Player Matchup

Cabrakan
Cabrakan
Absolry
Cabrakan
Level 152
God Stats
1W - 4L
1,470 SR
Queue Stats
384W - 357L
1,598 Elo+
Party 1
Serqet
Serqet
StevenChilton
Serqet
Level 128
God Stats
1W - 1L
1,700 SR
Queue Stats
95W - 88L
1,527 Elo+
Party 3
Mulan
Mulan
Wyvern86
Mulan
Level 176
God Stats
2W - 2L
1,761 SR
Queue Stats
239W - 232L
1,587 Elo+
Party 1
Achilles
Achilles
eatthatpu
Achilles
Level 109
God Stats
0W - 1L
1,325 SR
Queue Stats
27W - 29L
1,540 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
iMagicBae
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,435 Elo+
Party 3
Team Averages
Level 129
1,551 SR
1,537 Elo+

VS

Team Averages
Level 139
1,529 SR
1,552 Elo+
Thor
Thor
Comemonkey
Thor
Level 148
God Stats
4W - 1L
1,729 SR
Queue Stats
50W - 35L
1,628 Elo+
Solo
Eset
Eset
Dream8870
Eset
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,614 Elo+
Solo
Ra
Ra
EverydaySomebody
Ra
Level 108
God Stats
22W - 34L
1,497 SR
Queue Stats
192W - 265L
1,491 Elo+
Party 2
Medusa
Medusa
FiendishDean
Medusa
Level 115
God Stats
3W - 2L
1,416 SR
Queue Stats
83W - 114L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GhostNinja420
Cu Chulainn
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 100L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Absolry
Cabrakan
10
0 / 7 / 3
6,538
467
3,647
17,243
15,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 2 / 2
5,864
419
4,988
9,546
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Wyvern86
Mulan
13
5 / 1 / 0
7,495
535
8,440
11,242
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
eatthatpu
Achilles
10
1 / 8 / 0
6,419
459
4,295
12,431
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
iMagicBae
Ah Muzen Cab
12
1 / 5 / 0
6,834
488
3,142
9,113
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,356
525
4,405
10,144
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
13
5 / 1 / 6
8,774
627
9,888
9,026
4,689
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 3 / 5
8,304
593
7,631
6,544
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
6 / 0 / 3
9,261
662
7,873
6,437
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
GhostNinja420
Cu Chulainn
16
7 / 1 / 4
10,085
720
9,852
11,617
7,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
23
23
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Absolry
Cabrakan
0
7
3
0.21
W
2
2
2
1.5
W
Eset
5
1
6
8
W
3
3
5
1.83
W
Medusa
6
0
3
7.5
W
Cu Chulainn
GhostNinja420
Cu Chulainn
7
1
4
9
L
0
2
2
0.5
L
Mulan
Wyvern86
Mulan
5
1
0
5
L
Achilles
eatthatpu
Achilles
1
8
0
0.13
L
Ah Muzen Cab
iMagicBae
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
39,649
59,575
Taken
43,768
34,042
Mitigated
20,196
11,389
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Absolry
Cabrakan
3,647
437
0
1,946
17,243
15,666
0
5,759
11,484
19,918
129
W
4,405
1,236
0
4,845
10,144
3,557
0
239
9,725
0
56,483
W
Eset
9,888
1,372
233
3,249
9,026
4,689
176
1,081
7,945
36,041
1,194
W
7,631
1,040
2,101
2,468
6,544
2,085
0
959
5,429
58,928
747
W
Medusa
7,873
3,447
0
954
6,437
2,670
5
840
5,517
0
73,170
W
Cu Chulainn
GhostNinja420
Cu Chulainn
9,852
1,406
0
3,156
11,617
7,195
0
399
10,478
0
74,583
L
4,988
596
0
2,436
9,546
3,223
0
4,009
5,537
0
26,170
L
Mulan
Wyvern86
Mulan
8,440
949
0
4,492
11,242
4,461
0
5,069
6,119
0
60,792
L
Achilles
eatthatpu
Achilles
4,295
851
0
1,790
12,431
7,884
0
1,206
11,225
0
30,386
L
Ah Muzen Cab
iMagicBae
Ah Muzen Cab
3,142
823
0
725
9,113
2,808
0
1,360
7,753
0
47,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
43,780
341
Minions Killed
530
0
Camps Cleared
0
1,347,398
Distance Traveled
1,458,596
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,538
467
23
2
0
256,743
0
W
Thor
7,356
525
103
7
0
319,307
0
W
Eset
8,774
627
44
3
0
279,195
3
W
Ra
8,304
593
113
8
0
300,690
5
W
Medusa
9,261
662
130
9
0
296,018
2
W
Cu Chulainn
10,085
720
140
10
0
263,386
4
L
Serqet
5,864
419
50
4
0
294,696
0
L
Mulan
7,495
535
105
8
0
299,242
0
L
Achilles
6,419
459
62
4
0
216,036
0
L
Ah Muzen Cab
6,834
488
101
7
0
280,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role