Player Matchup

Hun Batz
Hun Batz
GeekinOnLean
Hun Batz
Level 149
God Stats
1W - 5L
1,210 SR
Queue Stats
169W - 165L
1,510 Elo+
Party 2
Nox
Nox
TheInFinite_F34R
Nox
Level 157
God Stats
8W - 6L
1,562 SR
Queue Stats
175W - 140L
1,567 Elo+
Solo
Guan Yu
Guan Yu
WreckingLogic
Guan Yu
Level 166
God Stats
4W - 7L
1,375 SR
Queue Stats
189W - 197L
1,564 Elo+
Solo
Poseidon
Poseidon
Zx W0LF xZ
Poseidon
Level 176
God Stats
28W - 22L
1,661 SR
Queue Stats
248W - 251L
1,578 Elo+
Party 2
Shiva
Shiva
youuuu rockk
Shiva
Level 103
God Stats
3W - 0L
1,786 SR
Queue Stats
133W - 123L
1,528 Elo+
Party 2
Team Averages
Level 150
1,519 SR
1,549 Elo+

VS

Team Averages
Level 144
1,671 SR
1,618 Elo+
Anhur
Anhur
DoodleFunz12
Anhur
Level 125
God Stats
2W - 2L
1,731 SR
Queue Stats
87W - 60L
1,619 Elo+
Solo
Mulan
Mulan
SankeSwar
Mulan
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 107L
1,560 Elo+
Solo
Arachne
Arachne
Sworn sE
Arachne
Level 156
God Stats
15W - 5L
1,668 SR
Queue Stats
257W - 231L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
WheeZy7882
Ah Puch
Level 144
God Stats
5W - 3L
1,737 SR
Queue Stats
195W - 174L
1,647 Elo+
Solo
Ares
Ares
ubbernukage
Ares
Level 144
God Stats
5W - 7L
1,719 SR
Queue Stats
112W - 96L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GeekinOnLean
Hun Batz
7
3 / 2 / 4
3,856
771
3,440
3,858
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 1 / 0
3,976
795
691
2,435
675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
7
2 / 0 / 1
3,900
780
2,949
4,881
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Zx W0LF xZ
Poseidon
7
1 / 0 / 2
4,292
858
1,870
2,107
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
3 / 2 / 6
4,195
839
4,036
4,186
2,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,584
517
128
740
176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
SankeSwar
Mulan
6
0 / 3 / 0
3,759
752
2,991
5,658
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Sworn sE
Arachne
7
2 / 3 / 1
3,897
779
2,330
5,170
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Puch
WheeZy7882
Ah Puch
7
3 / 1 / 1
4,332
866
2,339
2,532
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 3 / 0
2,935
587
1,227
4,160
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
5
5
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hun Batz
GeekinOnLean
Hun Batz
3
2
4
2.5
L
Mulan
SankeSwar
Mulan
0
3
0
0
L
Arachne
Sworn sE
Arachne
2
3
1
0.83
W
2
1
0
2
L
Ah Puch
WheeZy7882
Ah Puch
3
1
1
3.5
W
Guan Yu
2
0
1
2.5
W
Poseidon
Zx W0LF xZ
Poseidon
1
0
2
2
L
0
3
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,986
Damage
9,015
17,467
Taken
18,260
6,937
Mitigated
6,375
7,222
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
128
99
0
93
740
176
0
292
448
0
2,568
W
Hun Batz
GeekinOnLean
Hun Batz
3,440
1,517
0
1,382
3,858
914
0
1,143
2,645
0
16,171
L
Mulan
SankeSwar
Mulan
2,991
896
0
1,490
5,658
1,632
0
0
5,385
0
21,168
L
Arachne
Sworn sE
Arachne
2,330
1,765
0
991
5,170
1,604
0
1,094
4,076
0
13,261
W
691
54
0
1,108
2,435
675
0
570
1,799
21,040
0
L
Ah Puch
WheeZy7882
Ah Puch
2,339
89
0
787
2,532
656
0
96
2,436
14,901
0
W
Guan Yu
2,949
349
0
2,890
4,881
2,772
0
0
4,881
0
16,064
W
Poseidon
Zx W0LF xZ
Poseidon
1,870
411
0
907
2,107
353
16
378
1,729
23,295
315
L
1,227
295
0
1,188
4,160
2,307
0
1,079
3,081
6,639
0
W
4,036
1,521
69
866
4,186
2,223
0
1,228
2,847
0
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,219
Gold Earned
17,507
186
Minions Killed
118
0
Camps Cleared
0
605,385
Distance Traveled
477,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,584
517
4
1
0
21,437
0
W
Hun Batz
3,856
771
35
7
0
135,587
0
L
Mulan
3,759
752
41
8
0
87,779
0
L
Arachne
3,897
779
27
5
0
131,426
0
W
Nox
3,976
795
45
9
0
121,206
2
L
Ah Puch
4,332
866
38
8
0
107,215
0
W
Guan Yu
3,900
780
28
6
0
113,126
0
W
Poseidon
4,292
858
58
12
0
111,819
0
L
Ares
2,935
587
8
2
0
129,859
0
W
Shiva
4,195
839
20
4
0
123,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role