Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PreludeToOmega
Da Ji
Level 117
God Stats
36W - 38L
1,480 SR
Queue Stats
500W - 514L
1,419 Elo+
Solo
Raijin
Raijin
TeCo59
Raijin
Level 85
God Stats
0W - 2L
1,238 SR
Queue Stats
7W - 11L
1,328 Elo+
Solo
Chernobog
Chernobog
nekro138
Chernobog
Level 147
God Stats
6W - 8L
1,418 SR
Queue Stats
383W - 394L
1,449 Elo+
Solo
Hel
Hel
whalelookyhere
Hel
Level 126
God Stats
5W - 12L
1,441 SR
Queue Stats
46W - 52L
1,453 Elo+
Solo
Team Averages
Level 123
1,415 SR
1,430 Elo+

VS

Team Averages
Level 103
1,520 SR
1,476 Elo+
Gilgamesh
Gilgamesh
Jolyne_Cuh78
Gilgamesh
Level 66
God Stats
2W - 0L
1,702 SR
Queue Stats
29W - 32L
1,423 Elo+
Solo
Nox
Nox
KNGZ xlx FREAK
Nox
Level 145
God Stats
137W - 135L
1,521 SR
Queue Stats
300W - 311L
1,499 Elo+
Party 1
Artemis
Artemis
Mac N Cheeth
Artemis
Level 69
God Stats
11W - 8L
1,592 SR
Queue Stats
40W - 32L
1,459 Elo+
Party 1
Atlas
Atlas
Raygun0601
Atlas
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 41L
1,558 Elo+
Solo
Yu Huang
Yu Huang
XXBabaikaXX
Yu Huang
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 34L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 1
8,858
984
8,808
12,982
13,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 7 / 0
8,315
924
4,620
11,068
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
TeCo59
Raijin
14
1 / 3 / 0
8,877
986
9,397
9,435
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
nekro138
Chernobog
13
0 / 0 / 0
7,693
855
0
0
0
15
0 / 4 / 1
9,226
1,025
4,554
12,410
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jolyne_Cuh78
Gilgamesh
15
1 / 0 / 10
9,285
1,032
4,881
6,688
2,685
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
3 / 0 / 9
9,657
1,073
7,040
5,314
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mac N Cheeth
Artemis
15
3 / 0 / 10
9,535
1,059
7,581
5,719
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
16
4 / 0 / 10
10,842
1,205
9,734
7,336
8,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
XXBabaikaXX
Yu Huang
15
4 / 1 / 8
9,572
1,064
11,115
6,209
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
15
15
Deaths
1
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Gilgamesh
Jolyne_Cuh78
Gilgamesh
1
0
10
6
W
3
0
9
7.5
W
Artemis
Mac N Cheeth
Artemis
3
0
10
8
L
0
7
0
0
W
Atlas
4
0
10
9
L
Raijin
TeCo59
Raijin
1
3
0
0.33
W
Yu Huang
XXBabaikaXX
Yu Huang
4
1
8
8
L
Chernobog
nekro138
Chernobog
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
40,351
45,895
Taken
31,266
26,066
Mitigated
17,440
12,745
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,808
571
88
3,817
12,982
13,821
0
7,026
5,956
0
34,714
W
Gilgamesh
Jolyne_Cuh78
Gilgamesh
4,881
987
232
285
6,688
2,685
0
2,888
3,800
0
14,383
W
7,040
250
90
367
5,314
2,027
0
2,627
2,687
26,507
0
W
Artemis
Mac N Cheeth
Artemis
7,581
2,491
0
156
5,719
2,155
0
3,197
2,522
0
13,029
L
4,620
539
0
69
11,068
4,900
0
6,451
4,617
0
13,724
W
Atlas
9,734
3,431
0
802
7,336
8,357
0
2,704
4,632
20,780
2,143
L
Raijin
TeCo59
Raijin
9,397
787
0
623
9,435
3,039
0
5,202
4,233
21,711
0
W
Yu Huang
XXBabaikaXX
Yu Huang
11,115
954
0
807
6,209
2,216
0
2,535
3,674
25,566
0
L
Chernobog
nekro138
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
4,554
110
3,776
4,372
12,410
4,306
0
8,136
4,274
29,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
48,891
157
Minions Killed
144
6
Camps Cleared
6
680,624
Distance Traveled
925,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,858
984
38
4
0
202,135
0
W
Gilgamesh
9,285
1,032
16
2
3
196,753
1
W
Nox
9,657
1,073
52
6
1
203,702
0
W
Artemis
9,535
1,059
16
2
1
182,565
0
L
Da Ji
8,315
924
21
2
4
144,211
0
W
Atlas
10,842
1,205
17
2
1
175,705
0
L
Raijin
8,877
986
32
4
1
159,972
0
W
Yu Huang
9,572
1,064
43
5
0
166,566
0
L
Chernobog
7,693
855
0
0
0
0
0
L
Hel
9,226
1,025
66
7
1
174,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role