Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
WiserCylinder232
Thor
Level 121
God Stats
1W - 3L
1,131 SR
Queue Stats
129W - 110L
1,530 Elo+
Party 3
Bacchus
Bacchus
mahisaid
Bacchus
Level 88
God Stats
12W - 5L
1,661 SR
Queue Stats
180W - 166L
1,492 Elo+
Party 3
King Arthur
King Arthur
sleepycook
King Arthur
Level 63
God Stats
16W - 13L
1,659 SR
Queue Stats
119W - 107L
1,673 Elo+
Solo
The Morrigan
The Morrigan
xoChop
The Morrigan
Level 88
God Stats
13W - 9L
1,658 SR
Queue Stats
400W - 370L
1,531 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,545 Elo+

VS

Team Averages
Level 118
1,592 SR
1,690 Elo+
Yu Huang
Yu Huang
Galadice
Yu Huang
Level 109
God Stats
4W - 3L
1,812 SR
Queue Stats
62W - 34L
1,781 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KdenKing
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,285 SR
Queue Stats
36W - 46L
1,500 Elo+
Solo
Khepri
Khepri
jaximmus
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 35L
1,745 Elo+
Party 2
Persephone
Persephone
lexi_PNW
Persephone
Level 143
God Stats
69W - 66L
1,557 SR
Queue Stats
143W - 126L
1,526 Elo+
Solo
Susano
Susano
saeble
Susano
Level 124
God Stats
3W - 2L
1,805 SR
Queue Stats
56W - 30L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 3 / 5
9,322
717
10,543
8,219
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 5 / 2
7,621
586
5,748
11,852
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
mahisaid
Bacchus
10
1 / 3 / 10
6,736
518
3,946
10,195
9,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
sleepycook
King Arthur
13
2 / 0 / 2
7,592
584
5,567
8,583
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
xoChop
The Morrigan
13
2 / 3 / 3
7,317
563
4,470
7,080
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Galadice
Yu Huang
13
3 / 3 / 4
7,528
579
7,934
5,942
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
KdenKing
Ah Muzen Cab
9
1 / 8 / 1
5,843
449
3,059
10,799
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
jaximmus
Khepri
10
1 / 3 / 7
6,507
501
3,300
7,147
4,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
lexi_PNW
Persephone
11
0 / 1 / 1
6,573
506
5,077
5,362
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
saeble
Susano
14
9 / 4 / 4
8,154
627
11,445
12,330
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
19
Kills
14
14
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
5
3.5
L
Yu Huang
Galadice
Yu Huang
3
3
4
1.67
L
Ah Muzen Cab
KdenKing
Ah Muzen Cab
1
8
1
0.19
W
6
5
2
1.4
L
Khepri
jaximmus
Khepri
1
3
7
1.5
L
Persephone
lexi_PNW
Persephone
0
1
1
0.5
W
Bacchus
mahisaid
Bacchus
1
3
10
2
L
Susano
saeble
Susano
9
4
4
2.75
W
King Arthur
sleepycook
King Arthur
2
0
2
3
W
The Morrigan
xoChop
The Morrigan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,274
Damage
30,815
45,929
Taken
41,580
23,404
Mitigated
14,519
11,892
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,543
4,590
0
2,673
8,219
2,621
650
2,154
5,967
0
68,666
L
Yu Huang
Galadice
Yu Huang
7,934
1,253
0
750
5,942
1,715
0
3,078
2,864
53,821
0
L
Ah Muzen Cab
KdenKing
Ah Muzen Cab
3,059
1,902
0
586
10,799
2,569
96
1,254
9,545
0
29,963
W
5,748
2,426
0
3,940
11,852
3,624
0
1,524
10,210
0
47,794
L
Khepri
jaximmus
Khepri
3,300
494
119
1,041
7,147
4,462
0
1,969
5,178
13,872
0
L
Persephone
lexi_PNW
Persephone
5,077
136
0
1,295
5,362
1,285
0
154
5,206
35,200
673
W
Bacchus
mahisaid
Bacchus
3,946
877
0
2,545
10,195
9,283
0
3,719
6,145
10,318
0
L
Susano
saeble
Susano
11,445
4,602
0
4,869
12,330
4,488
0
1,516
10,814
0
60,757
W
King Arthur
sleepycook
King Arthur
5,567
482
0
1,728
8,583
5,778
0
4,313
3,904
604
46,969
W
The Morrigan
xoChop
The Morrigan
4,470
1,189
0
1,006
7,080
2,098
0
3,541
3,229
48,149
3,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
34,605
404
Minions Killed
332
0
Camps Cleared
0
1,263,675
Distance Traveled
1,327,677
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,322
717
112
9
0
213,742
0
L
Yu Huang
7,528
579
106
8
0
250,501
1
L
Ah Muzen Cab
5,843
449
58
4
0
252,263
0
W
Thor
7,621
586
82
6
0
250,952
3
L
Khepri
6,507
501
15
1
0
280,973
5
L
Persephone
6,573
506
67
5
0
258,041
6
W
Bacchus
6,736
518
19
1
0
278,586
3
L
Susano
8,154
627
86
7
0
285,899
2
W
King Arthur
7,592
584
93
7
0
277,301
2
W
The Morrigan
7,317
563
98
8
0
243,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role