Player Matchup

Ganesha
Ganesha
Furgo_ow
Ganesha
Level 98
God Stats
1W - 4L
1,549 SR
Queue Stats
694W - 681L
1,501 Elo+
Party 1
Chang'e
Chang'e
XxXShadowReaper
Chang'e
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 179L
1,522 Elo+
Solo
Pele
Pele
gendji64120
Pele
Level 68
God Stats
3W - 3L
1,650 SR
Queue Stats
161W - 140L
1,491 Elo+
Solo
Chernobog
Chernobog
holakim
Chernobog
Level 62
God Stats
9W - 10L
1,377 SR
Queue Stats
185W - 196L
1,423 Elo+
Party 1
Nike
Nike
小燕子飞丶
Nike
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,274 Elo+
Solo
Team Averages
Level 75
1,515 SR
1,442 Elo+

VS

Team Averages
Level 87
1,419 SR
1,467 Elo+
Anubis
Anubis
DzieckoJah
Anubis
Level 108
God Stats
2W - 1L
1,392 SR
Queue Stats
8W - 8L
1,417 Elo+
Solo
Nut
Nut
Makakokingo
Nut
Level 60
God Stats
1W - 2L
1,302 SR
Queue Stats
89W - 73L
1,503 Elo+
Solo
Mulan
Mulan
SmiteYeeter420
Mulan
Level 108
God Stats
32W - 23L
1,701 SR
Queue Stats
268W - 251L
1,505 Elo+
Solo
Skadi
Skadi
sakhamidov
Skadi
Level 120
God Stats
11W - 18L
1,202 SR
Queue Stats
216W - 222L
1,524 Elo+
Solo
Pele
Pele
xKcim
Pele
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 32L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Furgo_ow
Ganesha
9
1 / 4 / 1
5,264
526
2,131
11,676
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 1 / 1
5,562
556
3,948
5,653
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
5,339
534
1,876
9,463
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
holakim
Chernobog
10
1 / 1 / 0
5,155
516
3,363
6,741
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 5 / 0
4,707
471
3,409
7,514
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DzieckoJah
Anubis
12
1 / 1 / 2
6,838
684
3,777
5,053
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 1 / 3
6,209
621
8,227
4,745
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 1
7,331
733
5,564
9,430
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
4 / 0 / 2
6,427
643
6,683
5,170
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
xKcim
Pele
11
4 / 2 / 2
6,536
654
5,035
7,071
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
16
16
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
DzieckoJah
Anubis
1
1
2
2
L
Ganesha
Furgo_ow
Ganesha
1
4
1
0.38
W
2
1
3
3.5
W
5
0
1
5.5
L
1
1
1
1.5
L
1
5
1
0.3
L
Chernobog
holakim
Chernobog
1
1
0
1
W
Skadi
4
0
2
5
W
Pele
xKcim
Pele
4
2
2
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
29,286
41,047
Taken
31,469
15,780
Mitigated
14,122
7,343
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DzieckoJah
Anubis
3,777
214
140
2,954
5,053
2,352
160
2,361
2,692
55,591
2,518
L
Ganesha
Furgo_ow
Ganesha
2,131
116
0
1,367
11,676
8,050
0
1,020
10,656
16,818
0
W
8,227
5,673
0
1,452
4,745
1,468
609
853
3,892
0
39,199
W
5,564
478
0
3,380
9,430
6,554
0
0
9,430
0
50,022
L
3,948
330
217
1,794
5,653
1,174
0
1,520
4,133
29,949
0
L
1,876
599
0
2,408
9,463
2,390
0
1,064
8,399
0
35,863
L
Chernobog
holakim
Chernobog
3,363
1,813
0
1,239
6,741
1,896
0
0
6,741
0
34,667
W
Skadi
6,683
3,456
0
1,266
5,170
1,464
589
1,886
3,284
0
35,693
W
Pele
xKcim
Pele
5,035
1,556
0
1,547
7,071
2,284
0
979
6,092
0
42,789
L
3,409
409
0
318
7,514
2,270
0
0
7,514
0
17,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
33,341
251
Minions Killed
355
0
Camps Cleared
0
1,063,039
Distance Traveled
1,006,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,838
684
83
8
0
185,670
1
L
Ganesha
5,264
526
7
1
0
202,724
0
W
Nut
6,209
621
59
6
0
191,742
0
W
Mulan
7,331
733
81
8
0
205,684
0
L
Chang'e
5,562
556
59
6
0
217,303
1
L
Pele
5,339
534
76
8
0
240,116
0
L
Chernobog
5,155
516
74
7
0
222,180
0
W
Skadi
6,427
643
59
6
0
205,259
0
W
Pele
6,536
654
73
7
0
218,520
0
L
Nike
4,707
471
35
4
0
180,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role