Player Matchup

Rama
Rama
DIMEINO
Rama
Level 67
God Stats
0W - 2L
1,146 SR
Queue Stats
11W - 9L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
EasyPeasy52
Ah Puch
Level 109
God Stats
1W - 1L
1,746 SR
Queue Stats
32W - 34L
1,501 Elo+
Party 1
Bastet
Bastet
Hamham246
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 208L
1,542 Elo+
Party 1
Thor
Thor
LIMITZz17
Thor
Level 147
God Stats
9W - 7L
1,789 SR
Queue Stats
154W - 139L
1,539 Elo+
Solo
Athena
Athena
aquetematowe
Athena
Level 109
God Stats
0W - 1L
1,385 SR
Queue Stats
180W - 168L
1,404 Elo+
Solo
Team Averages
Level 112
1,513 SR
1,521 Elo+

VS

Team Averages
Level 112
1,527 SR
1,510 Elo+
Ganesha
Ganesha
AcetoneDays
Ganesha
Level 125
God Stats
1W - 2L
1,280 SR
Queue Stats
28W - 20L
1,540 Elo+
Solo
Kukulkan
Kukulkan
BaUwU
Kukulkan
Level 29
God Stats
6W - 4L
1,527 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Skadi
Skadi
Peponidas18
Skadi
Level 107
God Stats
3W - 0L
1,821 SR
Queue Stats
71W - 57L
1,588 Elo+
Party 2
King Arthur
King Arthur
Quagsire1990
King Arthur
Level 238
God Stats
33W - 39L
1,539 SR
Queue Stats
619W - 601L
1,482 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 62
God Stats
781W - 826L
1,467 SR
Queue Stats
781W - 826L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DIMEINO
Rama
8
0 / 2 / 1
4,048
506
2,361
4,702
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
EasyPeasy52
Ah Puch
10
1 / 1 / 2
5,490
686
2,343
3,659
874
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Hamham246
Bastet
9
2 / 2 / 0
4,936
617
3,308
6,887
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
7
0 / 3 / 0
4,017
502
1,521
5,742
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Athena
7
1 / 2 / 0
4,462
558
2,734
8,699
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AcetoneDays
Ganesha
8
0 / 1 / 4
5,028
629
3,562
6,554
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
BaUwU
Kukulkan
9
0 / 2 / 2
5,069
634
1,497
3,854
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 1
4,938
617
5,763
3,060
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Quagsire1990
King Arthur
11
5 / 0 / 1
6,153
769
4,348
6,854
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,181
648
2,750
4,329
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AcetoneDays
Ganesha
0
1
4
2
W
Kukulkan
BaUwU
Kukulkan
0
2
2
0.5
L
Rama
DIMEINO
Rama
0
2
1
0.25
L
Ah Puch
EasyPeasy52
Ah Puch
1
1
2
2
L
Bastet
Hamham246
Bastet
2
2
0
1
L
Thor
0
3
0
0
W
3
0
1
3.5
W
King Arthur
Quagsire1990
King Arthur
5
0
1
5.5
L
Athena
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
17,920
29,689
Taken
24,651
11,202
Mitigated
11,893
8,462
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AcetoneDays
Ganesha
3,562
642
0
2,073
6,554
3,856
0
1,661
4,893
14,359
0
W
Kukulkan
BaUwU
Kukulkan
1,497
0
0
740
3,854
1,058
0
1,321
2,533
28,352
147
L
Rama
DIMEINO
Rama
2,361
2,251
0
909
4,702
1,171
0
1,523
3,179
0
20,325
L
Ah Puch
EasyPeasy52
Ah Puch
2,343
112
0
1,151
3,659
874
0
838
2,821
36,229
178
L
Bastet
Hamham246
Bastet
3,308
777
0
1,606
6,887
2,402
0
670
6,217
0
33,261
L
Thor
1,521
156
0
1,710
5,742
2,097
0
90
5,652
0
18,287
W
5,763
2,478
0
740
3,060
935
0
679
2,381
0
37,236
W
King Arthur
Quagsire1990
King Arthur
4,348
454
0
1,116
6,854
4,633
0
0
6,575
245
36,920
L
Athena
2,734
649
31
3,055
8,699
4,658
0
2,004
6,695
14,820
1,413
W
2,750
2,324
0
925
4,329
1,411
0
900
3,396
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
26,369
231
Minions Killed
261
0
Camps Cleared
0
778,661
Distance Traveled
858,967
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,028
629
2
0
0
181,018
0
W
Kukulkan
5,069
634
73
9
0
162,824
0
L
Rama
4,048
506
45
6
0
151,747
0
L
Ah Puch
5,490
686
70
9
0
155,882
0
L
Bastet
4,936
617
61
8
0
185,066
4
L
Thor
4,017
502
32
4
0
118,022
0
W
Skadi
4,938
617
75
9
0
155,991
0
W
King Arthur
6,153
769
52
7
0
184,936
0
L
Athena
4,462
558
23
3
0
167,944
0
W
Rama
5,181
648
59
7
0
174,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role