Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
BillSatchels
Poseidon
Silver II
Level 104
God Stats
1W - 4L
1,415 SR
Queue Stats
16W - 23L
1,444 MMR
Solo
Charybdis
Charybdis
Gold IV
GcShu
Charybdis
Gold IV
Level 101
God Stats
2W - 4L
1,384 SR
Queue Stats
82W - 90L
1,435 MMR
Solo
Ares
Ares
Gold IV
Shanners8
Ares
Gold IV
Level 156
God Stats
10W - 23L
1,406 SR
Queue Stats
355W - 376L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,441 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,667 SR
1,427 MMR
Apollo
Apollo
Gold IV
LKGFlash
Apollo
Gold IV
Level 139
God Stats
11W - 10L
1,589 SR
Queue Stats
193W - 198L
1,445 MMR
Party 1
Vulcan
Vulcan
Gold IV
Nïghtmarez
Vulcan
Gold IV
Level 198
God Stats
14W - 9L
1,629 SR
Queue Stats
242W - 236L
1,451 MMR
Party 1
Maui
Maui
Gold IV
TheWalkerTR
Maui
Gold IV
Level 124
God Stats
8W - 5L
1,786 SR
Queue Stats
190W - 188L
1,397 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
changxianzhe
Zhong Kui
Gold IV
Level 193
God Stats
6W - 3L
1,722 SR
Queue Stats
573W - 579L
1,423 MMR
Solo
Pele
Pele
Gold IV
koiii7
Pele
Gold IV
Level 124
God Stats
20W - 12L
1,607 SR
Queue Stats
795W - 838L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 2 / 2
9,078
534
9,755
15,034
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
15
1 / 3 / 2
8,726
513
8,791
17,832
13,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
BillSatchels
Poseidon
13
4 / 6 / 1
8,463
498
9,382
12,033
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GcShu
Charybdis
15
1 / 1 / 2
8,792
517
6,735
9,187
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
0 / 1 / 1
6,115
360
2,784
6,795
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BacchusChang'eJanusAgni

VS

Bans
LancelotThorArachneKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LKGFlash
Apollo
17
5 / 1 / 1
10,119
595
5,731
8,114
3,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
14
2 / 4 / 4
8,635
508
9,511
9,398
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 3 / 6
8,807
518
5,508
12,428
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
changxianzhe
Zhong Kui
16
0 / 0 / 2
9,786
576
9,423
13,381
13,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
koiii7
Pele
16
3 / 5 / 2
9,344
550
9,587
15,987
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
13
Kills
13
13
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
2
2
4
L
Cu Chulainn
 
Cu Chulainn
1
3
2
0.67
L
Poseidon
BillSatchels
Poseidon
4
6
1
0.75
L
Charybdis
GcShu
Charybdis
1
1
2
2
W
Apollo
LKGFlash
Apollo
5
1
1
5.5
W
Vulcan
2
4
4
1
L
Ares
0
1
1
0.5
W
3
3
6
2
W
Zhong Kui
changxianzhe
Zhong Kui
0
0
2
1
W
Pele
koiii7
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
39,760
60,881
Taken
59,308
30,284
Mitigated
36,612
13,636
Healing
21,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,755
1,771
0
2,000
15,034
5,683
0
1,952
13,082
0
74,454
L
Cu Chulainn
 
Cu Chulainn
8,791
826
0
3,652
17,832
13,726
0
10,170
7,662
6,459
58,731
L
Poseidon
BillSatchels
Poseidon
9,382
970
0
2,429
12,033
3,486
0
7,251
4,782
50,725
222
L
Charybdis
GcShu
Charybdis
6,735
3,235
0
4,548
9,187
3,353
868
2,690
6,497
0
75,286
W
Apollo
LKGFlash
Apollo
5,731
3,326
0
1,986
8,114
3,287
530
807
7,249
0
80,056
W
Vulcan
9,511
538
0
913
9,398
3,769
305
4,059
5,027
56,653
610
L
Ares
2,784
0
0
1,007
6,795
4,036
0
2,074
4,721
11,115
0
W
5,508
134
0
2,214
12,428
10,075
0
4,291
7,769
16,176
999
W
Zhong Kui
changxianzhe
Zhong Kui
9,423
1,188
87
9,765
13,381
13,818
421
1,337
11,986
88,384
2,215
W
Pele
koiii7
Pele
9,587
2,954
0
6,330
15,987
5,663
59
2,503
13,418
0
74,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
46,691
447
Minions Killed
558
0
Camps Cleared
0
1,555,722
Distance Traveled
1,805,053
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,078
534
109
6
0
376,866
1
L
Cu Chulainn
8,726
513
116
7
0
316,641
3
L
Poseidon
8,463
498
86
5
0
335,271
2
L
Charybdis
8,792
517
121
7
0
325,102
5
W
Apollo
10,119
595
170
10
0
391,677
6
W
Vulcan
8,635
508
104
6
0
340,737
1
L
Ares
6,115
360
15
1
0
201,842
2
W
Maui
8,807
518
19
1
0
379,453
2
W
Zhong Kui
9,786
576
152
9
0
298,275
0
W
Pele
9,344
550
113
7
0
394,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role