Player Matchup

Janus
Janus
BRFLN
Janus
Level 107
God Stats
4W - 3L
1,395 SR
Queue Stats
34W - 35L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Hopeyy
Danzaburou
Level 111
God Stats
33W - 5L
1,721 SR
Queue Stats
434W - 207L
1,644 Elo+
Solo
Bellona
Bellona
Lil_Ray_1121
Bellona
Level 79
God Stats
3W - 4L
1,548 SR
Queue Stats
374W - 350L
1,425 Elo+
Solo
Fenrir
Fenrir
Skilled KilIa
Fenrir
Level 105
God Stats
4W - 5L
1,184 SR
Queue Stats
300W - 309L
1,472 Elo+
Solo
Ishtar
Ishtar
dabbb247
Ishtar
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,356 Elo+
Solo
Team Averages
Level 89
1,470 SR
1,467 Elo+

VS

Team Averages
Level 108
1,499 SR
1,458 Elo+
Hercules
Hercules
Cobra201208
Hercules
Level 64
God Stats
10W - 18L
1,343 SR
Queue Stats
314W - 368L
1,376 Elo+
Solo
Athena
Athena
Shype20
Athena
Level 146
God Stats
7W - 11L
1,605 SR
Queue Stats
58W - 74L
1,446 Elo+
Solo
Ix Chel
Ix Chel
XxSavageHenryxX
Ix Chel
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,482 Elo+
Solo
Neith
Neith
filthyfreckles
Neith
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Ullr
Ullr
iDeuceX
Ullr
Level 138
God Stats
28W - 24L
1,546 SR
Queue Stats
128W - 135L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BRFLN
Janus
15
4 / 0 / 8
8,946
1,118
6,471
1,192
482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Hopeyy
Danzaburou
15
10 / 0 / 10
10,480
1,310
18,281
5,402
2,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lil_Ray_1121
Bellona
15
2 / 0 / 18
8,964
1,121
6,407
6,526
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 9
8,390
1,049
6,383
7,839
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
dabbb247
Ishtar
14
3 / 0 / 12
8,986
1,123
7,016
4,120
1,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

366

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cobra201208
Hercules
12
0 / 11 / 2
7,576
947
6,210
17,967
10,361
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
Shype20
Athena
12
1 / 5 / 1
8,012
1,002
2,041
10,850
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 0
6,934
867
0
0
0
13
0 / 4 / 3
8,054
1,007
6,869
9,848
3,766
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
iDeuceX
Ullr
13
2 / 2 / 1
8,256
1,032
5,832
9,763
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
22
Kills
3
3
Deaths
22
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
BRFLN
Janus
4
0
8
8
L
Hercules
Cobra201208
Hercules
0
11
2
0.09
W
Danzaburou
Hopeyy
Danzaburou
10
0
10
15
W
Bellona
Lil_Ray_1121
Bellona
2
0
18
11
L
Athena
Shype20
Athena
1
5
1
0.3
W
3
3
9
2.5
L
0
0
0
0
W
Ishtar
dabbb247
Ishtar
3
0
12
9
L
0
4
3
0.38
L
Ullr
iDeuceX
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,558
Damage
20,952
25,079
Taken
48,428
14,436
Mitigated
29,890
5,792
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BRFLN
Janus
6,471
125
0
0
1,192
482
0
119
1,073
23,410
0
L
Hercules
Cobra201208
Hercules
6,210
3,271
0
980
17,967
10,361
0
2,751
14,697
420
13,681
W
Danzaburou
Hopeyy
Danzaburou
18,281
11,536
0
3,402
5,402
2,571
0
784
4,618
0
28,451
W
Bellona
Lil_Ray_1121
Bellona
6,407
1,702
0
818
6,526
5,030
0
294
6,232
0
17,585
L
Athena
Shype20
Athena
2,041
405
0
362
10,850
11,963
0
1,572
8,968
11,869
0
W
6,383
660
0
588
7,839
4,582
0
306
7,533
0
12,984
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
dabbb247
Ishtar
7,016
4,542
0
984
4,120
1,771
0
538
3,582
0
20,140
L
6,869
2,317
0
370
9,848
3,766
0
1,599
8,092
0
21,377
L
Ullr
iDeuceX
Ullr
5,832
2,035
0
673
9,763
3,800
0
549
9,024
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
38,832
145
Minions Killed
113
6
Camps Cleared
3
776,275
Distance Traveled
465,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,946
1,118
39
5
0
159,700
0
L
Hercules
7,576
947
28
4
0
111,622
0
W
Danzaburou
10,480
1,310
22
3
1
167,580
0
W
Bellona
8,964
1,121
26
3
2
164,509
0
L
Athena
8,012
1,002
21
3
0
73,371
0
W
Fenrir
8,390
1,049
25
3
2
129,836
0
L
Ix Chel
6,934
867
0
0
0
0
0
W
Ishtar
8,986
1,123
33
4
1
154,650
0
L
Neith
8,054
1,007
33
4
1
131,954
0
L
Ullr
8,256
1,032
31
4
2
148,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role