Player Matchup

Surtr
Surtr
DreadChief591
Surtr
Level 106
God Stats
2W - 0L
1,629 SR
Queue Stats
26W - 14L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PkDxsh
Ah Muzen Cab
Level 61
God Stats
4W - 5L
1,552 SR
Queue Stats
69W - 70L
1,500 Elo+
Solo
Discordia
Discordia
PolIy__
Discordia
Level 172
God Stats
40W - 26L
1,590 SR
Queue Stats
1,363W - 1,368L
1,524 Elo+
Solo
Thor
Thor
Star_Seek-
Thor
Level 155
God Stats
2W - 1L
1,328 SR
Queue Stats
95W - 108L
1,553 Elo+
Solo
Chang'e
Chang'e
TSR Steelreign
Chang'e
Level 154
God Stats
3W - 3L
1,275 SR
Queue Stats
178W - 188L
1,438 Elo+
Solo
Team Averages
Level 130
1,475 SR
1,518 Elo+

VS

Team Averages
Level 114
1,497 SR
1,429 Elo+
Zeus
Zeus
Setheria8238
Zeus
Level 145
God Stats
107W - 118L
1,477 SR
Queue Stats
317W - 401L
1,451 Elo+
Solo
Sol
Sol
Skirby
Sol
Level 41
God Stats
9W - 15L
1,219 SR
Queue Stats
43W - 59L
1,385 Elo+
Solo
Hun Batz
Hun Batz
TsD Hera
Hun Batz
Level 196
God Stats
1W - 1L
1,788 SR
Queue Stats
38W - 37L
1,629 Elo+
Solo
Anhur
Anhur
WALLY_PEP
Anhur
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 450L
1,515 Elo+
Solo
Ymir
Ymir
cakebird
Ymir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
7,971
1,329
8,449
8,383
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
PkDxsh
Ah Muzen Cab
13
1 / 2 / 8
7,301
1,217
4,602
6,027
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PolIy__
Discordia
13
2 / 0 / 5
7,934
1,322
12,781
1,925
831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
7 / 1 / 6
8,734
1,456
9,575
6,858
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
0 / 1 / 8
7,113
1,186
2,952
3,550
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

345

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,801
967
0
0
0
Sol
Skirby
Sol
12
1 / 6 / 3
6,858
1,143
8,598
13,507
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
TsD Hera
Hun Batz
13
3 / 2 / 3
7,836
1,306
7,966
7,402
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
WALLY_PEP
Anhur
12
1 / 4 / 4
7,125
1,188
3,659
9,996
2,984
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
12
1 / 2 / 2
7,676
1,279
1,457
11,713
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
14
Kills
6
6
Deaths
14
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Ah Muzen Cab
PkDxsh
Ah Muzen Cab
1
2
8
2.5
W
Discordia
PolIy__
Discordia
2
0
5
4.5
L
0
0
0
0
L
Sol
Skirby
Sol
1
6
3
0.42
W
7
1
6
10
W
0
1
8
4
L
Hun Batz
TsD Hera
Hun Batz
3
2
3
2.25
L
Anhur
WALLY_PEP
Anhur
1
4
4
0.75
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
21,680
26,743
Taken
42,618
11,250
Mitigated
19,690
5,123
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,449
3,435
0
1,346
8,383
4,622
0
4,080
4,303
1,197
21,180
W
Ah Muzen Cab
PkDxsh
Ah Muzen Cab
4,602
1,029
0
0
6,027
1,826
0
1,313
4,714
0
15,895
W
Discordia
PolIy__
Discordia
12,781
123
0
932
1,925
831
0
1,164
761
14,729
520
L
0
0
0
0
0
0
0
0
0
0
0
L
Sol
Skirby
Sol
8,598
3,039
0
949
13,507
3,618
0
6,581
6,926
22,815
1,687
W
9,575
1,709
0
106
6,858
2,795
0
1,016
5,842
0
18,161
W
2,952
88
1,957
782
3,550
1,176
0
2,103
1,447
20,760
0
L
Hun Batz
TsD Hera
Hun Batz
7,966
2,059
0
339
7,402
3,275
0
2,099
5,303
0
27,009
L
Anhur
WALLY_PEP
Anhur
3,659
1,035
0
0
9,996
2,984
0
3,215
6,781
0
17,273
L
Ymir
1,457
182
0
1,118
11,713
9,813
0
3,892
7,821
10,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
35,296
134
Minions Killed
127
8
Camps Cleared
4
618,761
Distance Traveled
421,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,971
1,329
36
6
1
122,961
0
W
Ah Muzen Cab
7,301
1,217
21
4
3
122,331
0
W
Discordia
7,934
1,322
6
1
0
127,232
0
L
Zeus
5,801
967
0
0
0
613
0
L
Sol
6,858
1,143
28
5
2
98,483
0
W
Thor
8,734
1,456
20
3
3
124,992
0
W
Chang'e
7,113
1,186
51
9
1
121,245
0
L
Hun Batz
7,836
1,306
50
8
2
125,471
0
L
Anhur
7,125
1,188
34
6
0
102,495
0
L
Ymir
7,676
1,279
15
3
0
93,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role