Player Matchup

Ix Chel
Ix Chel
DontPanicDad
Ix Chel
Level 61
God Stats
2W - 7L
1,630 SR
Queue Stats
78W - 83L
1,370 Elo+
Party 1
Neith
Neith
immaloser
Neith
Level 111
God Stats
10W - 11L
1,411 SR
Queue Stats
61W - 74L
1,299 Elo+
Party 1
Loki
Loki
velociraptor656
Loki
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
225W - 219L
1,380 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,350 Elo+

VS

Team Averages
Level 60
1,543 SR
1,667 Elo+
Ymir
Ymir
QuazzieMotto
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 2
Neith
Neith
boiiloud
Neith
Level 23
God Stats
2W - 0L
1,816 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 2
Anubis
Anubis
zitka
Anubis
Level 109
God Stats
3W - 2L
1,315 SR
Queue Stats
57W - 19L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DontPanicDad
Ix Chel
15
5 / 4 / 1
10,036
772
7,441
11,376
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
immaloser
Neith
15
1 / 4 / 5
9,129
702
8,029
10,961
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 7 / 3
8,824
679
3,805
11,439
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 13
9,537
734
4,353
11,649
9,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
boiiloud
Neith
16
2 / 2 / 9
9,912
762
5,323
7,246
2,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
zitka
Anubis
17
12 / 3 / 2
11,762
905
15,632
9,670
4,226
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
14
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DontPanicDad
Ix Chel
5
4
1
1.38
W
0
2
13
3.25
W
Neith
boiiloud
Neith
2
2
9
3.25
L
Neith
immaloser
Neith
1
4
5
0.88
L
1
7
3
0.36
W
Anubis
zitka
Anubis
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
25,308
33,776
Taken
28,565
9,439
Mitigated
16,431
4,288
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DontPanicDad
Ix Chel
7,441
1,178
393
724
11,376
3,415
810
7,874
3,481
31,395
707
W
4,353
967
0
0
11,649
9,910
348
1,989
9,395
23,054
0
W
Neith
boiiloud
Neith
5,323
1,810
0
1,777
7,246
2,295
1,920
2,400
4,628
0
23,346
L
Neith
immaloser
Neith
8,029
1,396
167
2,862
10,961
3,339
1,020
6,267
4,694
0
27,780
L
3,805
493
0
142
11,439
2,685
0
6,415
5,024
0
35,361
W
Anubis
zitka
Anubis
15,632
346
0
2,783
9,670
4,226
725
2,139
7,245
56,646
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
31,211
167
Minions Killed
154
0
Camps Cleared
0
638,632
Distance Traveled
726,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,036
772
57
4
0
216,968
0
W
Ymir
9,537
734
24
2
0
240,300
0
W
Neith
9,912
762
48
4
0
281,908
0
L
Neith
9,129
702
59
5
0
207,872
0
L
Loki
8,824
679
51
4
0
213,792
0
W
Anubis
11,762
905
82
6
0
204,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role