Player Matchup

Horus
Horus
ClgNien
Horus
Level 55
God Stats
5W - 0L
1,756 SR
Queue Stats
224W - 262L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Mrfreshpro1318
Zhong Kui
Level 26
God Stats
6W - 10L
1,322 SR
Queue Stats
41W - 50L
1,414 Elo+
Party 2
Nemesis
Nemesis
Rahzybruh
Nemesis
Level 133
God Stats
4W - 4L
1,410 SR
Queue Stats
48W - 61L
1,407 Elo+
Party 2
Ullr
Ullr
RaiderzSellz
Ullr
Level 39
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 9L
1,437 Elo+
Solo
Skadi
Skadi
juztnturkey
Skadi
Level 83
God Stats
59W - 54L
1,535 SR
Queue Stats
244W - 229L
1,491 Elo+
Solo
Team Averages
Level 67
1,542 SR
1,435 Elo+

VS

Team Averages
Level 109
1,393 SR
1,449 Elo+
Nike
Nike
BOSSMANx69
Nike
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,527 Elo+
Solo
Athena
Athena
Midnightwolfhug
Athena
Level 58
God Stats
24W - 15L
1,530 SR
Queue Stats
194W - 213L
1,388 Elo+
Solo
Nut
Nut
ReptarsGhost
Nut
Level 54
God Stats
1W - 5L
1,272 SR
Queue Stats
65W - 82L
1,407 Elo+
Solo
Thanatos
Thanatos
Versace_Dae
Thanatos
Level 126
God Stats
2W - 9L
1,225 SR
Queue Stats
299W - 305L
1,464 Elo+
Party 1
Tiamat
Tiamat
xTruthxTTV
Tiamat
Level 147
God Stats
13W - 15L
1,438 SR
Queue Stats
1,077W - 1,108L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ClgNien
Horus
9
2 / 1 / 2
5,873
587
3,800
7,439
5,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
Mrfreshpro1318
Zhong Kui
12
5 / 0 / 3
7,281
728
4,743
4,346
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Rahzybruh
Nemesis
11
7 / 1 / 4
6,600
660
6,241
7,138
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 2 / 4
5,920
592
3,920
4,566
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
7 / 2 / 2
7,978
798
7,492
6,582
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,548
555
2,576
8,741
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
1 / 3 / 2
5,115
512
4,091
9,078
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 2
4,736
474
5,628
7,737
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Versace_Dae
Thanatos
10
3 / 6 / 1
5,764
576
2,932
9,130
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
xTruthxTTV
Tiamat
9
1 / 5 / 1
5,639
564
2,388
5,387
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
23
Kills
6
6
Deaths
25
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Horus
ClgNien
Horus
2
1
2
3
L
1
3
2
0.67
W
Zhong Kui
Mrfreshpro1318
Zhong Kui
5
0
3
6.5
W
Nemesis
Rahzybruh
Nemesis
7
1
4
9
W
2
2
4
2
L
0
4
2
0.25
L
Thanatos
Versace_Dae
Thanatos
3
6
1
0.58
W
7
2
2
4
L
Tiamat
xTruthxTTV
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
17,615
30,071
Taken
40,073
13,979
Mitigated
19,525
9,748
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,576
94
0
1,020
8,741
4,989
0
0
8,741
0
24,456
W
Horus
ClgNien
Horus
3,800
2,074
605
2,899
7,439
5,264
52
1,633
5,806
0
14,604
L
4,091
1,141
0
2,514
9,078
7,302
0
470
8,608
13,720
0
W
Zhong Kui
Mrfreshpro1318
Zhong Kui
4,743
719
0
3,366
4,346
3,203
1,001
1,712
2,634
38,167
2,582
W
Nemesis
Rahzybruh
Nemesis
6,241
3,658
0
1,112
7,138
2,455
0
1,389
5,718
0
33,271
W
3,920
2,295
0
394
4,566
1,421
737
1,071
3,495
0
30,234
L
5,628
3,405
0
2,255
7,737
2,332
0
283
7,454
0
25,685
L
Thanatos
Versace_Dae
Thanatos
2,932
500
0
5,611
9,130
2,525
0
988
8,142
0
27,593
W
7,492
2,803
0
1,372
6,582
1,636
425
674
5,589
0
50,919
L
Tiamat
xTruthxTTV
Tiamat
2,388
184
0
755
5,387
2,377
0
2,879
2,508
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
26,802
296
Minions Killed
182
0
Camps Cleared
0
981,161
Distance Traveled
935,745
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,548
555
41
4
0
158,848
3
W
Horus
5,873
587
28
3
0
185,430
0
L
Athena
5,115
512
14
1
0
208,085
2
W
Zhong Kui
7,281
728
73
7
0
193,134
1
W
Nemesis
6,600
660
60
6
0
242,174
0
W
Ullr
5,920
592
48
5
0
180,596
0
L
Nut
4,736
474
39
4
0
160,458
2
L
Thanatos
5,764
576
50
5
0
234,790
0
W
Skadi
7,978
798
87
9
0
179,827
3
L
Tiamat
5,639
564
38
4
0
173,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role