Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Dav3P
Medusa
Level 158
God Stats
4W - 4L
1,507 SR
Queue Stats
371W - 355L
1,467 Elo+
Party 3
Ah Puch
Ah Puch
EP1C K1LL4
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 3
Discordia
Discordia
Elsti_E
Discordia
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 145L
1,491 Elo+
Party 1
Artemis
Artemis
Pusti21
Artemis
Level 115
God Stats
2W - 1L
1,281 SR
Queue Stats
69W - 72L
1,525 Elo+
Party 1
Team Averages
Level 125
1,458 SR
1,494 Elo+

VS

Team Averages
Level 96
1,525 SR
1,505 Elo+
Yemoja
Yemoja
DrzewoOwocowe
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,621 Elo+
Party 4
Medusa
Medusa
Dukeem
Medusa
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,534 Elo+
Party 2
Set
Set
MasterKillerPL
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,472 Elo+
Party 4
Bacchus
Bacchus
drunkenjesus
Bacchus
Level 104
God Stats
2W - 1L
1,720 SR
Queue Stats
23W - 39L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
nozz1987
Cthulhu
Level 136
God Stats
1W - 4L
1,405 SR
Queue Stats
196W - 187L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 1 / 18
9,172
917
1,895
13,553
12,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Dav3P
Medusa
17
12 / 0 / 9
10,501
1,050
20,891
9,654
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
EP1C K1LL4
Ah Puch
14
3 / 1 / 15
8,273
827
9,785
10,006
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Elsti_E
Discordia
13
0 / 1 / 16
7,857
786
5,685
7,142
3,273
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Pusti21
Artemis
14
7 / 2 / 12
8,918
892
10,175
9,193
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
6,817
682
3,160
11,369
9,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Dukeem
Medusa
13
1 / 5 / 1
7,039
704
9,452
8,770
4,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 1
6,664
666
8,087
11,685
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
drunkenjesus
Bacchus
12
1 / 3 / 0
7,287
729
5,544
8,892
9,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
nozz1987
Cthulhu
12
0 / 4 / 0
6,640
664
9,197
9,955
6,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
6
24
Kills
4
5
Deaths
24
70
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
18
11
W
Medusa
Dav3P
Medusa
12
0
9
16.5
L
1
5
0
0.2
L
Medusa
Dukeem
Medusa
1
5
1
0.3
W
Ah Puch
EP1C K1LL4
Ah Puch
3
1
15
10.5
W
Discordia
Elsti_E
Discordia
0
1
16
8
L
1
7
1
0.21
W
Artemis
Pusti21
Artemis
7
2
12
6.5
L
Bacchus
drunkenjesus
Bacchus
1
3
0
0.33
L
Cthulhu
nozz1987
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
35,440
49,548
Taken
50,671
29,933
Mitigated
35,908
27,632
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,895
682
12,729
5,602
13,553
12,119
506
4,656
8,897
3,141
384
W
Medusa
Dav3P
Medusa
20,891
8,249
916
1,233
9,654
5,004
2,042
3,216
6,438
0
44,972
L
3,160
594
2,449
1,351
11,369
9,088
0
4,644
6,725
9,440
0
L
Medusa
Dukeem
Medusa
9,452
2,303
508
935
8,770
4,255
0
3,144
5,626
0
18,882
W
Ah Puch
EP1C K1LL4
Ah Puch
9,785
492
1,080
2,514
10,006
4,671
322
3,925
6,081
19,797
0
W
Discordia
Elsti_E
Discordia
5,685
505
523
1,188
7,142
3,273
355
2,110
5,032
12,938
0
L
8,087
2,830
72
1,338
11,685
6,336
0
3,370
8,315
0
11,480
W
Artemis
Pusti21
Artemis
10,175
3,625
504
1,343
9,193
4,866
1,595
3,994
5,199
0
16,793
L
Bacchus
drunkenjesus
Bacchus
5,544
301
364
1,600
8,892
9,935
0
2,286
6,606
7,525
0
L
Cthulhu
nozz1987
Cthulhu
9,197
199
455
799
9,955
6,294
0
3,674
6,281
24,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
34,447
126
Minions Killed
91
0
Camps Cleared
0
915,047
Distance Traveled
873,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,172
917
6
1
0
168,123
0
W
Medusa
10,501
1,050
65
7
0
211,221
0
L
Yemoja
6,817
682
10
1
0
155,116
0
L
Medusa
7,039
704
35
4
0
178,292
0
W
Ah Puch
8,273
827
17
2
0
180,364
0
W
Discordia
7,857
786
16
2
0
197,534
0
L
Set
6,664
666
10
1
0
172,651
0
W
Artemis
8,918
892
22
2
0
157,805
0
L
Bacchus
7,287
729
3
0
0
203,458
0
L
Cthulhu
6,640
664
33
3
0
163,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role