Player Matchup

Hachiman
Hachiman
Gold V
Shandrall
Hachiman
Gold V
Level 62
God Stats
7W - 22L
1,492 SR
Queue Stats
29W - 41L
1,402 MMR
Solo
Shiva
Shiva
Platinum V
Shawnii
Shiva
Platinum V
Level 159
God Stats
5W - 4L
1,467 SR
Queue Stats
373W - 363L
1,380 MMR
Solo
Nu Wa
Nu Wa
Silver II
ultimate22
Nu Wa
Silver II
Level 83
God Stats
0W - 3L
1,383 SR
Queue Stats
13W - 16L
1,419 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,447 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,696 SR
1,526 MMR
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
DrDreux
Medusa
Silver I
Level 136
God Stats
1W - 1L
1,896 SR
Queue Stats
6W - 5L
1,540 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Identidad
Cthulhu
Silver I
Level 133
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 5L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shandrall
Hachiman
13
0 / 9 / 3
8,469
605
6,930
16,608
4,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Shawnii
Shiva
16
4 / 4 / 1
10,910
779
13,092
22,672
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
15
1 / 8 / 2
9,696
693
7,411
12,953
3,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothAchillesAgniNe ZhaBaron Samedi

VS

Bans
KuzenboKukulkanAresBaba YagaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 2 / 11
11,377
813
4,809
7,527
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DrDreux
Medusa
17
13 / 3 / 6
12,746
910
21,656
12,598
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Identidad
Cthulhu
17
3 / 0 / 17
11,584
827
18,665
17,735
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
21
21
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
11
5.25
W
Medusa
DrDreux
Medusa
13
3
6
5.33
W
Cthulhu
Identidad
Cthulhu
3
0
17
11.5
L
Hachiman
Shandrall
Hachiman
0
9
3
0.17
L
Shiva
Shawnii
Shiva
4
4
1
1.13
L
Nu Wa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
45,130
52,233
Taken
37,860
25,354
Mitigated
28,936
6,557
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,809
80
0
1,170
7,527
2,503
330
1,209
6,100
33,677
226
W
Medusa
DrDreux
Medusa
21,656
7,098
0
500
12,598
5,376
2,177
1,979
10,256
0
76,522
W
Cthulhu
Identidad
Cthulhu
18,665
963
519
1,905
17,735
21,057
150
4,283
12,848
41,144
8,695
L
Hachiman
Shandrall
Hachiman
6,930
4,208
0
2,418
16,608
4,884
0
6,898
8,861
0
27,118
L
Shiva
Shawnii
Shiva
13,092
1,292
0
4,139
22,672
17,053
0
6,054
16,000
0
45,532
L
Nu Wa
7,411
1,502
0
0
12,953
3,417
0
5,030
7,351
27,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
35,707
135
Minions Killed
225
0
Camps Cleared
0
719,632
Distance Traveled
853,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,377
813
55
4
0
281,044
0
W
Medusa
12,746
910
116
8
0
271,295
0
W
Cthulhu
11,584
827
54
4
0
301,628
0
L
Hachiman
8,469
605
47
3
0
205,544
0
L
Shiva
10,910
779
51
4
0
276,927
0
L
Nu Wa
9,696
693
37
3
0
237,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role