Player Matchup

Nut
Nut
 
Nut
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
NightWing HD
Mulan
Level 129
God Stats
2W - 5L
1,485 SR
Queue Stats
23W - 28L
1,419 Elo+
Solo
Mercury
Mercury
RooneeTV
Mercury
Level 53
God Stats
0W - 3L
1,266 SR
Queue Stats
123W - 144L
1,443 Elo+
Solo
Cabrakan
Cabrakan
TheGrim816Reaper
Cabrakan
Level 131
God Stats
6W - 6L
1,478 SR
Queue Stats
157W - 176L
1,397 Elo+
Solo
Izanami
Izanami
Yungbludl
Izanami
Level 104
God Stats
0W - 1L
1,808 SR
Queue Stats
47W - 32L
1,493 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,450 Elo+

VS

Team Averages
Level 92
1,479 SR
1,406 Elo+
Skadi
Skadi
D2Versace
Skadi
Level 126
God Stats
11W - 6L
1,607 SR
Queue Stats
295W - 276L
1,526 Elo+
Solo
Ix Chel
Ix Chel
Friggai
Ix Chel
Level 104
God Stats
8W - 9L
1,446 SR
Queue Stats
182W - 193L
1,366 Elo+
Solo
Cthulhu
Cthulhu
QuasarTwin
Cthulhu
Level 85
God Stats
38W - 33L
1,542 SR
Queue Stats
164W - 154L
1,501 Elo+
Solo
Thor
Thor
iy5447
Thor
Level 108
God Stats
2W - 1L
1,491 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo
Achilles
Achilles
redox_eraser7
Achilles
Level 36
God Stats
4W - 5L
1,312 SR
Queue Stats
12W - 21L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
1
0 / 0 / 0
2,463
493
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 1
4,048
810
2,978
3,808
1,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
RooneeTV
Mercury
7
2 / 1 / 1
3,708
742
1,476
3,773
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 1
3,447
689
1,528
3,736
2,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Yungbludl
Izanami
6
0 / 2 / 1
3,476
695
1,864
2,965
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D2Versace
Skadi
6
1 / 0 / 2
3,640
728
1,579
2,191
531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Friggai
Ix Chel
7
2 / 0 / 0
3,828
766
1,586
879
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
QuasarTwin
Cthulhu
5
1 / 0 / 1
3,396
679
1,926
2,940
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thor
iy5447
Thor
6
0 / 2 / 0
3,086
617
497
4,544
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
redox_eraser7
Achilles
6
0 / 2 / 0
3,250
650
1,259
4,450
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
Skadi
D2Versace
Skadi
1
0
2
2
W
Ix Chel
Friggai
Ix Chel
2
0
0
2
L
2
1
1
2.5
W
Cthulhu
QuasarTwin
Cthulhu
1
0
1
1.5
L
Mercury
RooneeTV
Mercury
2
1
1
2.5
L
0
0
1
0.5
L
Izanami
Yungbludl
Izanami
0
2
1
0.25
W
Thor
iy5447
Thor
0
2
0
0
W
Achilles
redox_eraser7
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,846
Damage
6,847
14,282
Taken
15,004
5,765
Mitigated
4,637
4,164
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
D2Versace
Skadi
1,579
614
0
690
2,191
531
0
385
1,806
0
11,739
W
Ix Chel
Friggai
Ix Chel
1,586
249
50
331
879
228
0
42
837
14,590
0
L
2,978
515
0
1,580
3,808
1,698
0
502
3,075
0
15,494
W
Cthulhu
QuasarTwin
Cthulhu
1,926
117
90
1,448
2,940
864
0
698
2,242
13,538
377
L
Mercury
RooneeTV
Mercury
1,476
515
0
247
3,773
1,104
0
775
2,978
0
16,366
L
1,528
322
0
1,399
3,736
2,117
0
1,011
2,671
7,624
2,767
L
Izanami
Yungbludl
Izanami
1,864
1,344
0
938
2,965
846
0
987
1,964
0
20,113
W
Thor
iy5447
Thor
497
45
0
2,199
4,544
971
0
0
4,476
0
11,887
W
Achilles
redox_eraser7
Achilles
1,259
625
0
1,914
4,450
2,043
0
0
4,296
0
10,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,142
Gold Earned
17,200
110
Minions Killed
121
0
Camps Cleared
0
439,234
Distance Traveled
527,247
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
2,463
493
0
0
0
17,522
0
W
Skadi
3,640
728
30
6
0
102,360
2
W
Ix Chel
3,828
766
21
4
0
102,859
2
L
Mulan
4,048
810
33
7
0
99,025
0
W
Cthulhu
3,396
679
18
4
0
117,152
0
L
Mercury
3,708
742
27
5
0
121,310
0
L
Cabrakan
3,447
689
13
3
0
94,331
0
L
Izanami
3,476
695
37
7
0
107,046
0
W
Thor
3,086
617
27
5
0
114,230
0
W
Achilles
3,250
650
25
5
0
90,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role