Player Matchup

Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Eric_Bull
Ullr
Gold IV
Level 180
God Stats
1W - 4L
1,625 SR
Queue Stats
37W - 39L
1,641 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
JoseChapeu69
Kuzenbo
Platinum V
Level 105
God Stats
4W - 7L
1,549 SR
Queue Stats
50W - 46L
1,708 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Nekrorised
Yu Huang
Platinum III
Level 188
God Stats
3W - 5L
1,729 SR
Queue Stats
1,059W - 1,091L
1,842 MMR
Solo
Chang'e
Chang'e
Platinum II
RubioClops
Chang'e
Platinum II
Level 106
God Stats
1W - 2L
1,394 SR
Queue Stats
131W - 139L
1,962 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,559 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,566 SR
1,642 MMR
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
GutsϨ
Hou Yi
Platinum I
Level 124
God Stats
32W - 18L
1,670 SR
Queue Stats
194W - 191L
2,006 MMR
Solo
Ymir
Ymir
Platinum V
Sebas9991
Ymir
Platinum V
Level 80
God Stats
15W - 10L
1,662 SR
Queue Stats
106W - 113L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
6 / 3 / 7
9,803
516
11,629
14,320
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
17
2 / 3 / 1
10,044
529
5,639
10,122
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
JoseChapeu69
Kuzenbo
11
2 / 5 / 6
8,318
438
6,455
17,515
17,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Nekrorised
Yu Huang
16
4 / 4 / 6
10,048
529
14,781
9,815
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
RubioClops
Chang'e
16
1 / 6 / 1
9,817
517
11,015
23,092
10,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
MedusaDa JiAchillesAnubis

VS

Bans
AthenaCthulhuBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
11 / 2 / 5
12,668
667
16,404
18,352
8,271
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
 
Hades
19
3 / 1 / 5
11,940
628
12,906
16,676
7,798
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
17
2 / 5 / 4
10,818
569
7,481
10,765
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
GutsϨ
Hou Yi
20
5 / 2 / 5
12,504
658
12,901
13,514
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
0 / 5 / 5
9,493
500
3,519
15,174
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
21
21
Deaths
15
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
3
7
3.17
W
Ne Zha
 
Ne Zha
11
2
5
6.75
W
Hades
 
Hades
3
1
5
5.5
W
Ra
 
Ra
2
5
4
0.8
L
Ullr
2
3
1
0.83
W
Hou Yi
GutsϨ
Hou Yi
5
2
5
3.75
L
Kuzenbo
JoseChapeu69
Kuzenbo
2
5
6
1
L
Yu Huang
Nekrorised
Yu Huang
4
4
6
1.75
L
Chang'e
RubioClops
Chang'e
1
6
1
0.25
W
Ymir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,519
Damage
53,211
74,864
Taken
74,481
40,213
Mitigated
36,052
17,286
Healing
35,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,629
1,771
0
725
14,320
6,544
0
3,442
10,799
0
90,698
W
Ne Zha
 
Ne Zha
16,404
8,640
0
6,603
18,352
8,271
210
6,436
11,916
0
126,292
W
Hades
 
Hades
12,906
2,845
265
9,929
16,676
7,798
152
10,726
5,950
86,264
1,456
W
Ra
 
Ra
7,481
835
2,512
4,619
10,765
3,132
0
6,309
4,456
90,473
0
L
Ullr
5,639
2,355
0
1,049
10,122
2,999
0
1,176
8,946
0
80,395
W
Hou Yi
GutsϨ
Hou Yi
12,901
8,471
0
7,259
13,514
5,611
1,979
3,867
9,647
0
113,201
L
Kuzenbo
JoseChapeu69
Kuzenbo
6,455
2,432
1,855
2,774
17,515
17,070
0
5,402
11,939
22,967
0
L
Yu Huang
Nekrorised
Yu Huang
14,781
595
0
446
9,815
3,006
476
2,580
7,235
72,524
2,118
L
Chang'e
RubioClops
Chang'e
11,015
1,440
248
10,189
23,092
10,594
22
10,563
12,529
84,376
1,008
W
Ymir
3,519
894
0
4,497
15,174
11,240
0
7,522
7,652
28,164
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
57,423
584
Minions Killed
680
0
Camps Cleared
0
1,724,350
Distance Traveled
1,872,976
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,803
516
122
6
0
405,820
1
W
Ne Zha
12,668
667
150
8
0
443,468
1
W
Hades
11,940
628
161
8
0
337,373
4
W
Ra
10,818
569
159
8
0
392,435
0
L
Ullr
10,044
529
157
8
0
359,364
2
W
Hou Yi
12,504
658
168
9
0
332,501
3
L
Kuzenbo
8,318
438
29
2
0
315,001
3
L
Yu Huang
10,048
529
134
7
0
349,677
0
L
Chang'e
9,817
517
142
7
0
294,488
2
W
Ymir
9,493
500
42
2
0
367,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role