Player Matchup

Jormungandr
Jormungandr
DEDMAIDAN
Jormungandr
Level 82
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 27L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Makakokingo
Cu Chulainn
Level 60
God Stats
9W - 5L
1,309 SR
Queue Stats
89W - 73L
1,513 Elo+
Solo
Neith
Neith
PellesRid
Neith
Level 86
God Stats
1W - 0L
1,764 SR
Queue Stats
34W - 34L
1,470 Elo+
Party 1
Discordia
Discordia
kefkiller1
Discordia
Level 89
God Stats
6W - 3L
1,578 SR
Queue Stats
152W - 148L
1,457 Elo+
Solo
Pele
Pele
xKcim
Pele
Level 41
God Stats
3W - 1L
1,731 SR
Queue Stats
29W - 32L
1,402 Elo+
Solo
Team Averages
Level 72
1,614 SR
1,469 Elo+

VS

Team Averages
Level 107
1,466 SR
1,474 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Infâme
Serqet
Level 43
God Stats
8W - 12L
1,411 SR
Queue Stats
43W - 52L
1,428 Elo+
Solo
Mulan
Mulan
SmiteYeeter420
Mulan
Level 108
God Stats
32W - 23L
1,713 SR
Queue Stats
268W - 251L
1,514 Elo+
Solo
Neith
Neith
Toni-Zi
Neith
Level 81
God Stats
13W - 16L
1,501 SR
Queue Stats
530W - 506L
1,419 Elo+
Solo
Janus
Janus
Volthia
Janus
Level 154
God Stats
6W - 3L
1,206 SR
Queue Stats
97W - 84L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEDMAIDAN
Jormungandr
13
1 / 6 / 5
8,720
484
5,334
16,774
12,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Makakokingo
Cu Chulainn
17
7 / 2 / 5
11,619
646
15,660
17,828
16,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
PellesRid
Neith
15
8 / 3 / 7
10,001
556
11,419
9,648
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
kefkiller1
Discordia
17
6 / 2 / 5
10,293
572
9,658
7,939
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
xKcim
Pele
18
4 / 3 / 4
10,499
583
9,653
15,546
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
6 / 2 / 8
9,803
545
6,810
16,790
15,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Infâme
Serqet
11
1 / 14 / 6
7,664
426
6,469
18,192
5,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
6,431
357
2,077
5,569
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Toni-Zi
Neith
14
3 / 5 / 8
8,441
469
9,165
14,911
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Volthia
Janus
16
5 / 3 / 3
9,924
551
11,226
11,463
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
26
Kills
15
16
Deaths
26
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
2
8
5
W
Jormungandr
DEDMAIDAN
Jormungandr
1
6
5
0.58
L
Serqet
Infâme
Serqet
1
14
6
0.29
W
Cu Chulainn
Makakokingo
Cu Chulainn
7
2
5
4.75
W
Neith
PellesRid
Neith
8
3
7
3.83
L
0
2
0
0
L
Neith
Toni-Zi
Neith
3
5
8
1.4
L
Janus
Volthia
Janus
5
3
3
2.17
W
Discordia
kefkiller1
Discordia
6
2
5
4.25
W
Pele
xKcim
Pele
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,724
Damage
35,747
67,735
Taken
66,925
40,950
Mitigated
35,132
15,824
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,810
1,129
4,615
5,229
16,790
15,928
238
4,851
11,939
27,859
460
W
Jormungandr
DEDMAIDAN
Jormungandr
5,334
625
0
2,493
16,774
12,630
204
5,083
11,479
32,894
0
L
Serqet
Infâme
Serqet
6,469
2,156
0
1,917
18,192
5,925
0
1,666
16,526
0
30,610
W
Cu Chulainn
Makakokingo
Cu Chulainn
15,660
1,836
0
3,235
17,828
16,587
685
4,055
13,144
295
78,022
W
Neith
PellesRid
Neith
11,419
4,622
0
2,813
9,648
2,842
2,038
4,425
5,089
0
50,492
L
2,077
224
0
906
5,569
2,809
0
0
5,569
0
17,587
L
Neith
Toni-Zi
Neith
9,165
3,437
0
3,941
14,911
5,908
623
4,638
10,273
0
43,270
L
Janus
Volthia
Janus
11,226
464
170
1,752
11,463
4,562
401
4,119
7,344
74,175
1,694
W
Discordia
kefkiller1
Discordia
9,658
328
0
1,627
7,939
2,658
316
3,895
3,540
76,509
1,518
W
Pele
xKcim
Pele
9,653
3,398
0
5,656
15,546
6,233
1,753
4,020
11,389
0
108,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
42,263
515
Minions Killed
353
0
Camps Cleared
0
1,758,345
Distance Traveled
1,608,148
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,803
545
50
3
0
340,296
2
W
Jormungandr
8,720
484
34
2
0
342,834
7
L
Serqet
7,664
426
63
4
0
340,579
0
W
Cu Chulainn
11,619
646
121
7
0
356,158
0
W
Neith
10,001
556
84
5
0
346,764
0
L
Mulan
6,431
357
32
2
0
211,080
0
L
Neith
8,441
469
66
4
0
337,841
0
L
Janus
9,924
551
142
8
0
378,352
4
W
Discordia
10,293
572
128
7
0
346,880
1
W
Pele
10,499
583
148
8
0
365,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role