Player Matchup

Janus
Janus
JetFire080
Janus
Level 129
God Stats
10W - 8L
1,468 SR
Queue Stats
255W - 270L
1,516 Elo+
Party 3
Hachiman
Hachiman
Jr Pelusin
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 127L
1,530 Elo+
Party 1
Hera
Hera
MrSocio
Hera
Level 138
God Stats
8W - 1L
1,928 SR
Queue Stats
196W - 206L
1,509 Elo+
Party 1
Neith
Neith
adeptor3rdwire
Neith
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 69L
1,472 Elo+
Solo
Charon
Charon
ominous_mane71
Charon
Level 65
God Stats
4W - 3L
1,661 SR
Queue Stats
337W - 383L
1,486 Elo+
Party 3
Team Averages
Level 122
1,612 SR
1,503 Elo+

VS

Team Averages
Level 120
1,583 SR
1,497 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Axrtt
Scylla
Level 138
God Stats
8W - 1L
1,566 SR
Queue Stats
96W - 98L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Envy Ryluxx
Cthulhu
Level 86
God Stats
4W - 0L
1,792 SR
Queue Stats
122W - 105L
1,482 Elo+
Party 2
Cerberus
Cerberus
Mvckey
Cerberus
Level 67
God Stats
5W - 1L
1,528 SR
Queue Stats
59W - 54L
1,526 Elo+
Party 2
Discordia
Discordia
NWK Snips
Discordia
Level 152
God Stats
5W - 5L
1,531 SR
Queue Stats
491W - 544L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 2 / 8
7,943
794
6,920
5,107
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Jr Pelusin
Hachiman
13
4 / 3 / 4
8,129
813
4,986
6,522
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
MrSocio
Hera
15
5 / 2 / 3
8,502
850
7,519
6,134
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 6
7,615
762
6,524
8,676
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 3 / 7
7,964
796
3,249
9,522
8,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 4 / 11
7,918
792
7,321
8,579
3,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Axrtt
Scylla
16
7 / 3 / 6
9,772
977
8,438
6,315
2,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Envy Ryluxx
Cthulhu
16
3 / 1 / 10
9,008
901
7,839
10,341
10,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Mvckey
Cerberus
14
2 / 3 / 9
9,154
915
3,611
11,161
9,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NWK Snips
Discordia
15
2 / 2 / 9
8,600
860
6,721
4,221
1,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
13
Kills
15
15
Deaths
13
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
4
11
1.63
W
Scylla
Axrtt
Scylla
7
3
6
3.33
W
Cthulhu
Envy Ryluxx
Cthulhu
3
1
10
8
L
Janus
2
2
8
3
L
Hachiman
Jr Pelusin
Hachiman
4
3
4
2
L
Hera
MrSocio
Hera
5
2
3
3.25
W
Cerberus
Mvckey
Cerberus
2
3
9
2.17
W
Discordia
NWK Snips
Discordia
2
2
9
3.25
L
0
5
6
0.6
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
33,930
35,961
Taken
40,617
15,486
Mitigated
27,865
8,342
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,321
0
354
1,114
8,579
3,498
0
3,499
5,080
0
13,974
W
Scylla
Axrtt
Scylla
8,438
306
227
1,114
6,315
2,351
2,049
2,516
3,799
24,686
0
W
Cthulhu
Envy Ryluxx
Cthulhu
7,839
0
2,044
3,465
10,341
10,373
376
4,931
5,367
23,854
2,498
L
Janus
6,920
82
738
1,279
5,107
1,315
0
3,501
1,606
14,387
0
L
Hachiman
Jr Pelusin
Hachiman
4,986
2,777
344
934
6,522
1,690
0
5,113
1,409
0
9,803
L
Hera
MrSocio
Hera
7,519
1,164
868
227
6,134
1,874
0
4,464
1,670
21,825
842
W
Cerberus
Mvckey
Cerberus
3,611
323
717
2,828
11,161
9,731
125
4,310
6,851
9,381
0
W
Discordia
NWK Snips
Discordia
6,721
302
1,599
740
4,221
1,912
877
1,927
2,294
14,321
0
L
6,524
1,570
187
1,360
8,676
2,101
0
6,570
2,106
0
16,360
L
3,249
196
611
1,794
9,522
8,506
0
6,736
2,786
13,329
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
44,452
110
Minions Killed
109
0
Camps Cleared
0
908,774
Distance Traveled
1,061,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,918
792
13
1
0
196,744
0
W
Scylla
9,772
977
38
4
0
191,612
0
W
Cthulhu
9,008
901
34
3
0
237,137
0
L
Janus
7,943
794
18
2
0
193,161
0
L
Hachiman
8,129
813
14
1
0
185,462
0
L
Hera
8,502
850
34
3
0
175,526
0
W
Cerberus
9,154
915
7
1
0
205,748
0
W
Discordia
8,600
860
17
2
0
229,991
0
L
Neith
7,615
762
29
3
0
167,424
0
L
Charon
7,964
796
15
2
0
187,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role