Player Matchup

Atlas
Atlas
Amethyst Lui
Atlas
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,046 Elo+
Party 1
Poseidon
Poseidon
Chingisgolden
Poseidon
Level 15
God Stats
3W - 10L
1,120 SR
Queue Stats
4W - 13L
1,046 Elo+
Party 1
Nike
Nike
Ryvue
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,239 Elo+
Party 1
Thanatos
Thanatos
Throwables
Thanatos
Level 59
God Stats
3W - 3L
1,185 SR
Queue Stats
3W - 3L
1,152 Elo+
Party 1
Neith
Neith
deffhit
Neith
Level 74
God Stats
2W - 2L
1,382 SR
Queue Stats
5W - 5L
1,210 Elo+
Party 1
Team Averages
Level 68
1,337 SR
1,138 Elo+

VS

Team Averages
Level 100
1,458 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
Goozmeister
Cu Chulainn
Level 32
God Stats
4W - 2L
1,547 SR
Queue Stats
7W - 3L
1,516 Elo+
Solo
Ganesha
Ganesha
Poldiac
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 336L
1,503 Elo+
Solo
Janus
Janus
Tasty Kinkajou
Janus
Level 84
God Stats
8W - 11L
1,357 SR
Queue Stats
290W - 284L
1,427 Elo+
Solo
Medusa
Medusa
johnny2tymes2
Medusa
Level 176
God Stats
44W - 38L
1,459 SR
Queue Stats
242W - 246L
1,406 Elo+
Solo
Ne Zha
Ne Zha
nyx_xx-_-
Ne Zha
Level 87
God Stats
2W - 5L
1,426 SR
Queue Stats
230W - 242L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,237
416
3,921
7,526
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
Chingisgolden
Poseidon
14
3 / 0 / 1
8,535
569
3,364
3,726
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Ryvue
Nike
13
3 / 3 / 1
8,130
542
5,221
9,215
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Throwables
Thanatos
13
5 / 3 / 0
7,711
514
3,765
11,412
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
deffhit
Neith
10
0 / 3 / 1
6,153
410
5,429
6,399
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Goozmeister
Cu Chulainn
14
4 / 5 / 1
8,881
592
6,680
11,158
7,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Poldiac
Ganesha
11
0 / 2 / 4
7,125
475
2,704
13,037
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
2 / 1 / 2
8,627
575
5,388
3,346
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 1
6,446
430
3,194
5,720
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
nyx_xx-_-
Ne Zha
12
1 / 2 / 0
6,718
448
5,180
13,012
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
11
Kills
9
10
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Poseidon
Chingisgolden
Poseidon
3
0
1
3.5
L
Cu Chulainn
Goozmeister
Cu Chulainn
4
5
1
0.9
L
Ganesha
Poldiac
Ganesha
0
2
4
1
W
Nike
Ryvue
Nike
3
3
1
1.17
L
2
1
2
3
W
Thanatos
Throwables
Thanatos
5
3
0
1.67
W
Neith
deffhit
Neith
0
3
1
0.17
L
2
2
1
1.25
L
Ne Zha
nyx_xx-_-
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
23,146
38,278
Taken
46,273
16,499
Mitigated
25,307
12,025
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,921
2,305
0
1,219
7,526
4,043
260
1,561
5,923
22,492
1,581
W
Poseidon
Chingisgolden
Poseidon
3,364
218
0
619
3,726
977
914
1,523
2,021
46,424
0
L
Cu Chulainn
Goozmeister
Cu Chulainn
6,680
2,028
0
1,009
11,158
7,150
50
957
9,767
2,775
46,718
L
Ganesha
Poldiac
Ganesha
2,704
551
0
2,202
13,037
11,098
0
2,576
10,461
24,741
1,550
W
Nike
Ryvue
Nike
5,221
1,227
0
2,352
9,215
5,586
744
442
8,773
0
44,833
L
5,388
0
0
500
3,346
1,063
594
1,647
1,699
55,692
1,221
W
Thanatos
Throwables
Thanatos
3,765
590
0
6,642
11,412
4,188
0
2,097
9,236
0
48,151
W
Neith
deffhit
Neith
5,429
2,350
36
1,157
6,399
1,705
472
2,706
3,609
0
27,181
L
3,194
1,379
0
997
5,720
1,667
0
1,292
4,428
0
38,298
L
Ne Zha
nyx_xx-_-
Ne Zha
5,180
1,417
0
6,689
13,012
4,329
17
584
12,397
0
47,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
37,797
339
Minions Killed
398
0
Camps Cleared
0
1,466,400
Distance Traveled
1,327,502
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,237
416
33
2
0
272,635
0
W
Poseidon
8,535
569
110
7
0
338,703
6
L
Cu Chulainn
8,881
592
83
6
0
270,168
0
L
Ganesha
7,125
475
24
2
0
287,592
0
W
Nike
8,130
542
74
5
0
285,167
1
L
Janus
8,627
575
133
9
0
291,838
1
W
Thanatos
7,711
514
75
5
0
307,179
0
W
Neith
6,153
410
47
3
0
262,716
5
L
Medusa
6,446
430
76
5
0
153,667
0
L
Ne Zha
6,718
448
82
5
0
324,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role