Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AveCogollo
Arachne
Level 138
God Stats
10W - 11L
1,557 SR
Queue Stats
147W - 133L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
auuro_95
Kuzenbo
Level 124
God Stats
2W - 3L
1,694 SR
Queue Stats
135W - 107L
1,506 Elo+
Party 2
Izanami
Izanami
joshovi20
Izanami
Level 89
God Stats
6W - 3L
1,804 SR
Queue Stats
192W - 191L
1,461 Elo+
Solo
Nike
Nike
stravinski000
Nike
Level 123
God Stats
0W - 2L
1,289 SR
Queue Stats
38W - 44L
1,470 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,488 Elo+

VS

Team Averages
Level 110
1,565 SR
1,458 Elo+
Loki
Loki
Arguelles67
Loki
Level 88
God Stats
61W - 50L
1,562 SR
Queue Stats
155W - 128L
1,550 Elo+
Solo
Athena
Athena
LaLiLuLeo
Athena
Level 127
God Stats
8W - 5L
1,437 SR
Queue Stats
105W - 108L
1,461 Elo+
Solo
Medusa
Medusa
MadKnight___
Medusa
Level 100
God Stats
7W - 3L
1,622 SR
Queue Stats
58W - 55L
1,424 Elo+
Party 3
Chang'e
Chang'e
itsAR3NA
Chang'e
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 128L
1,412 Elo+
Party 3
Surtr
Surtr
unknown_YJ_
Surtr
Level 126
God Stats
2W - 1L
1,705 SR
Queue Stats
193W - 173L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,086
565
2,940
2,354
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
AveCogollo
Arachne
8
0 / 3 / 0
4,454
495
2,391
6,200
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
auuro_95
Kuzenbo
6
0 / 2 / 0
4,420
491
2,235
4,960
3,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
joshovi20
Izanami
9
1 / 2 / 0
4,969
552
3,251
4,174
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 0
4,821
536
2,418
7,757
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,189
688
3,222
5,523
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
LaLiLuLeo
Athena
9
0 / 0 / 5
5,179
575
1,866
5,400
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
9
1 / 0 / 2
5,410
601
3,365
4,304
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
itsAR3NA
Chang'e
10
2 / 0 / 1
5,982
665
2,402
5,559
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 1
6,198
689
4,667
7,397
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
6
1
3
7.5
L
Arachne
AveCogollo
Arachne
0
3
0
0
W
Athena
LaLiLuLeo
Athena
0
0
5
2.5
W
Medusa
1
0
2
2
L
Kuzenbo
auuro_95
Kuzenbo
0
2
0
0
W
Chang'e
itsAR3NA
Chang'e
2
0
1
2.5
L
Izanami
joshovi20
Izanami
1
2
0
0.5
L
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
15,522
25,445
Taken
28,183
10,089
Mitigated
10,764
6,930
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,940
1,466
0
33
2,354
597
0
670
1,634
32,400
0
W
3,222
661
0
2,616
5,523
1,555
0
225
5,298
0
38,179
L
Arachne
AveCogollo
Arachne
2,391
1,726
0
2,005
6,200
1,593
0
1,214
4,878
0
27,942
W
Athena
LaLiLuLeo
Athena
1,866
647
178
2,369
5,400
3,416
0
828
4,498
12,093
1,121
W
Medusa
3,365
731
0
1,000
4,304
1,054
406
1,032
3,272
0
39,859
L
Kuzenbo
auuro_95
Kuzenbo
2,235
1,205
0
1,514
4,960
3,713
0
538
4,355
7,104
0
W
Chang'e
itsAR3NA
Chang'e
2,402
125
271
2,952
5,559
1,463
0
2,409
3,150
39,033
3,196
L
Izanami
joshovi20
Izanami
3,251
1,584
0
1,436
4,174
1,134
0
564
3,610
0
33,014
L
2,418
362
0
1,942
7,757
3,052
0
1,269
5,953
0
32,065
W
4,667
1,874
0
4,070
7,397
3,276
0
681
6,338
1,094
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
28,958
249
Minions Killed
337
0
Camps Cleared
0
867,358
Distance Traveled
978,454
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,086
565
71
8
0
180,069
0
W
Loki
6,189
688
84
9
0
221,147
0
L
Arachne
4,454
495
58
6
0
214,317
0
W
Athena
5,179
575
25
3
0
217,876
1
W
Medusa
5,410
601
76
8
0
180,742
0
L
Kuzenbo
4,420
491
11
1
0
184,566
7
W
Chang'e
5,982
665
88
10
0
186,335
0
L
Izanami
4,969
552
48
5
0
131,902
0
L
Nike
4,821
536
61
7
0
156,504
0
W
Surtr
6,198
689
64
7
0
172,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role