Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AA5EaG5AA
Arachne
Level 68
God Stats
2W - 8L
1,678 SR
Queue Stats
10W - 13L
1,583 Elo+
Solo
Nox
Nox
Antique_Serpent
Nox
Level 159
God Stats
0W - 3L
1,275 SR
Queue Stats
534W - 521L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
Desomorphling
Heimdallr
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
184W - 170L
1,512 Elo+
Solo
Tiamat
Tiamat
JeonLetiii
Tiamat
Level 143
God Stats
1W - 2L
1,797 SR
Queue Stats
230W - 217L
1,448 Elo+
Party 1
Team Averages
Level 128
1,550 SR
1,500 Elo+

VS

Team Averages
Level 79
1,513 SR
1,454 Elo+
Nike
Nike
Basel_Aoudeh
Nike
Level 71
God Stats
15W - 8L
1,649 SR
Queue Stats
131W - 137L
1,419 Elo+
Party 2
Janus
Janus
PATRIMQ8
Janus
Level 84
God Stats
30W - 34L
1,503 SR
Queue Stats
149W - 155L
1,460 Elo+
Solo
Mercury
Mercury
dani15pg
Mercury
Level 76
God Stats
2W - 2L
1,246 SR
Queue Stats
144W - 163L
1,508 Elo+
Party 3
Ymir
Ymir
dapavon
Ymir
Level 81
God Stats
5W - 1L
1,701 SR
Queue Stats
133W - 155L
1,461 Elo+
Party 3
Neith
Neith
g__a__i__a
Neith
Level 84
God Stats
12W - 16L
1,465 SR
Queue Stats
206W - 191L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 2 / 0
9,458
591
10,905
16,549
14,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
AA5EaG5AA
Arachne
12
0 / 3 / 1
6,750
422
3,616
10,358
3,344
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 5 / 1
6,793
425
3,411
9,134
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Desomorphling
Heimdallr
14
2 / 0 / 0
8,431
527
4,714
5,520
1,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
JeonLetiii
Tiamat
14
0 / 0 / 0
7,770
486
5,427
6,700
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
6,929
433
6,020
11,540
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
PATRIMQ8
Janus
15
2 / 0 / 2
8,651
541
6,551
6,827
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
dani15pg
Mercury
14
2 / 2 / 4
7,830
489
5,336
14,069
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
dapavon
Ymir
12
3 / 1 / 3
7,617
476
7,599
9,008
5,667
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
14
2 / 0 / 5
8,282
518
3,909
4,955
1,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
10
10
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
2
0
3
L
Arachne
AA5EaG5AA
Arachne
0
3
1
0.17
L
0
5
1
0.1
W
1
5
0
0.2
L
Heimdallr
Desomorphling
Heimdallr
2
0
0
2
L
Tiamat
JeonLetiii
Tiamat
0
0
0
0
W
Janus
PATRIMQ8
Janus
2
0
2
3
W
Mercury
dani15pg
Mercury
2
2
4
2
W
Ymir
dapavon
Ymir
3
1
3
4.5
W
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
29,415
48,261
Taken
46,399
26,435
Mitigated
19,548
13,763
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,905
1,119
0
2,014
16,549
14,576
0
2,645
12,918
2,218
67,859
L
Arachne
AA5EaG5AA
Arachne
3,616
2,536
0
4,149
10,358
3,344
0
2,274
7,797
0
41,009
L
3,411
193
165
2,108
9,134
3,865
0
3,381
5,358
28,190
0
W
6,020
161
0
2,622
11,540
5,122
295
2,160
9,380
0
35,444
L
Heimdallr
Desomorphling
Heimdallr
4,714
1,534
0
2,551
5,520
1,701
529
1,035
4,323
0
59,309
L
Tiamat
JeonLetiii
Tiamat
5,427
656
0
2,776
6,700
2,949
0
3,087
3,227
48,585
664
W
Janus
PATRIMQ8
Janus
6,551
105
0
791
6,827
2,535
0
3,142
3,685
64,540
0
W
Mercury
dani15pg
Mercury
5,336
2,318
0
8,032
14,069
4,675
0
1,194
12,864
0
64,947
W
Ymir
dapavon
Ymir
7,599
1,423
0
2,655
9,008
5,667
0
2,372
6,636
33,953
3,212
W
Neith
3,909
1,692
0
2,750
4,955
1,549
1,687
1,236
3,719
0
49,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
39,309
416
Minions Killed
451
0
Camps Cleared
0
1,530,736
Distance Traveled
1,675,588
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,458
591
101
6
0
296,900
0
L
Arachne
6,750
422
63
4
0
320,770
0
L
Nox
6,793
425
36
2
0
262,272
5
W
Nike
6,929
433
51
3
0
307,091
0
L
Heimdallr
8,431
527
118
7
0
325,897
1
L
Tiamat
7,770
486
98
6
0
324,897
7
W
Janus
8,651
541
139
9
0
335,593
4
W
Mercury
7,830
489
100
6
0
388,414
2
W
Ymir
7,617
476
59
4
0
338,658
4
W
Neith
8,282
518
102
6
0
305,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role