Player Matchup

Geb
Geb
Cactus_Larry
Geb
Level 77
God Stats
19W - 27L
1,400 SR
Queue Stats
329W - 299L
1,516 Elo+
Solo
Surtr
Surtr
Climbooo
Surtr
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 1
Nox
Nox
Duroeforte92
Nox
Level 85
God Stats
1W - 1L
1,725 SR
Queue Stats
265W - 274L
1,381 Elo+
Solo
Nemesis
Nemesis
Glock_UA
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,310 Elo+
Party 1
Hachiman
Hachiman
moon_1ligth
Hachiman
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,310 Elo+
Party 1
Team Averages
Level 46
1,525 SR
1,380 Elo+

VS

Team Averages
Level 92
1,523 SR
1,417 Elo+
Vamana
Vamana
CptLongshaft
Vamana
Level 115
God Stats
2W - 1L
1,750 SR
Queue Stats
77W - 89L
1,348 Elo+
Solo
Chiron
Chiron
DIABOLICBand846
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Johnori21
Cliodhna
Level 89
God Stats
14W - 13L
1,501 SR
Queue Stats
802W - 809L
1,469 Elo+
Solo
Hades
Hades
bob_cifrao
Hades
Level 82
God Stats
48W - 33L
1,412 SR
Queue Stats
141W - 123L
1,423 Elo+
Solo
Bacchus
Bacchus
temp-1723152
Bacchus
Level 89
God Stats
110W - 108L
1,452 SR
Queue Stats
303W - 295L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,104
425
2,825
11,376
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Climbooo
Surtr
9
0 / 4 / 0
5,230
436
2,224
8,355
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 6 / 2
4,814
401
3,755
6,825
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Glock_UA
Nemesis
11
1 / 1 / 1
5,746
479
2,853
7,722
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
moon_1ligth
Hachiman
9
1 / 6 / 0
5,268
439
2,166
7,370
1,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 0 / 0
7,287
607
5,365
6,585
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 0 / 7
6,329
527
6,281
3,842
1,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Johnori21
Cliodhna
12
4 / 0 / 5
6,656
555
3,597
5,539
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
12
6 / 2 / 4
7,714
643
8,559
6,873
3,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
temp-1723152
Bacchus
10
4 / 0 / 7
6,576
548
4,273
9,080
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
21
22
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Surtr
Climbooo
Surtr
0
4
0
0
W
Vamana
4
0
0
4
W
3
0
7
6.5
L
0
6
2
0.17
L
Nemesis
Glock_UA
Nemesis
1
1
1
1.5
W
Cliodhna
Johnori21
Cliodhna
4
0
5
6.5
W
Hades
6
2
4
4
L
Hachiman
moon_1ligth
Hachiman
1
6
0
0.17
W
Bacchus
temp-1723152
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
28,075
41,648
Taken
31,919
17,978
Mitigated
21,272
5,877
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
249
0
2,670
11,376
6,933
0
3,074
8,260
15,130
783
L
Surtr
Climbooo
Surtr
2,224
951
0
927
8,355
4,286
170
1,573
6,394
442
19,994
W
Vamana
5,365
2,661
0
882
6,585
6,528
570
272
6,002
0
46,877
W
6,281
2,796
262
2,128
3,842
1,694
309
1,573
2,269
0
27,823
L
3,755
856
0
449
6,825
1,887
63
4,012
2,813
17,104
724
L
Nemesis
Glock_UA
Nemesis
2,853
988
0
579
7,722
2,897
0
1,279
6,401
0
41,264
W
Cliodhna
Johnori21
Cliodhna
3,597
636
0
3,090
5,539
1,774
108
670
4,850
0
38,656
W
Hades
8,559
1,440
242
3,625
6,873
3,099
589
1,972
4,901
48,959
1,695
L
Hachiman
moon_1ligth
Hachiman
2,166
1,030
0
1,252
7,370
1,975
0
2,857
4,513
0
21,832
W
Bacchus
temp-1723152
Bacchus
4,273
404
0
2,251
9,080
8,177
304
1,957
7,088
21,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
34,562
199
Minions Killed
316
0
Camps Cleared
0
1,133,133
Distance Traveled
1,096,583
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,104
425
19
2
0
242,053
2
L
Surtr
5,230
436
41
3
0
183,643
0
W
Vamana
7,287
607
103
9
0
200,415
2
W
Chiron
6,329
527
50
4
0
195,533
0
L
Nox
4,814
401
19
2
0
201,500
0
L
Nemesis
5,746
479
73
6
0
292,270
0
W
Cliodhna
6,656
555
75
6
0
258,865
0
W
Hades
7,714
643
68
6
0
210,052
0
L
Hachiman
5,268
439
47
4
0
213,667
0
W
Bacchus
6,576
548
20
2
0
231,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role