Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IWargul
Tsukuyomi
Level 119
God Stats
23W - 11L
1,785 SR
Queue Stats
373W - 316L
1,597 Elo+
Solo
Chronos
Chronos
Orphanghost2
Chronos
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 61L
1,687 Elo+
Solo
Geb
Geb
ShallowStorm946
Geb
Level 118
God Stats
5W - 1L
1,712 SR
Queue Stats
8W - 5L
1,499 Elo+
Party 1
Chang'e
Chang'e
TheLastHyuga4
Chang'e
Level 161
God Stats
18W - 11L
1,734 SR
Queue Stats
82W - 77L
1,607 Elo+
Party 1
Team Averages
Level 139
1,646 SR
1,578 Elo+

VS

Team Averages
Level 100
1,572 SR
1,591 Elo+
Artio
Artio
IuqirGoku
Artio
Level 147
God Stats
21W - 21L
1,606 SR
Queue Stats
548W - 489L
1,572 Elo+
Solo
Nemesis
Nemesis
TheGamingFart23
Nemesis
Level 30
God Stats
2W - 3L
1,438 SR
Queue Stats
37W - 37L
1,581 Elo+
Party 2
Agni
Agni
WavyBoardz
Agni
Level 141
God Stats
8W - 3L
1,829 SR
Queue Stats
351W - 315L
1,575 Elo+
Solo
Nike
Nike
goleomjianne
Nike
Level 157
God Stats
1W - 2L
1,487 SR
Queue Stats
100W - 85L
1,704 Elo+
Solo
Anhur
Anhur
haruvy
Anhur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 84L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 1 / 2
5,056
562
1,624
4,572
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
IWargul
Tsukuyomi
10
0 / 2 / 0
5,750
639
4,143
7,458
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Orphanghost2
Chronos
11
2 / 1 / 1
5,834
648
6,362
3,977
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 3
5,407
601
2,173
6,216
3,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
12
5 / 2 / 0
6,521
725
3,639
5,287
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IuqirGoku
Artio
5
0 / 1 / 0
3,709
412
1,168
3,947
1,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 1
6,159
684
6,486
6,773
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 3
5,734
637
3,418
4,130
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,424
603
4,367
8,148
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
haruvy
Anhur
7
0 / 2 / 0
4,161
462
1,582
6,581
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
7
7
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
2
1
W
Tsukuyomi
IWargul
Tsukuyomi
0
2
0
0
L
Artio
IuqirGoku
Artio
0
1
0
0
W
Chronos
Orphanghost2
Chronos
2
1
1
2.5
W
1
1
3
2.5
L
6
1
1
6.5
W
Chang'e
5
2
0
2.5
L
0
3
3
0.5
L
1
1
1
1.5
L
Anhur
haruvy
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
17,021
27,510
Taken
29,579
9,703
Mitigated
12,304
8,839
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,624
592
0
1,736
4,572
1,199
0
244
4,286
0
33,661
W
Tsukuyomi
IWargul
Tsukuyomi
4,143
612
0
2,226
7,458
2,441
0
0
6,879
0
41,695
L
Artio
IuqirGoku
Artio
1,168
85
0
1,741
3,947
1,867
0
1,753
2,108
7,815
0
W
Chronos
Orphanghost2
Chronos
6,362
2,001
0
1,695
3,977
1,103
690
588
3,389
43,660
2,693
W
2,173
253
0
1,216
6,216
3,618
0
1,404
4,676
11,118
3,166
L
6,486
2,512
0
904
6,773
2,252
0
1,432
5,295
0
38,661
W
Chang'e
3,639
94
320
1,646
5,287
1,342
0
1,948
3,115
35,644
1,155
L
3,418
500
0
491
4,130
1,045
0
2,909
1,221
34,489
0
L
4,367
346
0
3,158
8,148
5,383
0
665
7,483
0
33,322
L
Anhur
haruvy
Anhur
1,582
718
0
1,252
6,581
1,757
0
4,681
1,558
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
25,187
326
Minions Killed
263
0
Camps Cleared
0
1,001,940
Distance Traveled
901,397
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,056
562
68
8
0
209,976
0
W
Tsukuyomi
5,750
639
81
9
0
210,349
2
L
Artio
3,709
412
15
2
0
115,278
2
W
Chronos
5,834
648
84
9
0
170,135
0
W
Geb
5,407
601
26
3
0
214,198
3
L
Nemesis
6,159
684
72
8
0
225,340
0
W
Chang'e
6,521
725
67
7
0
197,282
1
L
Agni
5,734
637
81
9
0
193,219
1
L
Nike
5,424
603
62
7
0
189,957
0
L
Anhur
4,161
462
33
4
0
177,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role