Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dante69K
Fenrir
Level 120
God Stats
0W - 2L
1,346 SR
Queue Stats
44W - 65L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
PhoenixKìller
Ne Zha
Level 158
God Stats
1W - 1L
1,544 SR
Queue Stats
36W - 43L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
Rv23
Aphrodite
Level 198
God Stats
2W - 4L
1,772 SR
Queue Stats
55W - 91L
1,478 Elo+
Party 1
Sol
Sol
ZakZaky
Sol
Level 138
God Stats
2W - 1L
1,380 SR
Queue Stats
59W - 64L
1,456 Elo+
Solo
Team Averages
Level 154
1,508 SR
1,485 Elo+

VS

Team Averages
Level 80
1,524 SR
1,517 Elo+
Tyr
Tyr
AmosTimmyBurton
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,529 Elo+
Solo
King Arthur
King Arthur
CHINGYBEAR911
King Arthur
Level 17
God Stats
8W - 4L
1,606 SR
Queue Stats
30W - 25L
1,555 Elo+
Party 2
Ix Chel
Ix Chel
JakubMaybe
Ix Chel
Level 124
God Stats
17W - 12L
1,582 SR
Queue Stats
288W - 278L
1,511 Elo+
Party 2
Apollo
Apollo
dani15pg
Apollo
Level 76
God Stats
7W - 6L
1,516 SR
Queue Stats
144W - 163L
1,518 Elo+
Party 3
Kumbhakarna
Kumbhakarna
dapavon
Kumbhakarna
Level 81
God Stats
1W - 0L
1,417 SR
Queue Stats
133W - 155L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 6
5,141
571
4,048
8,480
5,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Dante69K
Fenrir
1
0 / 0 / 0
3,402
378
0
0
0
7
0 / 5 / 0
4,101
456
2,565
8,445
3,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Rv23
Aphrodite
12
1 / 1 / 0
5,196
577
80
3,047
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
10
5 / 0 / 1
5,794
644
6,009
3,767
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,134
570
2,576
6,956
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
CHINGYBEAR911
King Arthur
12
4 / 0 / 0
6,927
770
4,173
4,318
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
JakubMaybe
Ix Chel
12
0 / 0 / 1
6,482
720
66
1,179
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
dani15pg
Apollo
9
1 / 2 / 2
5,076
564
3,894
6,062
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
dapavon
Kumbhakarna
9
1 / 2 / 2
4,722
525
2,500
5,969
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
7
8
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
6
1.5
W
1
2
0
0.5
W
King Arthur
CHINGYBEAR911
King Arthur
4
0
0
4
L
Fenrir
Dante69K
Fenrir
0
0
0
0
W
Ix Chel
JakubMaybe
Ix Chel
0
0
1
0.5
L
0
5
0
0
L
Aphrodite
Rv23
Aphrodite
1
1
0
1
L
Sol
5
0
1
5.5
W
Apollo
dani15pg
Apollo
1
2
2
1
W
Kumbhakarna
dapavon
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
13,209
23,739
Taken
24,484
10,820
Mitigated
10,039
10,555
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,048
917
0
2,686
8,480
5,412
0
1,511
6,682
0
13,295
W
2,576
752
0
3,053
6,956
2,266
0
1,520
5,436
0
27,237
W
King Arthur
CHINGYBEAR911
King Arthur
4,173
848
0
755
4,318
2,335
1
0
4,318
0
48,508
L
Fenrir
Dante69K
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
JakubMaybe
Ix Chel
66
0
160
491
1,179
356
0
42
1,137
53,254
902
L
2,565
632
0
2,527
8,445
3,601
0
887
7,476
0
20,211
L
Aphrodite
Rv23
Aphrodite
80
42
1,038
2,315
3,047
785
0
66
2,981
35,066
0
L
Sol
6,009
2,570
0
1,989
3,767
1,022
0
210
3,515
34,683
4,934
W
Apollo
dani15pg
Apollo
3,894
2,430
0
2,691
6,062
2,137
0
2,143
3,919
0
31,327
W
Kumbhakarna
dapavon
Kumbhakarna
2,500
390
0
1,544
5,969
2,945
0
2,018
3,951
11,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
28,341
201
Minions Killed
333
0
Camps Cleared
0
744,159
Distance Traveled
962,446
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,141
571
15
2
0
206,362
4
W
Tyr
5,134
570
61
7
0
208,530
0
W
King Arthur
6,927
770
77
9
0
179,073
0
L
Fenrir
3,402
378
0
0
0
0
0
W
Ix Chel
6,482
720
113
13
0
200,703
0
L
Ne Zha
4,101
456
33
4
0
181,844
0
L
Aphrodite
5,196
577
74
8
0
188,635
0
L
Sol
5,794
644
79
9
0
167,318
0
W
Apollo
5,076
564
57
6
0
174,117
2
W
Kumbhakarna
4,722
525
25
3
0
200,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role