Player Matchup

Scylla
Scylla
Bυввℓє
Scylla
Level 156
God Stats
15W - 20L
1,825 SR
Queue Stats
18W - 24L
1,555 Elo+
Solo
Chaac
Chaac
FearOfTheReaper
Chaac
Level 126
God Stats
1W - 3L
1,434 SR
Queue Stats
132W - 145L
1,502 Elo+
Party 1
Horus
Horus
Havak17
Horus
Level 109
God Stats
15W - 15L
1,571 SR
Queue Stats
150W - 172L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
TheCopperRod
Xbalanque
Level 109
God Stats
3W - 5L
1,528 SR
Queue Stats
349W - 335L
1,572 Elo+
Solo
Cerberus
Cerberus
ZeroVFenrir
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,351 Elo+
Party 1
Team Averages
Level 125
1,571 SR
1,496 Elo+

VS

Team Averages
Level 122
1,545 SR
1,511 Elo+
Loki
Loki
ByM-te_amo
Loki
Level 148
God Stats
1W - 0L
1,373 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
M4GU5
Zeus
Level 157
God Stats
11W - 6L
1,708 SR
Queue Stats
199W - 183L
1,571 Elo+
Solo
Kukulkan
Kukulkan
SweatySoldier
Kukulkan
Level 104
God Stats
17W - 28L
1,456 SR
Queue Stats
277W - 300L
1,409 Elo+
Solo
Charybdis
Charybdis
TheChampp
Charybdis
Level 76
God Stats
17W - 8L
1,690 SR
Queue Stats
67W - 69L
1,536 Elo+
Party 2
Artio
Artio
bennyboy0620
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 1 / 1
8,564
1,223
6,263
5,310
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 6
6,896
985
5,026
10,554
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Havak17
Horus
13
4 / 3 / 4
7,358
1,051
5,184
9,188
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TheCopperRod
Xbalanque
9
0 / 0 / 0
5,811
830
0
0
0
Cerberus
ZeroVFenrir
Cerberus
12
0 / 3 / 6
6,660
951
4,361
10,092
7,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,329
1,190
7,451
5,359
2,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
M4GU5
Zeus
14
4 / 0 / 3
8,148
1,164
7,338
3,636
931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
SweatySoldier
Kukulkan
13
2 / 3 / 5
7,107
1,015
6,819
4,742
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TheChampp
Charybdis
12
0 / 4 / 4
7,017
1,002
5,033
6,392
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 7
6,934
991
3,921
7,801
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
13
Kills
10
10
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Scylla
8
1
1
8.5
L
1
3
6
1.33
L
Horus
Havak17
Horus
4
3
4
2
W
Zeus
M4GU5
Zeus
4
0
3
5.5
W
Kukulkan
SweatySoldier
Kukulkan
2
3
5
1.5
W
Charybdis
TheChampp
Charybdis
0
4
4
0.5
L
Xbalanque
TheCopperRod
Xbalanque
0
0
0
0
L
Cerberus
ZeroVFenrir
Cerberus
0
3
6
1
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
30,562
35,144
Taken
27,930
21,789
Mitigated
12,458
6,679
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,451
2,112
0
961
5,359
2,259
0
1,905
3,346
0
16,823
L
Scylla
6,263
725
0
668
5,310
1,615
0
2,661
2,412
26,940
304
L
5,026
793
0
2,141
10,554
5,900
0
5,738
4,622
0
14,924
L
Horus
Havak17
Horus
5,184
1,830
462
1,696
9,188
6,649
0
3,483
5,330
254
9,706
W
Zeus
M4GU5
Zeus
7,338
885
0
1,829
3,636
931
210
1,660
1,892
29,808
0
W
Kukulkan
SweatySoldier
Kukulkan
6,819
340
171
196
4,742
1,398
0
2,515
2,080
16,704
0
W
Charybdis
TheChampp
Charybdis
5,033
2,016
0
719
6,392
1,880
39
1,956
4,126
0
20,142
L
Xbalanque
TheCopperRod
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
ZeroVFenrir
Cerberus
4,361
107
0
1,712
10,092
7,625
0
5,631
4,075
15,100
0
W
3,921
471
945
1,578
7,801
5,990
0
2,056
5,493
11,929
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
37,535
131
Minions Killed
179
0
Camps Cleared
0
634,207
Distance Traveled
775,196
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,329
1,190
25
4
0
160,466
0
L
Scylla
8,564
1,223
58
8
0
170,218
2
L
Chaac
6,896
985
21
3
0
150,119
0
L
Horus
7,358
1,051
14
2
0
164,734
1
W
Zeus
8,148
1,164
56
8
0
153,922
0
W
Kukulkan
7,107
1,015
23
3
0
158,534
2
W
Charybdis
7,017
1,002
50
7
0
144,007
0
L
Xbalanque
5,811
830
0
0
0
0
0
L
Cerberus
6,660
951
38
5
0
149,136
0
W
Artio
6,934
991
25
4
0
158,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role