Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NxJxP
Neith
Level 55
God Stats
7W - 4L
1,437 SR
Queue Stats
96W - 101L
1,541 Elo+
Solo
Nox
Nox
SMP EDITS
Nox
Level 155
God Stats
2W - 2L
1,796 SR
Queue Stats
78W - 64L
1,605 Elo+
Solo
Cerberus
Cerberus
SoloLaneTrey
Cerberus
Level 159
God Stats
3W - 0L
1,846 SR
Queue Stats
158W - 152L
1,521 Elo+
Solo
Hades
Hades
treebranch1
Hades
Level 137
God Stats
88W - 73L
1,587 SR
Queue Stats
823W - 773L
1,525 Elo+
Solo
Team Averages
Level 125
1,633 SR
1,538 Elo+

VS

Team Averages
Level 117
1,495 SR
1,597 Elo+
Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AbsolutehZero
Chiron
Level 153
God Stats
3W - 5L
1,477 SR
Queue Stats
588W - 565L
1,558 Elo+
Solo
Ganesha
Ganesha
Trinison55
Ganesha
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 15L
1,683 Elo+
Party 1
Lancelot
Lancelot
xSevatar
Lancelot
Level 155
God Stats
2W - 2L
1,531 SR
Queue Stats
583W - 651L
1,597 Elo+
Solo
Hachiman
Hachiman
xVitalx
Hachiman
Level 69
God Stats
2W - 3L
1,466 SR
Queue Stats
26W - 15L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 0
6,248
625
3,433
6,192
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
NxJxP
Neith
11
5 / 1 / 4
6,594
659
8,974
5,978
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 0 / 3
5,922
592
2,602
3,754
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SoloLaneTrey
Cerberus
9
0 / 3 / 4
5,327
533
2,908
9,058
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,564
656
3,536
4,978
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 3 / 0
6,215
622
6,830
8,320
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
5,456
546
1,635
7,892
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Trinison55
Ganesha
8
0 / 3 / 1
5,057
506
732
6,609
3,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
xSevatar
Lancelot
10
0 / 2 / 2
5,138
514
2,741
6,642
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
xVitalx
Hachiman
9
1 / 4 / 0
5,101
510
3,206
6,190
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
5
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
0
5
L
Osiris
 
Osiris
2
3
0
0.67
L
1
3
0
0.33
W
Neith
NxJxP
Neith
5
1
4
7
W
4
0
3
5.5
W
Cerberus
SoloLaneTrey
Cerberus
0
3
4
0.67
L
Ganesha
Trinison55
Ganesha
0
3
1
0.17
W
1
1
1
1.5
L
Lancelot
xSevatar
Lancelot
0
2
2
0.5
L
Hachiman
xVitalx
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
15,144
29,960
Taken
35,653
13,319
Mitigated
13,419
12,110
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,433
1,223
0
3,090
6,192
1,719
0
36
6,156
0
33,073
L
Osiris
 
Osiris
6,830
2,004
0
1,759
8,320
4,543
0
2,889
5,059
0
38,828
L
1,635
431
0
2,021
7,892
1,923
0
3,972
3,920
0
39,960
W
Neith
NxJxP
Neith
8,974
3,222
0
1,605
5,978
1,816
325
394
5,584
0
48,302
W
2,602
266
71
996
3,754
1,766
294
302
3,452
23,658
293
W
Cerberus
SoloLaneTrey
Cerberus
2,908
151
0
3,036
9,058
6,072
0
0
9,058
22,927
0
L
Ganesha
Trinison55
Ganesha
732
307
0
1,390
6,609
3,419
0
396
6,213
7,232
0
W
3,536
271
197
3,115
4,978
1,946
210
0
4,978
56,410
1,352
L
Lancelot
xSevatar
Lancelot
2,741
585
0
2,813
6,642
2,072
0
630
6,012
0
31,825
L
Hachiman
xVitalx
Hachiman
3,206
1,395
0
1,560
6,190
1,462
0
576
5,614
0
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
26,967
365
Minions Killed
268
0
Camps Cleared
0
1,013,929
Distance Traveled
978,557
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,248
625
68
7
0
251,101
0
L
Osiris
6,215
622
57
6
0
206,236
3
L
Chiron
5,456
546
79
8
0
192,730
1
W
Neith
6,594
659
90
9
0
182,976
0
W
Nox
5,922
592
36
4
0
193,577
4
W
Cerberus
5,327
533
71
7
0
185,896
0
L
Ganesha
5,057
506
3
0
0
198,754
0
W
Hades
6,564
656
100
10
0
200,379
1
L
Lancelot
5,138
514
66
7
0
201,935
0
L
Hachiman
5,101
510
63
6
0
178,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role