKonak
Discordia
Level 140
God Stats
8W - 2L
1,677 SR
Queue Stats
247W - 178L
1,646 Elo+
Party 1
Cabrakan
Cabrakan
vantilatorneco
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,648 Elo+
Party 1
Team Averages
Level 140
1,630 SR
1,563 Elo+

VS

Team Averages
Level 110
1,419 SR
1,443 Elo+
Hun Batz
Hun Batz
BLVCKDEVIL
Hun Batz
Level 112
God Stats
0W - 1L
1,319 SR
Queue Stats
36W - 55L
1,381 Elo+
Solo
Skadi
Skadi
MarieWallee
Skadi
Level 127
God Stats
2W - 7L
1,436 SR
Queue Stats
280W - 283L
1,444 Elo+
Solo
Rama
Rama
Packe88
Rama
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 78L
1,478 Elo+
Solo
Yemoja
Yemoja
Scream-man12
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,451 Elo+
Solo
Geb
Geb
abel_yjesus
Geb
Level 127
God Stats
2W - 6L
1,339 SR
Queue Stats
508W - 490L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
10 / 3 / 12
9,446
945
15,177
12,801
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 1 / 20
9,067
907
4,720
11,072
10,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
14
3 / 2 / 19
8,465
847
11,597
12,559
12,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
VolkanKonak
Discordia
16
9 / 0 / 14
9,944
994
15,831
5,614
2,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
14
3 / 2 / 19
9,148
915
7,933
13,427
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BLVCKDEVIL
Hun Batz
12
2 / 4 / 4
6,864
686
6,609
9,459
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 4
6,929
693
6,872
11,071
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
Packe88
Rama
13
4 / 7 / 0
8,073
807
2,579
8,744
2,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
12
0 / 5 / 1
6,085
609
5,838
12,031
9,310
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 2
6,857
686
7,998
15,517
8,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
27
Kills
6
8
Deaths
27
84
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
3
12
5.33
L
Hun Batz
BLVCKDEVIL
Hun Batz
2
4
4
1
W
2
1
20
12
W
Ne Zha
3
2
19
6.25
L
0
6
4
0.33
L
Rama
Packe88
Rama
4
7
0
0.57
L
Yemoja
0
5
1
0.1
W
Discordia
VolkanKonak
Discordia
9
0
14
16
L
0
5
2
0.2
W
Cabrakan
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,258
Damage
29,896
55,473
Taken
56,822
49,769
Mitigated
26,749
27,384
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,177
1,860
0
1,900
12,801
6,451
929
3,402
9,399
0
26,018
L
Hun Batz
BLVCKDEVIL
Hun Batz
6,609
218
163
846
9,459
3,832
0
6,604
2,728
0
13,572
W
4,720
523
11,212
7,525
11,072
10,367
652
2,705
8,367
16,982
0
W
Ne Zha
11,597
874
348
1,966
12,559
12,506
324
3,094
9,465
3,795
15,514
L
6,872
1,583
236
1,632
11,071
2,993
0
5,147
5,656
0
20,354
L
Rama
Packe88
Rama
2,579
1,757
502
224
8,744
2,260
0
4,527
4,140
0
6,619
L
Yemoja
5,838
954
841
772
12,031
9,310
0
5,818
6,092
13,628
0
W
Discordia
VolkanKonak
Discordia
15,831
497
955
888
5,614
2,762
1,182
1,196
4,418
27,849
706
L
7,998
362
2,006
2,657
15,517
8,354
0
8,419
6,702
16,438
0
W
Cabrakan
7,933
662
955
1,635
13,427
17,683
242
3,439
9,988
10,670
1,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
34,808
113
Minions Killed
78
0
Camps Cleared
0
950,328
Distance Traveled
713,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,446
945
21
2
0
201,250
0
L
Hun Batz
6,864
686
7
1
0
177,440
0
W
Hel
9,067
907
33
3
0
152,182
0
W
Ne Zha
8,465
847
11
1
0
202,876
0
L
Skadi
6,929
693
35
4
0
123,563
0
L
Rama
8,073
807
11
1
0
97,680
0
L
Yemoja
6,085
609
13
1
0
139,253
0
W
Discordia
9,944
994
38
4
0
196,144
0
L
Geb
6,857
686
12
1
0
175,549
0
W
Cabrakan
9,148
915
10
1
0
197,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role