Player Matchup

Arachne
Arachne
SorcererGrimm
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,445 Elo+
Party 1
Tiamat
Tiamat
TFA2DrR1chtofen
Tiamat
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,469 Elo+
Party 1
Nike
Nike
ozawaki
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,462 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,459 Elo+

VS

Team Averages
Level 49
1,414 SR
1,404 Elo+
Vulcan
Vulcan
SaucedRats
Vulcan
Level 32
God Stats
9W - 7L
1,530 SR
Queue Stats
17W - 16L
1,399 Elo+
Solo
Merlin
Merlin
Tuca Mote8761
Merlin
Level 83
God Stats
5W - 2L
1,541 SR
Queue Stats
75W - 79L
1,465 Elo+
Solo
Camazotz
Camazotz
savicarus
Camazotz
Level 33
God Stats
1W - 5L
1,171 SR
Queue Stats
45W - 61L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 1 / 8
7,813
781
4,674
8,021
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 1 / 5
8,445
845
5,167
6,227
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nike
ozawaki
Nike
13
4 / 1 / 7
8,324
832
8,223
9,124
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SaucedRats
Vulcan
11
2 / 2 / 0
7,094
709
11,037
5,580
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 0
7,203
720
1,876
7,220
1,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
savicarus
Camazotz
11
1 / 5 / 1
6,872
687
4,540
10,157
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
3
3
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
SaucedRats
Vulcan
2
2
0
1
W
Arachne
4
1
8
8
W
5
1
5
7.5
L
0
6
0
0
W
Nike
ozawaki
Nike
4
1
7
7.5
L
Camazotz
savicarus
Camazotz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,064
Damage
17,453
23,372
Taken
22,957
11,224
Mitigated
6,896
2,789
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
SaucedRats
Vulcan
11,037
62
0
0
5,580
1,564
0
1,453
3,929
28,244
0
W
Arachne
4,674
3,197
0
957
8,021
2,833
0
5,059
2,743
0
16,152
W
5,167
391
52
744
6,227
3,661
0
3,467
2,624
27,503
2,180
L
1,876
36
0
131
7,220
1,862
0
1,029
5,921
30,696
0
W
Nike
ozawaki
Nike
8,223
882
0
1,036
9,124
4,730
288
4,493
4,305
0
23,424
L
Camazotz
savicarus
Camazotz
4,540
203
0
2,407
10,157
3,470
0
2,214
7,419
0
10,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,582
Gold Earned
21,169
127
Minions Killed
134
0
Camps Cleared
0
665,899
Distance Traveled
576,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,094
709
53
5
0
218,610
0
W
Arachne
7,813
781
30
3
0
242,530
0
W
Tiamat
8,445
845
57
6
0
199,828
0
L
Merlin
7,203
720
57
6
0
153,422
0
W
Nike
8,324
832
40
4
0
223,541
0
L
Camazotz
6,872
687
24
2
0
204,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role