Player Matchup

Arachne
Arachne
Tommymarcos213
Arachne
Level 49
God Stats
36W - 37L
1,220 SR
Queue Stats
94W - 140L
1,163 Elo+
Party 1
Thor
Thor
XXELcamperXX
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,091 Elo+
Party 1
Ymir
Ymir
aislak
Ymir
Level 59
God Stats
25W - 43L
1,450 SR
Queue Stats
75W - 125L
1,214 Elo+
Party 1
Nut
Nut
juanmajimenezz
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 242L
1,231 Elo+
Party 1
Olorun
Olorun
vV4l3Nn
Olorun
Level 28
God Stats
0W - 3L
1,221 SR
Queue Stats
51W - 75L
1,153 Elo+
Party 1
Team Averages
Level 42
1,378 SR
1,170 Elo+

VS

Team Averages
Level 133
1,450 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ElMaldini
Thanatos
Level 98
God Stats
7W - 6L
1,595 SR
Queue Stats
23W - 23L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GeroA
Ah Muzen Cab
Level 144
God Stats
5W - 2L
1,559 SR
Queue Stats
126W - 113L
1,495 Elo+
Solo
Freya
Freya
XDValeXD
Freya
Level 129
God Stats
1W - 0L
1,283 SR
Queue Stats
34W - 34L
1,422 Elo+
Solo
Mulan
Mulan
kxnna7_
Mulan
Level 144
God Stats
11W - 18L
1,315 SR
Queue Stats
581W - 595L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,006
438
3,939
13,938
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 1
6,551
409
4,417
14,115
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ymir
aislak
Ymir
10
0 / 6 / 2
6,593
412
3,597
16,157
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 10 / 0
7,323
458
3,379
12,010
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
vV4l3Nn
Olorun
12
2 / 11 / 2
7,875
492
7,318
16,923
4,434
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 8
9,135
571
3,651
8,487
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ElMaldini
Thanatos
17
17 / 1 / 9
11,205
700
19,197
13,688
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
GeroA
Ah Muzen Cab
16
10 / 1 / 2
11,296
706
13,153
13,021
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
XDValeXD
Freya
15
9 / 1 / 9
9,853
616
13,422
7,717
3,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
kxnna7_
Mulan
14
6 / 1 / 11
9,550
597
10,701
14,722
15,285
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
4
Kills
43
43
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
8
5
W
Thanatos
ElMaldini
Thanatos
17
1
9
21.5
W
Ah Muzen Cab
GeroA
Ah Muzen Cab
10
1
2
11
L
1
5
1
0.3
W
Freya
XDValeXD
Freya
9
1
9
13.5
L
0
11
1
0.05
L
Ymir
aislak
Ymir
0
6
2
0.17
L
1
10
0
0.1
W
Mulan
kxnna7_
Mulan
6
1
11
11.5
L
Olorun
vV4l3Nn
Olorun
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
60,124
73,143
Taken
57,635
27,721
Mitigated
31,368
9,011
Healing
32,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,651
164
0
2,542
8,487
2,584
403
2,546
5,941
61,299
1,003
W
Thanatos
ElMaldini
Thanatos
19,197
6,840
0
17,163
13,688
5,433
1,135
3,543
10,108
0
78,475
W
Ah Muzen Cab
GeroA
Ah Muzen Cab
13,153
5,525
0
2,617
13,021
5,015
4,723
1,797
10,924
0
96,604
L
3,939
2,609
0
2,729
13,938
5,132
0
534
13,404
0
47,394
W
Freya
XDValeXD
Freya
13,422
4,282
0
4,234
7,717
3,051
173
2,386
5,251
61,711
3,722
L
4,417
946
0
620
14,115
4,803
0
1,271
12,844
0
23,549
L
Ymir
aislak
Ymir
3,597
319
70
1,833
16,157
10,278
0
8,990
7,167
17,142
976
L
3,379
1,830
62
359
12,010
3,074
42
3,565
8,445
0
22,396
W
Mulan
kxnna7_
Mulan
10,701
645
0
5,642
14,722
15,285
20
3,518
11,171
123
47,692
L
Olorun
vV4l3Nn
Olorun
7,318
2,926
120
3,218
16,923
4,434
95
2,473
14,450
45,736
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
51,039
261
Minions Killed
522
0
Camps Cleared
0
1,303,945
Distance Traveled
1,677,908
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,135
571
104
7
0
325,139
0
W
Thanatos
11,205
700
122
8
0
406,187
2
W
Ah Muzen Cab
11,296
706
152
10
0
285,633
0
L
Arachne
7,006
438
90
6
0
282,368
3
W
Freya
9,853
616
88
6
0
313,412
2
L
Thor
6,551
409
37
2
0
218,513
0
L
Ymir
6,593
412
24
2
0
258,124
0
L
Nut
7,323
458
44
3
0
278,120
0
W
Mulan
9,550
597
56
4
0
347,537
0
L
Olorun
7,875
492
66
4
0
266,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role