Player Matchup

Nu Wa
Nu Wa
Silver V
GamezoWinselot
Nu Wa
Silver V
Level 151
God Stats
567W - 452L
1,491 SR
Queue Stats
859W - 1,127L
619 MMR
Solo
Cernunnos
Cernunnos
Silver IV
LazyFeelings
Cernunnos
Silver IV
Level 123
God Stats
1W - 0L
1,553 SR
Queue Stats
14W - 30L
905 MMR
Solo
Mulan
Mulan
Silver II
XxxDurstxxX
Mulan
Silver II
Level 156
God Stats
178W - 176L
1,481 SR
Queue Stats
567W - 611L
964 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,508 SR
829 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,410 SR
834 MMR
Neith
Neith
Silver IV
CodyCantspell
Neith
Silver IV
Level 89
God Stats
76W - 94L
1,488 SR
Queue Stats
241W - 282L
736 MMR
Solo
Surtr
Surtr
Silver V
TimmyTurntHer
Surtr
Silver V
Level 122
God Stats
13W - 12L
1,568 SR
Queue Stats
470W - 580L
709 MMR
Solo
Raijin
Raijin
Silver V
jetaka06
Raijin
Silver V
Level 46
God Stats
0W - 4L
1,175 SR
Queue Stats
6W - 16L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,774
798
9,170
2,399
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LazyFeelings
Cernunnos
15
9 / 2 / 7
10,240
931
7,851
9,006
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
7 / 5 / 11
10,093
918
13,300
14,380
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuVulcanNe ZhaKuzenboAchilles

VS

Bans
Hou YiYmirThothHerculesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,689
790
8,656
11,321
3,393
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 2
7,457
678
4,066
14,363
10,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
jetaka06
Raijin
12
4 / 7 / 1
8,572
779
3,797
10,471
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
7
7
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
2
0
12
8
W
Cernunnos
LazyFeelings
Cernunnos
9
2
7
6.25
L
1
6
2
0.33
W
7
5
11
2.5
L
Raijin
jetaka06
Raijin
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
16,519
25,785
Taken
36,155
15,981
Mitigated
16,738
4,839
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,656
2,330
0
1,378
11,321
3,393
650
2,908
8,183
0
33,603
W
9,170
4,237
0
247
2,399
658
709
63
2,336
28,714
1,378
W
Cernunnos
LazyFeelings
Cernunnos
7,851
3,008
0
2,189
9,006
3,049
1,709
1,159
7,817
0
42,398
L
4,066
1,234
0
1,497
14,363
10,350
485
3,888
10,104
522
23,780
W
13,300
1,362
0
2,403
14,380
12,274
459
2,822
11,546
0
40,542
L
Raijin
jetaka06
Raijin
3,797
445
0
955
10,471
2,995
420
2,299
7,828
26,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
24,718
152
Minions Killed
133
0
Camps Cleared
0
611,791
Distance Traveled
591,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,689
790
45
4
0
209,947
0
W
Nu Wa
8,774
798
38
3
0
220,422
0
W
Cernunnos
10,240
931
66
6
0
189,174
0
L
Surtr
7,457
678
44
4
0
213,833
0
W
Mulan
10,093
918
48
4
0
202,195
0
L
Raijin
8,572
779
44
4
0
167,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role