Player Matchup

Kukulkan
Kukulkan
AurelioSEN
Kukulkan
Level 51
God Stats
2W - 1L
1,597 SR
Queue Stats
36W - 43L
1,427 Elo+
Solo
Nu Wa
Nu Wa
LukaNightmare
Nu Wa
Level 49
God Stats
31W - 18L
1,566 SR
Queue Stats
249W - 250L
1,485 Elo+
Solo
Chang'e
Chang'e
S1ck9
Chang'e
Level 64
God Stats
2W - 4L
1,267 SR
Queue Stats
68W - 68L
1,434 Elo+
Solo
Cabrakan
Cabrakan
StoneAlbatross97
Cabrakan
Level 44
God Stats
2W - 6L
1,014 SR
Queue Stats
60W - 69L
1,426 Elo+
Solo
Fenrir
Fenrir
thankful-truth6
Fenrir
Level 129
God Stats
5W - 5L
1,673 SR
Queue Stats
169W - 181L
1,534 Elo+
Solo
Team Averages
Level 67
1,423 SR
1,461 Elo+

VS

Team Averages
Level 89
1,485 SR
1,518 Elo+
Mulan
Mulan
AbsoluteUnit250
Mulan
Level 62
God Stats
11W - 14L
1,400 SR
Queue Stats
604W - 621L
1,470 Elo+
Solo
Hachiman
Hachiman
Draydaking
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,469 Elo+
Solo
Ares
Ares
Landaverry
Ares
Level 57
God Stats
4W - 2L
1,853 SR
Queue Stats
12W - 4L
1,891 Elo+
Solo
Agni
Agni
Lyndon29
Agni
Level 67
God Stats
0W - 5L
1,102 SR
Queue Stats
350W - 389L
1,350 Elo+
Solo
Bastet
Bastet
seymoure19716
Bastet
Level 130
God Stats
47W - 46L
1,571 SR
Queue Stats
451W - 487L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AurelioSEN
Kukulkan
12
1 / 1 / 4
6,552
1,310
3,436
2,027
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 4
6,752
1,350
3,819
2,919
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
S1ck9
Chang'e
11
2 / 0 / 5
6,509
1,302
6,428
4,307
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 5
7,135
1,427
4,529
5,889
4,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 1 / 6
6,887
1,377
3,527
5,643
4,933
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

390

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,773
755
0
229
75
Hachiman
Draydaking
Hachiman
11
1 / 0 / 3
6,296
1,259
5,737
5,890
2,027
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 3
6,227
1,245
3,731
6,935
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
11
0 / 3 / 3
6,097
1,219
3,661
4,257
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 0
6,920
1,384
5,254
6,611
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
8
Kills
4
4
Deaths
8
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kukulkan
AurelioSEN
Kukulkan
1
1
4
3
L
Hachiman
Draydaking
Hachiman
1
0
3
2.5
L
0
2
3
0.75
W
2
1
4
4
L
Agni
0
3
3
0.5
W
Chang'e
S1ck9
Chang'e
2
0
5
4.5
W
1
1
5
3.5
L
3
3
0
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
18,383
20,785
Taken
23,922
12,106
Mitigated
12,389
5,178
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
229
75
0
229
0
0
0
W
Kukulkan
AurelioSEN
Kukulkan
3,436
717
0
0
2,027
724
0
244
1,783
22,489
0
L
Hachiman
Draydaking
Hachiman
5,737
3,260
0
1,019
5,890
2,027
0
3,860
1,980
0
20,798
L
3,731
715
0
253
6,935
6,251
0
5,143
1,628
6,932
0
W
3,819
1,194
0
260
2,919
793
0
639
2,280
16,513
473
L
Agni
3,661
266
0
0
4,257
1,597
0
3,576
673
15,062
0
W
Chang'e
S1ck9
Chang'e
6,428
882
1,778
1,390
4,307
1,316
0
1,520
2,787
11,728
0
W
4,529
820
0
1,111
5,889
4,340
0
2,581
3,308
8,170
601
L
5,254
849
0
539
6,611
2,439
0
4,809
1,672
0
16,225
W
3,527
938
0
639
5,643
4,933
0
2,408
3,235
0
4,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
29,313
110
Minions Killed
92
7
Camps Cleared
3
532,646
Distance Traveled
401,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,773
755
0
0
0
0
0
W
Kukulkan
6,552
1,310
65
13
0
106,647
0
L
Hachiman
6,296
1,259
26
5
0
105,106
0
L
Ares
6,227
1,245
14
3
2
98,534
0
W
Nu Wa
6,752
1,350
24
5
5
101,348
0
L
Agni
6,097
1,219
24
5
0
84,550
0
W
Chang'e
6,509
1,302
14
3
2
119,326
0
W
Cabrakan
7,135
1,427
5
1
0
109,367
0
L
Bastet
6,920
1,384
28
6
1
113,555
0
W
Fenrir
6,887
1,377
2
0
0
95,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role