Player Matchup

King Arthur
King Arthur
Axrtt
King Arthur
Level 138
God Stats
2W - 1L
1,724 SR
Queue Stats
96W - 98L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Envy Ryluxx
Cthulhu
Level 86
God Stats
4W - 0L
1,807 SR
Queue Stats
122W - 105L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
Mvckey
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
NWK Snips
Ix Chel
Level 152
God Stats
7W - 6L
1,554 SR
Queue Stats
491W - 544L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
SAKRETSU UCHIHA
Ah Puch
Level 156
God Stats
1W - 5L
1,285 SR
Queue Stats
322W - 295L
1,469 Elo+
Solo
Team Averages
Level 120
1,574 SR
1,508 Elo+

VS

Team Averages
Level 100
1,483 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Flamingogame774
Merlin
Level 88
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 13L
1,396 Elo+
Party 2
Arachne
Arachne
Magnus Patre
Arachne
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 323L
1,424 Elo+
Solo
Chronos
Chronos
YoureDeadImNot
Chronos
Level 67
God Stats
0W - 1L
1,062 SR
Queue Stats
7W - 16L
1,403 Elo+
Party 2
Sobek
Sobek
ZingZang1235
Sobek
Level 87
God Stats
2W - 1L
1,646 SR
Queue Stats
95W - 56L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Axrtt
King Arthur
11
5 / 1 / 6
6,308
1,262
3,012
6,304
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Envy Ryluxx
Cthulhu
11
2 / 1 / 8
6,244
1,249
5,168
5,222
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Mvckey
Kukulkan
11
2 / 0 / 9
5,992
1,198
2,852
2,600
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
NWK Snips
Ix Chel
11
3 / 0 / 7
6,081
1,216
2,871
2,685
1,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
0 / 2 / 7
5,217
1,043
2,902
3,371
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
1,456
291
0
0
0
11
1 / 3 / 1
5,287
1,057
4,797
3,657
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Magnus Patre
Arachne
10
3 / 4 / 0
5,524
1,105
2,402
4,592
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
4,744
949
2,708
3,358
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,025
1,005
2,272
6,815
5,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
12
Kills
4
4
Deaths
12
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
King Arthur
Axrtt
King Arthur
5
1
6
8
W
Cthulhu
Envy Ryluxx
Cthulhu
2
1
8
6
L
1
3
1
0.5
L
Arachne
Magnus Patre
Arachne
3
4
0
0.75
W
Kukulkan
Mvckey
Kukulkan
2
0
9
6.5
W
Ix Chel
NWK Snips
Ix Chel
3
0
7
6.5
W
0
2
7
1.75
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
12,179
20,182
Taken
18,422
13,016
Mitigated
10,505
8,682
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Axrtt
King Arthur
3,012
503
230
983
6,304
4,640
29
2,240
4,055
0
6,512
W
Cthulhu
Envy Ryluxx
Cthulhu
5,168
25
1,162
679
5,222
4,341
0
2,465
2,750
12,202
725
L
4,797
103
0
0
3,657
1,254
0
2,528
1,021
8,669
0
L
Arachne
Magnus Patre
Arachne
2,402
1,472
0
444
4,592
2,493
0
3,046
1,469
0
3,156
W
Kukulkan
Mvckey
Kukulkan
2,852
459
481
800
2,600
1,178
158
1,481
1,115
12,148
0
W
Ix Chel
NWK Snips
Ix Chel
2,871
774
3,167
892
2,685
1,405
84
1,136
1,546
8,300
0
W
2,902
350
0
288
3,371
1,452
33
2,455
876
7,267
69
L
2,708
365
0
153
3,358
1,131
0
2,622
588
8,043
0
L
2,272
61
816
2,073
6,815
5,627
0
4,982
1,717
5,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
22,036
82
Minions Killed
33
0
Camps Cleared
0
596,307
Distance Traveled
460,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
1,456
291
0
0
0
0
0
W
King Arthur
6,308
1,262
8
2
0
115,346
0
W
Cthulhu
6,244
1,249
32
6
0
129,250
0
L
Merlin
5,287
1,057
13
3
0
105,383
0
L
Arachne
5,524
1,105
1
0
0
114,953
0
W
Kukulkan
5,992
1,198
20
4
0
116,632
0
W
Ix Chel
6,081
1,216
16
3
0
127,029
0
W
Ah Puch
5,217
1,043
6
1
0
108,050
0
L
Chronos
4,744
949
11
2
0
119,008
0
L
Sobek
5,025
1,005
8
2
0
120,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role