Player Matchup

Sylvanus
Sylvanus
Bronze III
Gaz1604
Sylvanus
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,645 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
MstzxN
Ah Muzen Cab
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,601 MMR
Solo
Anubis
Anubis
Gold II
퓓퓪퓷퓰퓮퓻퓸퓾퓼
Anubis
Gold II
Level 60
God Stats
2W - 2L
1,390 SR
Queue Stats
32W - 47L
1,580 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,463 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,518 SR
1,613 MMR
Jormungandr
Jormungandr
Gold IV
Fougex
Jormungandr
Gold IV
Level 86
God Stats
2W - 0L
1,343 SR
Queue Stats
104W - 117L
1,515 MMR
Solo
Xbalanque
Xbalanque
Gold IV
iJoraaa
Xbalanque
Gold IV
Level 36
God Stats
19W - 17L
1,685 SR
Queue Stats
51W - 69L
1,665 MMR
Solo
Hun Batz
Hun Batz
Gold III
suhney6424
Hun Batz
Gold III
Level 124
God Stats
33W - 48L
1,525 SR
Queue Stats
43W - 66L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaz1604
Sylvanus
15
1 / 3 / 3
9,609
641
4,000
16,162
15,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
MstzxN
Ah Muzen Cab
17
3 / 3 / 2
10,956
730
10,950
12,209
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 4
9,903
660
5,808
6,640
3,418
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboOdinMorgan Le Fay

VS

Bans
MulanScyllaAgniThothBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fougex
Jormungandr
16
2 / 3 / 5
10,964
731
6,710
16,631
10,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
iJoraaa
Xbalanque
18
4 / 1 / 4
12,096
806
17,860
10,604
3,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
suhney6424
Hun Batz
17
2 / 1 / 5
11,176
745
5,197
7,575
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fougex
Jormungandr
2
3
5
1.5
L
Sylvanus
Gaz1604
Sylvanus
1
3
3
0.83
L
Ah Muzen Cab
MstzxN
Ah Muzen Cab
3
3
2
1.33
W
Xbalanque
iJoraaa
Xbalanque
4
1
4
6
W
Hun Batz
suhney6424
Hun Batz
2
1
5
4.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
29,767
35,011
Taken
34,810
24,838
Mitigated
18,469
9,058
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fougex
Jormungandr
6,710
251
0
1,186
16,631
10,686
576
6,817
9,809
31,898
6,219
L
Sylvanus
Gaz1604
Sylvanus
4,000
916
2,854
4,017
16,162
15,556
230
2,042
13,952
18,140
4,568
L
Ah Muzen Cab
MstzxN
Ah Muzen Cab
10,950
4,216
0
337
12,209
5,864
1,058
2,045
9,966
0
64,087
W
Xbalanque
iJoraaa
Xbalanque
17,860
6,293
0
5,117
10,604
3,728
2,048
1,279
9,315
0
82,315
W
Hun Batz
suhney6424
Hun Batz
5,197
720
0
2,540
7,575
4,055
944
1,958
5,599
0
49,795
L
5,808
137
0
1,850
6,640
3,418
295
1,864
4,730
32,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
34,236
192
Minions Killed
278
0
Camps Cleared
0
817,657
Distance Traveled
899,867
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,964
731
64
4
0
272,832
4
L
Sylvanus
9,609
641
43
3
0
252,433
2
L
Ah Muzen Cab
10,956
730
104
7
0
281,327
0
W
Xbalanque
12,096
806
127
8
0
285,401
0
W
Hun Batz
11,176
745
87
6
0
341,634
0
L
Anubis
9,903
660
45
3
0
283,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role