Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ailnok
King Arthur
Level 170
God Stats
5W - 1L
1,534 SR
Queue Stats
193W - 177L
1,494 Elo+
Solo
Nut
Nut
SmollestPP
Nut
Level 79
God Stats
1W - 2L
1,689 SR
Queue Stats
38W - 20L
1,587 Elo+
Party 2
Fenrir
Fenrir
ThaDeej
Fenrir
Level 153
God Stats
4W - 3L
1,402 SR
Queue Stats
52W - 51L
1,499 Elo+
Solo
Ymir
Ymir
imjustb0b
Ymir
Level 29
God Stats
13W - 8L
1,643 SR
Queue Stats
19W - 14L
1,509 Elo+
Party 2
Team Averages
Level 123
1,554 SR
1,518 Elo+

VS

Team Averages
Level 131
1,445 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jdog0620
Sylvanus
Level 136
God Stats
7W - 15L
1,376 SR
Queue Stats
225W - 218L
1,549 Elo+
Solo
Fenrir
Fenrir
gombastii
Fenrir
Level 88
God Stats
1W - 5L
1,284 SR
Queue Stats
288W - 282L
1,496 Elo+
Party 1
Scylla
Scylla
yapegobeeps
Scylla
Level 107
God Stats
17W - 16L
1,564 SR
Queue Stats
106W - 108L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 1 / 3
7,377
615
6,744
8,419
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Ailnok
King Arthur
13
4 / 3 / 1
7,749
646
8,045
13,866
11,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 0 / 3
6,110
509
2,451
4,749
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ThaDeej
Fenrir
12
4 / 0 / 3
6,895
575
6,944
8,941
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 3 / 2
5,975
498
1,010
7,254
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 2 / 2
6,889
574
5,578
5,389
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
 
Surtr
12
1 / 3 / 0
6,723
560
8,499
12,437
10,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
Jdog0620
Sylvanus
10
2 / 3 / 1
6,296
525
4,776
8,006
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
gombastii
Fenrir
11
1 / 4 / 1
6,179
515
5,024
10,706
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
1 / 2 / 0
7,473
623
4,075
4,701
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
3
6.5
L
Skadi
 
Skadi
1
2
2
1
L
Surtr
 
Surtr
1
3
0
0.33
W
King Arthur
Ailnok
King Arthur
4
3
1
1.5
L
Sylvanus
Jdog0620
Sylvanus
2
3
1
0.83
W
1
0
3
2.5
W
Fenrir
ThaDeej
Fenrir
4
0
3
5.5
L
Fenrir
gombastii
Fenrir
1
4
1
0.38
W
Ymir
0
3
2
0.33
L
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
27,952
43,229
Taken
41,239
25,705
Mitigated
24,495
12,275
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,744
103
803
2,825
8,419
4,580
0
3,991
4,241
48,258
0
L
Skadi
 
Skadi
5,578
1,948
0
586
5,389
1,902
339
991
4,398
0
50,090
L
Surtr
 
Surtr
8,499
3,087
0
2,954
12,437
10,860
36
1,655
10,782
2,782
43,835
W
King Arthur
Ailnok
King Arthur
8,045
598
0
3,903
13,866
11,489
0
985
12,881
15,461
54,039
L
Sylvanus
Jdog0620
Sylvanus
4,776
1,500
142
1,715
8,006
5,875
330
1,485
6,521
22,676
11,794
W
2,451
1,466
0
1,687
4,749
1,631
0
802
3,947
0
37,007
W
Fenrir
ThaDeej
Fenrir
6,944
1,613
0
2,016
8,941
3,704
0
2,423
6,344
0
47,671
L
Fenrir
gombastii
Fenrir
5,024
746
0
2,770
10,706
3,969
0
2,752
7,954
0
37,068
W
Ymir
1,010
63
0
1,041
7,254
4,301
0
1,046
6,208
23,346
986
L
Scylla
4,075
212
0
500
4,701
1,889
0
2,885
1,816
48,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
33,560
424
Minions Killed
404
0
Camps Cleared
0
1,189,935
Distance Traveled
1,123,934
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,377
615
99
8
0
223,403
0
L
Skadi
6,889
574
87
7
0
194,703
0
L
Surtr
6,723
560
77
6
0
224,421
3
W
King Arthur
7,749
646
138
12
0
239,931
0
L
Sylvanus
6,296
525
61
5
0
208,129
0
W
Nut
6,110
509
74
6
0
213,491
0
W
Fenrir
6,895
575
75
6
0
268,455
0
L
Fenrir
6,179
515
71
6
0
258,213
0
W
Ymir
5,975
498
38
3
0
244,655
2
L
Scylla
7,473
623
108
9
0
238,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role