Player Matchup

Chiron
Chiron
Dante69K
Chiron
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 65L
1,453 Elo+
Party 2
Ravana
Ravana
Onizuka181
Ravana
Level 153
God Stats
3W - 1L
1,814 SR
Queue Stats
184W - 129L
1,597 Elo+
Solo
Chronos
Chronos
PhoenixKìller
Chronos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
Rv23
Aphrodite
Level 198
God Stats
2W - 4L
1,741 SR
Queue Stats
55W - 91L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
badvladTHEGOAT
Ne Zha
Level 88
God Stats
73W - 55L
1,650 SR
Queue Stats
500W - 469L
1,539 Elo+
Solo
Team Averages
Level 143
1,641 SR
1,518 Elo+

VS

Team Averages
Level 161
1,523 SR
1,506 Elo+
Ra
Ra
Boghi
Ra
Level 159
God Stats
1W - 5L
1,562 SR
Queue Stats
107W - 117L
1,503 Elo+
Party 1
Cerberus
Cerberus
Im0nitt
Cerberus
Level 222
God Stats
0W - 3L
1,649 SR
Queue Stats
126W - 122L
1,545 Elo+
Party 1
Thanatos
Thanatos
Merdoru
Thanatos
Level 175
God Stats
9W - 8L
1,549 SR
Queue Stats
251W - 230L
1,517 Elo+
Solo
Chronos
Chronos
ProcessingInfo
Chronos
Level 88
God Stats
23W - 16L
1,596 SR
Queue Stats
498W - 440L
1,461 Elo+
Solo
Neith
Neith
RythmBreaker
Neith
Level 162
God Stats
0W - 1L
1,261 SR
Queue Stats
27W - 41L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dante69K
Chiron
10
0 / 0 / 2
5,686
569
2,847
2,839
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ravana
Onizuka181
Ravana
13
9 / 1 / 1
7,211
721
7,338
4,060
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
5,717
572
3,456
4,282
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Rv23
Aphrodite
10
0 / 0 / 3
5,617
562
3,095
4,872
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
3 / 2 / 2
6,860
686
6,488
8,412
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 2 / 1
5,866
587
1,219
3,231
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Im0nitt
Cerberus
7
0 / 0 / 0
4,776
478
2,944
8,027
4,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
Merdoru
Thanatos
9
1 / 4 / 1
4,923
492
2,729
7,779
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 0
6,007
601
4,655
10,613
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 0
5,331
533
2,856
4,492
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
0
2
1
0.25
W
Chiron
Dante69K
Chiron
0
0
2
1
L
Cerberus
Im0nitt
Cerberus
0
0
0
0
L
Thanatos
Merdoru
Thanatos
1
4
1
0.38
W
Ravana
Onizuka181
Ravana
9
1
1
9.5
W
1
0
1
1.5
L
2
5
0
0.4
W
Aphrodite
Rv23
Aphrodite
0
0
3
1.5
L
0
2
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
14,403
24,465
Taken
34,142
10,378
Mitigated
11,414
11,376
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,219
112
323
1,035
3,231
1,060
0
353
2,878
47,783
963
W
Chiron
Dante69K
Chiron
2,847
1,114
382
751
2,839
811
0
579
2,220
0
36,612
L
Cerberus
Im0nitt
Cerberus
2,944
200
0
3,438
8,027
4,109
0
3,328
4,565
10,217
0
L
Thanatos
Merdoru
Thanatos
2,729
563
0
3,331
7,779
2,336
0
76
7,703
0
29,072
W
Ravana
Onizuka181
Ravana
7,338
1,994
0
574
4,060
1,671
390
821
3,187
0
49,483
W
3,456
1,345
0
756
4,282
1,207
599
831
3,451
40,029
1,568
L
4,655
1,771
0
4,351
10,613
2,565
0
0
10,613
35,303
5,168
W
Aphrodite
Rv23
Aphrodite
3,095
859
2,798
3,305
4,872
2,346
144
2,007
2,815
18,386
2,766
L
2,856
1,255
0
1,086
4,492
1,344
0
1,924
2,333
0
46,605
W
6,488
1,589
0
2,810
8,412
4,343
0
3,923
4,489
0
46,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
26,903
355
Minions Killed
350
0
Camps Cleared
0
1,026,083
Distance Traveled
1,029,138
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,866
587
113
11
0
236,247
0
W
Chiron
5,686
569
72
7
0
198,913
0
L
Cerberus
4,776
478
16
2
0
225,084
3
L
Thanatos
4,923
492
44
4
0
208,267
0
W
Ravana
7,211
721
84
8
0
244,325
0
W
Chronos
5,717
572
86
9
0
201,910
0
L
Chronos
6,007
601
75
8
0
164,787
0
W
Aphrodite
5,617
562
37
4
0
186,721
3
L
Neith
5,331
533
102
10
0
194,753
0
W
Ne Zha
6,860
686
76
8
0
194,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role