Player Matchup

Cthulhu
Cthulhu
Gold II
HarryPotter3107
Cthulhu
Gold II
Level 162
God Stats
26W - 16L
1,645 SR
Queue Stats
592W - 598L
1,395 MMR
Party 1
Bastet
Bastet
Gold IV
KrvstY KrabZ
Bastet
Gold IV
Level 128
God Stats
16W - 6L
1,699 SR
Queue Stats
46W - 41L
1,504 MMR
Solo
Rama
Rama
Platinum IV
Skylander1417
Rama
Platinum IV
Level 154
God Stats
2W - 1L
1,633 SR
Queue Stats
137W - 138L
1,711 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
ThatGoodPurp-
Sun Wukong
Silver III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,496 MMR
Solo
The Morrigan
The Morrigan
Gold V
West3625
The Morrigan
Gold V
Level 69
God Stats
6W - 4L
1,615 SR
Queue Stats
17W - 14L
1,528 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,618 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,527 SR
1,527 MMR
Heimdallr
Heimdallr
Silver I
Alg0rhythm
Heimdallr
Silver I
Level 122
God Stats
3W - 4L
1,637 SR
Queue Stats
44W - 43L
1,536 MMR
Party 2
Camazotz
Camazotz
Bronze III
Cris1307
Camazotz
Bronze III
Level 118
God Stats
1W - 3L
1,331 SR
Queue Stats
8W - 10L
1,497 MMR
Solo
Hera
Hera
Silver I
DeathByNPC
Hera
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,576 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
ScuffedGeo
Cu Chulainn
Gold V
Level 67
God Stats
2W - 7L
1,338 SR
Queue Stats
67W - 60L
1,481 MMR
Solo
Ne Zha
Ne Zha
Gold II
Verizial
Ne Zha
Gold II
Level 197
God Stats
6W - 6L
1,831 SR
Queue Stats
314W - 305L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 14
11,067
582
16,707
19,624
20,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
18
5 / 2 / 9
10,833
570
11,270
15,236
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
7 / 4 / 6
11,501
605
8,595
9,303
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ThatGoodPurp-
Sun Wukong
16
3 / 1 / 9
10,542
555
9,582
16,835
13,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
West3625
The Morrigan
20
6 / 4 / 6
12,163
640
9,468
9,300
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
MulanNoxSurtrBake Kujira

VS

Bans
MedusaAwilixThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alg0rhythm
Heimdallr
16
4 / 5 / 5
10,120
533
7,656
11,207
3,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Cris1307
Camazotz
16
3 / 1 / 5
9,588
505
5,709
15,502
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 8 / 5
10,176
536
9,363
11,850
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
ScuffedGeo
Cu Chulainn
15
1 / 4 / 0
9,380
494
12,116
16,580
14,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Verizial
Ne Zha
13
2 / 9 / 10
8,234
433
8,263
21,540
16,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
27
Kills
15
16
Deaths
27
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alg0rhythm
Heimdallr
4
5
5
1.3
L
Camazotz
Cris1307
Camazotz
3
1
5
5.5
L
5
8
5
0.94
W
6
5
14
2.6
W
Bastet
5
2
9
4.75
L
Cu Chulainn
ScuffedGeo
Cu Chulainn
1
4
0
0.25
W
7
4
6
2.5
W
Sun Wukong
ThatGoodPurp-
Sun Wukong
3
1
9
7.5
L
Ne Zha
Verizial
Ne Zha
2
9
10
0.78
W
The Morrigan
West3625
The Morrigan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,622
Damage
43,107
70,298
Taken
76,679
46,720
Mitigated
42,714
20,075
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alg0rhythm
Heimdallr
7,656
3,934
0
3,939
11,207
3,367
2,101
6,603
4,060
0
71,482
L
Camazotz
Cris1307
Camazotz
5,709
1,653
0
8,679
15,502
4,612
0
4,237
10,921
0
57,590
L
9,363
1,987
0
360
11,850
3,765
0
6,631
4,868
77,370
0
W
16,707
1,055
609
2,105
19,624
20,242
115
2,974
16,650
63,022
1,081
W
Bastet
11,270
2,761
0
8,175
15,236
6,275
940
3,079
12,157
0
91,091
L
Cu Chulainn
ScuffedGeo
Cu Chulainn
12,116
1,337
0
2,910
16,580
14,798
0
1,750
14,668
906
57,145
W
8,595
6,160
0
3,422
9,303
3,303
4,732
1,094
8,209
0
87,153
W
Sun Wukong
ThatGoodPurp-
Sun Wukong
9,582
2,193
0
4,701
16,835
13,434
804
2,149
14,686
0
59,027
L
Ne Zha
Verizial
Ne Zha
8,263
1,577
268
3,404
21,540
16,172
0
7,431
13,233
0
46,480
W
The Morrigan
West3625
The Morrigan
9,468
1,707
0
1,063
9,300
3,466
312
3,298
5,929
83,655
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,106
Gold Earned
47,498
612
Minions Killed
536
0
Camps Cleared
0
1,993,599
Distance Traveled
1,847,314
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,120
533
146
8
0
371,146
6
L
Camazotz
9,588
505
109
6
0
437,607
0
L
Hera
10,176
536
146
8
0
328,168
5
W
Cthulhu
11,067
582
79
4
0
429,625
5
W
Bastet
10,833
570
127
7
0
475,747
0
L
Cu Chulainn
9,380
494
97
5
0
358,903
8
W
Rama
11,501
605
131
7
0
353,907
0
W
Sun Wukong
10,542
555
106
6
0
373,743
4
L
Ne Zha
8,234
433
38
2
0
351,490
1
W
The Morrigan
12,163
640
169
9
0
360,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role