Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CleverClover16
Medusa
Level 99
God Stats
19W - 13L
1,736 SR
Queue Stats
163W - 165L
1,458 Elo+
Solo
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 105
God Stats
78W - 59L
1,566 SR
Queue Stats
142W - 125L
1,454 Elo+
Solo
Lancelot
Lancelot
SwegosaurusRex5
Lancelot
Level 104
God Stats
3W - 3L
1,319 SR
Queue Stats
360W - 338L
1,462 Elo+
Solo
Ra
Ra
sebmar11
Ra
Level 126
God Stats
2W - 3L
1,399 SR
Queue Stats
53W - 55L
1,458 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,467 Elo+

VS

Team Averages
Level 66
1,538 SR
1,363 Elo+
Ullr
Ullr
Alank1212
Ullr
Level 34
God Stats
1W - 1L
1,745 SR
Queue Stats
70W - 80L
1,299 Elo+
Party 1
Arachne
Arachne
FreefireInsano
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 28L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
Scarecrow93616
Gilgamesh
Level 108
God Stats
5W - 10L
1,448 SR
Queue Stats
276W - 268L
1,510 Elo+
Solo
Ix Chel
Ix Chel
allywaaa
Ix Chel
Level 157
God Stats
9W - 4L
1,742 SR
Queue Stats
97W - 101L
1,488 Elo+
Solo
Aphrodite
Aphrodite
cotanca2423
Aphrodite
Level 16
God Stats
2W - 10L
1,257 SR
Queue Stats
48W - 57L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 2 / 0
6,864
686
7,338
7,708
2,913
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 2 / 5
7,175
718
10,102
6,721
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 1 / 8
7,066
707
3,786
10,174
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
11
0 / 2 / 2
5,686
569
2,047
8,140
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 0
4,987
499
1,412
2,498
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 3 / 1
4,622
462
4,100
6,029
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
2 / 8 / 1
4,875
488
4,041
8,890
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
Scarecrow93616
Gilgamesh
9
1 / 2 / 0
5,198
520
3,489
10,701
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
allywaaa
Ix Chel
11
5 / 1 / 1
6,428
643
5,310
3,343
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
cotanca2423
Aphrodite
7
1 / 4 / 2
5,090
509
1,017
5,733
3,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
9
9
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
0
2
L
Ullr
0
3
1
0.17
W
7
2
5
4.75
W
5
1
8
9
L
2
8
1
0.31
L
Gilgamesh
Scarecrow93616
Gilgamesh
1
2
0
0.5
W
Lancelot
0
2
2
0.5
L
Ix Chel
allywaaa
Ix Chel
5
1
1
5.5
L
Aphrodite
cotanca2423
Aphrodite
1
4
2
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
17,957
35,241
Taken
34,696
14,414
Mitigated
14,663
15,790
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,338
1,597
0
2,877
7,708
2,913
0
0
7,433
42,487
2,257
L
Ullr
4,100
825
0
112
6,029
1,561
0
32
5,997
0
27,793
W
10,102
2,055
0
1,795
6,721
2,103
775
1,295
5,355
0
56,254
W
3,786
1,306
1,511
4,928
10,174
6,298
128
1,575
8,478
706
21,991
L
4,041
2,911
0
1,178
8,890
2,312
183
2,492
6,398
0
15,271
L
Gilgamesh
Scarecrow93616
Gilgamesh
3,489
1,345
0
2,948
10,701
6,447
0
5,913
4,788
0
25,413
W
Lancelot
2,047
486
0
3,841
8,140
2,587
0
1,720
6,165
0
39,235
L
Ix Chel
allywaaa
Ix Chel
5,310
1,065
290
1,228
3,343
892
0
165
3,178
34,212
1,906
L
Aphrodite
cotanca2423
Aphrodite
1,017
346
860
1,668
5,733
3,451
0
90
5,643
9,853
0
W
1,412
158
156
682
2,498
513
0
1,132
1,166
23,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,213
326
Minions Killed
216
0
Camps Cleared
0
945,869
Distance Traveled
925,826
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,864
686
74
7
0
191,759
2
L
Ullr
4,622
462
56
6
0
193,592
0
W
Medusa
7,175
718
105
11
0
200,755
0
W
Surtr
7,066
707
30
3
0
196,443
0
L
Arachne
4,875
488
25
3
0
201,649
0
L
Gilgamesh
5,198
520
52
5
0
176,634
0
W
Lancelot
5,686
569
74
7
0
234,181
0
L
Ix Chel
6,428
643
71
7
0
163,492
0
L
Aphrodite
5,090
509
12
1
0
190,459
0
W
Ra
4,987
499
43
4
0
122,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role