Player Matchup

Thanatos
Thanatos
EnzyHD
Thanatos
Level 69
God Stats
3W - 3L
1,524 SR
Queue Stats
63W - 43L
1,565 Elo+
Party 3
Thoth
Thoth
bigbuster1999
Thoth
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 14L
1,307 Elo+
Party 3
Amaterasu
Amaterasu
code6ixx
Amaterasu
Level 25
God Stats
4W - 5L
1,144 SR
Queue Stats
20W - 35L
1,278 Elo+
Party 2
Neith
Neith
gigilicious69
Neith
Level 149
God Stats
11W - 4L
1,699 SR
Queue Stats
75W - 94L
1,350 Elo+
Party 2
Olorun
Olorun
ras_d0
Olorun
Level 108
God Stats
6W - 1L
1,679 SR
Queue Stats
68W - 80L
1,376 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,375 Elo+

VS

Team Averages
Level 89
1,460 SR
1,419 Elo+
Bacchus
Bacchus
DonCorleone1312
Bacchus
Level 62
God Stats
34W - 34L
1,532 SR
Queue Stats
77W - 90L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jokef4ce
Tsukuyomi
Level 104
God Stats
1W - 3L
1,378 SR
Queue Stats
139W - 149L
1,443 Elo+
Party 1
Mulan
Mulan
ezbk_Txbxas00
Mulan
Level 45
God Stats
4W - 3L
1,530 SR
Queue Stats
44W - 66L
1,412 Elo+
Party 1
Chang'e
Chang'e
ezbk_V1ol3nt
Chang'e
Level 119
God Stats
0W - 2L
1,222 SR
Queue Stats
142W - 143L
1,458 Elo+
Party 1
Sol
Sol
umaru-chanxX
Sol
Level 116
God Stats
2W - 2L
1,640 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnzyHD
Thanatos
17
13 / 4 / 4
10,451
653
16,971
16,948
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 5
8,050
503
5,998
7,416
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
code6ixx
Amaterasu
12
1 / 3 / 7
8,244
515
2,946
12,330
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 0 / 5
11,792
737
12,229
9,907
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Olorun
ras_d0
Olorun
13
0 / 3 / 8
7,446
465
2,676
8,412
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,840
490
6,862
10,310
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jokef4ce
Tsukuyomi
14
3 / 6 / 1
8,340
521
6,208
14,801
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 5 / 0
7,311
457
1,361
13,498
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
ezbk_V1ol3nt
Chang'e
14
7 / 5 / 0
8,604
538
8,950
12,490
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
4 / 4 / 1
7,844
490
10,114
9,098
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
15
15
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Thanatos
EnzyHD
Thanatos
13
4
4
3.75
L
Tsukuyomi
Jokef4ce
Tsukuyomi
3
6
1
0.58
W
1
5
5
0.7
W
Amaterasu
code6ixx
Amaterasu
1
3
7
1.5
L
0
5
0
0
L
Chang'e
ezbk_V1ol3nt
Chang'e
7
5
0
1.4
W
8
0
5
10.5
W
Olorun
ras_d0
Olorun
0
3
8
1.33
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
33,495
55,013
Taken
60,197
21,998
Mitigated
25,435
25,407
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
610
0
2,593
10,310
9,965
0
2,310
8,000
22,131
2,117
W
Thanatos
EnzyHD
Thanatos
16,971
4,922
0
13,229
16,948
6,410
0
5,369
11,255
0
87,433
L
Tsukuyomi
Jokef4ce
Tsukuyomi
6,208
1,475
0
3,728
14,801
4,168
12
1,096
13,705
0
48,364
W
5,998
388
0
250
7,416
1,509
242
3,636
3,484
38,391
0
W
Amaterasu
code6ixx
Amaterasu
2,946
506
0
2,103
12,330
7,351
155
8,131
4,147
0
24,201
L
1,361
83
0
1,153
13,498
6,227
849
342
13,156
0
44,099
L
Chang'e
ezbk_V1ol3nt
Chang'e
8,950
450
312
2,470
12,490
3,197
0
3,771
8,719
41,100
1,498
W
12,229
4,155
0
5,613
9,907
3,889
3,662
2,079
7,788
0
92,956
W
Olorun
ras_d0
Olorun
2,676
1,301
1,210
3,002
8,412
2,839
486
5,120
3,292
46,457
0
L
10,114
5,357
0
2,543
9,098
1,878
907
1,155
7,943
56,991
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
39,939
451
Minions Killed
365
0
Camps Cleared
0
1,609,765
Distance Traveled
1,513,439
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,840
490
43
3
0
323,174
0
W
Thanatos
10,451
653
106
7
0
347,399
0
L
Tsukuyomi
8,340
521
76
5
0
332,063
0
W
Thoth
8,050
503
65
4
0
310,372
0
W
Amaterasu
8,244
515
50
3
0
371,649
0
L
Mulan
7,311
457
72
5
0
286,019
0
L
Chang'e
8,604
538
86
5
0
291,043
0
W
Neith
11,792
737
162
10
0
278,046
0
W
Olorun
7,446
465
68
4
0
302,299
3
L
Sol
7,844
490
88
6
0
281,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role