Player Matchup

Ishtar
Ishtar
ClydeDeerhide
Ishtar
Level 65
God Stats
7W - 9L
1,500 SR
Queue Stats
64W - 74L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
Level 47
God Stats
7W - 13L
1,422 SR
Queue Stats
7W - 22L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
Moonie711
Baron Samedi
Level 128
God Stats
5W - 8L
1,439 SR
Queue Stats
37W - 36L
1,463 Elo+
Solo
Mulan
Mulan
Todventtu
Mulan
Level 58
God Stats
1W - 1L
1,662 SR
Queue Stats
21W - 20L
1,288 Elo+
Solo
Arachne
Arachne
Xpgoodfella
Arachne
Level 126
God Stats
12W - 10L
1,746 SR
Queue Stats
215W - 210L
1,407 Elo+
Solo
Team Averages
Level 85
1,554 SR
1,358 Elo+

VS

Team Averages
Level 96
1,493 SR
1,443 Elo+
Mulan
Mulan
BadPosture
Mulan
Level 49
God Stats
45W - 30L
1,476 SR
Queue Stats
98W - 96L
1,361 Elo+
Solo
Ix Chel
Ix Chel
RoyaL x Scopzz
Ix Chel
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
150W - 136L
1,484 Elo+
Solo
Ares
Ares
aboutJosh
Ares
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,434 Elo+
Solo
Charybdis
Charybdis
caras43xd
Charybdis
Level 122
God Stats
32W - 20L
1,554 SR
Queue Stats
233W - 225L
1,479 Elo+
Solo
Cliodhna
Cliodhna
sharkbite3244
Cliodhna
Level 86
God Stats
18W - 9L
1,633 SR
Queue Stats
127W - 102L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,108
470
4,432
8,853
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
13
4 / 2 / 0
7,328
564
8,999
6,964
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Moonie711
Baron Samedi
10
3 / 5 / 3
6,817
524
9,422
12,398
8,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Todventtu
Mulan
10
2 / 5 / 0
6,771
521
9,254
11,742
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Xpgoodfella
Arachne
10
1 / 4 / 3
6,271
482
2,924
10,348
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 5 / 2
8,215
632
7,892
14,860
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 3
7,080
545
4,281
8,124
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
1 / 0 / 6
6,770
521
3,142
11,462
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
caras43xd
Charybdis
11
5 / 5 / 2
7,346
565
8,791
9,549
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
sharkbite3244
Cliodhna
15
9 / 2 / 2
8,410
647
8,816
13,444
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
21
21
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
5
2
1.2
L
2
5
3
0.7
L
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
4
2
0
2
L
Baron Samedi
Moonie711
Baron Samedi
3
5
3
0.9
W
1
2
3
1.25
L
Mulan
Todventtu
Mulan
2
5
0
0.4
L
Arachne
Xpgoodfella
Arachne
1
4
3
0.63
W
Ares
1
0
6
4
W
Charybdis
caras43xd
Charybdis
5
5
2
1.2
W
Cliodhna
sharkbite3244
Cliodhna
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,031
Damage
32,922
50,305
Taken
57,439
23,176
Mitigated
29,208
15,276
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,892
804
0
4,555
14,860
11,083
19
1,625
12,572
0
39,714
L
4,432
2,792
0
1,930
8,853
2,118
0
580
8,273
0
24,561
L
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
8,999
1,039
0
1,884
6,964
2,376
120
3,027
3,937
45,915
0
L
Baron Samedi
Moonie711
Baron Samedi
9,422
1,001
668
3,788
12,398
8,134
57
1,821
10,577
24,405
0
W
4,281
406
673
2,494
8,124
2,587
132
5,274
2,294
46,040
0
L
Mulan
Todventtu
Mulan
9,254
1,542
0
2,356
11,742
7,513
0
0
11,170
0
35,688
L
Arachne
Xpgoodfella
Arachne
2,924
1,759
0
4,650
10,348
3,035
0
1,852
8,459
0
28,319
W
Ares
3,142
298
0
3,393
11,462
7,909
0
5,157
6,143
13,362
2,170
W
Charybdis
caras43xd
Charybdis
8,791
3,960
211
3,044
9,549
2,898
1,220
2,389
7,150
0
43,574
W
Cliodhna
sharkbite3244
Cliodhna
8,816
980
0
5,792
13,444
4,731
142
2,968
10,157
0
63,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
37,821
259
Minions Killed
332
0
Camps Cleared
0
1,241,188
Distance Traveled
1,306,291
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,215
632
60
5
0
228,380
0
L
Ishtar
6,108
470
29
2
0
251,115
0
L
Morgan Le Fay
7,328
564
80
6
0
274,744
3
L
Baron Samedi
6,817
524
28
2
0
246,790
2
W
Ix Chel
7,080
545
81
6
0
265,261
0
L
Mulan
6,771
521
65
5
0
228,721
2
L
Arachne
6,271
482
57
4
0
239,818
0
W
Ares
6,770
521
27
2
0
272,451
0
W
Charybdis
7,346
565
62
5
0
250,298
0
W
Cliodhna
8,410
647
102
8
0
289,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role