Player Matchup

Serqet
Serqet
Juicebox721904
Serqet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,275 Elo+
Solo
Cthulhu
Cthulhu
SL3nderMan420
Cthulhu
Level 46
God Stats
19W - 17L
1,492 SR
Queue Stats
166W - 183L
1,266 Elo+
Solo
Hera
Hera
X1LovX2157
Hera
Level 49
God Stats
4W - 5L
1,545 SR
Queue Stats
246W - 281L
1,283 Elo+
Solo
Team Averages
Level 44
1,512 SR
1,275 Elo+

VS

Team Averages
Level 61
1,549 SR
1,337 Elo+
Sol
Sol
AOD_LordHades
Sol
Level 57
God Stats
14W - 20L
1,463 SR
Queue Stats
139W - 156L
1,355 Elo+
Party 1
Izanami
Izanami
AOD_RondoTTV
Izanami
Level 27
God Stats
3W - 2L
1,506 SR
Queue Stats
44W - 60L
1,247 Elo+
Party 1
Atlas
Atlas
DiabolicFECES
Atlas
Level 100
God Stats
6W - 4L
1,677 SR
Queue Stats
16W - 15L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
5,529
790
3,239
7,842
3,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
8
0 / 4 / 0
5,163
738
4,422
11,737
6,674
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 1 / 0
4,394
628
350
920
225
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 4
7,844
1,121
9,208
4,922
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
AOD_RondoTTV
Izanami
9
1 / 0 / 8
6,084
869
2,534
2,721
725
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 9
6,761
966
3,457
7,973
5,241
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Izanami
AOD_RondoTTV
Izanami
1
0
8
5
W
3
1
9
7.5
L
1
8
0
0.13
L
Cthulhu
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,011
Damage
15,199
20,499
Taken
15,616
9,938
Mitigated
7,439
450
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,208
3,988
123
1,781
4,922
1,473
1,998
2,268
2,654
28,208
2,797
W
Izanami
AOD_RondoTTV
Izanami
2,534
1,529
254
172
2,721
725
0
754
1,967
0
15,119
W
3,457
1,453
0
650
7,973
5,241
600
1,794
6,179
11,179
81
L
3,239
1,047
0
0
7,842
3,039
0
4,575
3,267
0
8,318
L
Cthulhu
4,422
732
0
250
11,737
6,674
0
6,867
4,870
14,934
28
L
350
112
0
200
920
225
0
665
255
1,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,086
Gold Earned
20,689
30
Minions Killed
87
0
Camps Cleared
0
287,440
Distance Traveled
368,819
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,844
1,121
44
6
0
129,061
0
W
Izanami
6,084
869
30
4
0
130,679
0
W
Atlas
6,761
966
13
2
0
109,079
0
L
Serqet
5,529
790
17
2
0
129,641
0
L
Cthulhu
5,163
738
12
2
0
141,303
3
L
Hera
4,394
628
1
0
0
16,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role