Player Matchup

Gilgamesh
Gilgamesh
Dspairs20
Gilgamesh
Level 48
God Stats
2W - 6L
1,420 SR
Queue Stats
238W - 219L
1,490 Elo+
Party 3
Ymir
Ymir
PenguinKing1313
Ymir
Level 108
God Stats
4W - 6L
1,744 SR
Queue Stats
435W - 493L
1,445 Elo+
Party 1
Nox
Nox
THEGAMER91902
Nox
Level 129
God Stats
8W - 5L
1,696 SR
Queue Stats
242W - 235L
1,517 Elo+
Party 3
Hercules
Hercules
YungDiabeto
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 170L
1,379 Elo+
Party 1
Sol
Sol
lmFIipzz
Sol
Level 74
God Stats
5W - 4L
1,528 SR
Queue Stats
428W - 497L
1,474 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,461 Elo+

VS

Team Averages
Level 100
1,551 SR
1,452 Elo+
Surtr
Surtr
 
Surtr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Chikamiya
Scylla
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
542W - 485L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
SPARTANGOD77
Ah Puch
Level 46
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 2L
1,241 Elo+
Solo
Chang'e
Chang'e
Suseiki-
Chang'e
Level 85
God Stats
7W - 4L
1,687 SR
Queue Stats
49W - 55L
1,531 Elo+
Party 2
Medusa
Medusa
sincereapology
Medusa
Level 190
God Stats
15W - 8L
1,553 SR
Queue Stats
297W - 307L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dspairs20
Gilgamesh
13
4 / 3 / 1
7,849
561
7,592
12,940
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 3 / 3
6,723
480
5,856
11,930
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 5 / 0
6,674
477
1,160
6,138
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
YungDiabeto
Hercules
10
2 / 3 / 3
6,354
454
8,089
17,294
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 0
7,130
509
3,033
8,949
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
7 / 4 / 2
8,906
636
14,077
15,273
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Chikamiya
Scylla
15
7 / 1 / 4
8,956
640
7,838
4,945
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
SPARTANGOD77
Ah Puch
10
0 / 2 / 3
6,513
465
2,371
5,641
3,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Suseiki-
Chang'e
14
2 / 0 / 9
8,229
588
7,352
7,526
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
8,355
597
8,252
9,912
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
19
19
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
4
2
2
W
Scylla
Chikamiya
Scylla
7
1
4
9
L
Gilgamesh
Dspairs20
Gilgamesh
4
3
1
1.5
L
1
3
3
0.83
W
Ah Puch
SPARTANGOD77
Ah Puch
0
2
3
0.75
W
Chang'e
Suseiki-
Chang'e
2
0
9
6.5
L
0
5
0
0
L
Hercules
YungDiabeto
Hercules
2
3
3
1.17
L
3
5
0
0.6
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
39,890
57,251
Taken
43,297
28,099
Mitigated
20,569
11,640
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
14,077
5,928
0
3,845
15,273
9,968
327
3,922
10,714
3,112
59,650
W
Scylla
Chikamiya
Scylla
7,838
1,190
138
1,374
4,945
1,654
0
814
3,979
58,438
2,548
L
Gilgamesh
Dspairs20
Gilgamesh
7,592
2,760
0
1,404
12,940
9,995
704
2,466
10,436
0
47,674
L
5,856
1,082
0
2,700
11,930
4,752
0
3,898
7,920
47,280
0
W
Ah Puch
SPARTANGOD77
Ah Puch
2,371
210
0
592
5,641
3,239
48
1,190
4,329
17,574
0
W
Chang'e
Suseiki-
Chang'e
7,352
562
1,420
6,459
7,526
2,598
0
1,689
5,720
60,995
0
L
1,160
97
0
375
6,138
1,930
0
3,560
2,418
38,675
0
L
Hercules
YungDiabeto
Hercules
8,089
1,560
0
6,031
17,294
8,930
0
6,692
10,470
0
22,034
L
3,033
1,650
0
1,130
8,949
2,492
249
1,810
7,139
43,813
4,535
W
8,252
3,415
0
1,622
9,912
3,110
1,993
2,848
6,867
0
60,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
40,959
404
Minions Killed
417
0
Camps Cleared
0
1,292,899
Distance Traveled
1,421,110
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,906
636
82
6
0
248,523
3
W
Scylla
8,956
640
119
9
0
284,929
0
L
Gilgamesh
7,849
561
107
8
0
256,408
0
L
Ymir
6,723
480
85
6
0
282,987
0
W
Ah Puch
6,513
465
17
1
0
265,470
0
W
Chang'e
8,229
588
89
6
0
330,059
0
L
Nox
6,674
477
81
6
0
227,905
1
L
Hercules
6,354
454
37
3
0
281,738
0
L
Sol
7,130
509
94
7
0
243,861
0
W
Medusa
8,355
597
110
8
0
292,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role