Player Matchup

Osiris
Osiris
HanzoTheNinjaATP
Osiris
Level 223
God Stats
1W - 1L
1,427 SR
Queue Stats
48W - 62L
1,432 Elo+
Party 1
Fafnir
Fafnir
LeCheese2
Fafnir
Level 44
God Stats
2W - 1L
1,867 SR
Queue Stats
57W - 23L
1,639 Elo+
Party 1
Medusa
Medusa
Lunaravity
Medusa
Level 203
God Stats
2W - 0L
1,753 SR
Queue Stats
448W - 218L
1,824 Elo+
Party 1
Anubis
Anubis
Terrandragon01
Anubis
Level 124
God Stats
8W - 5L
1,755 SR
Queue Stats
191W - 85L
1,764 Elo+
Party 1
Thoth
Thoth
Verrvain
Thoth
Level 145
God Stats
2W - 1L
1,657 SR
Queue Stats
126W - 74L
1,715 Elo+
Party 1
Team Averages
Level 148
1,692 SR
1,675 Elo+

VS

Team Averages
Level 86
1,522 SR
1,325 Elo+
Arachne
Arachne
Amazing_X-Man
Arachne
Level 62
God Stats
52W - 50L
1,564 SR
Queue Stats
94W - 123L
1,414 Elo+
Solo
Chang'e
Chang'e
Churro1912
Chang'e
Level 172
God Stats
4W - 2L
1,898 SR
Queue Stats
139W - 140L
1,532 Elo+
Party 2
Cerberus
Cerberus
GoodBritinusa
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,552 Elo+
Party 2
Cupid
Cupid
HypnoticMovie28
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,086 Elo+
Solo
Susano
Susano
xALFAx Raven
Susano
Level 14
God Stats
0W - 7L
1,149 SR
Queue Stats
0W - 8L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
8,562
1,070
6,537
8,933
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fafnir
LeCheese2
Fafnir
14
3 / 1 / 15
9,289
1,161
5,354
8,544
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Lunaravity
Medusa
16
5 / 1 / 7
9,379
1,172
4,566
4,002
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 2 / 13
9,287
1,161
12,847
7,998
3,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Verrvain
Thoth
15
6 / 2 / 10
8,929
1,116
9,177
4,110
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 4 / 3
8,475
1,059
8,094
10,277
3,865
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
Churro1912
Chang'e
14
2 / 4 / 3
8,402
1,050
6,190
8,444
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
GoodBritinusa
Cerberus
13
1 / 3 / 4
8,113
1,014
4,973
10,808
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 8 / 1
6,838
855
2,879
9,482
2,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
11
0 / 6 / 2
6,720
840
2,035
6,626
1,427
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
25
Kills
7
8
Deaths
25
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
4
3
1.38
L
Chang'e
Churro1912
Chang'e
2
4
3
0.88
L
Cerberus
GoodBritinusa
Cerberus
1
3
4
1
W
4
2
12
5
L
0
8
1
0.06
W
Fafnir
LeCheese2
Fafnir
3
1
15
10.5
W
Medusa
Lunaravity
Medusa
5
1
7
8.5
W
7
2
13
6.75
W
Thoth
Verrvain
Thoth
6
2
10
5.5
L
Susano
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
24,171
33,587
Taken
45,637
28,536
Mitigated
16,062
6,978
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,094
7,072
0
671
10,277
3,865
590
5,146
4,922
0
15,737
L
Chang'e
Churro1912
Chang'e
6,190
136
172
1,615
8,444
1,720
0
5,458
2,986
22,579
184
L
Cerberus
GoodBritinusa
Cerberus
4,973
84
0
2,265
10,808
6,879
0
7,102
3,476
8,995
1,442
W
6,537
1,485
0
1,262
8,933
10,266
350
1,655
7,278
0
16,228
L
2,879
1,060
0
763
9,482
2,171
0
5,559
3,809
0
10,119
W
Fafnir
LeCheese2
Fafnir
5,354
1,861
0
2,068
8,544
11,644
786
1,922
6,622
10,659
0
W
Medusa
Lunaravity
Medusa
4,566
1,729
0
0
4,002
1,272
1,568
1,466
2,536
0
33,507
W
12,847
1,200
0
3,408
7,998
3,640
1,489
3,673
4,325
34,487
0
W
Thoth
Verrvain
Thoth
9,177
499
0
240
4,110
1,714
292
2,103
2,007
28,802
0
L
Susano
2,035
203
0
0
6,626
1,427
0
4,113
2,378
0
6,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
38,548
213
Minions Killed
111
0
Camps Cleared
0
869,112
Distance Traveled
783,319
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,475
1,059
19
2
0
174,255
0
L
Chang'e
8,402
1,050
46
6
0
181,897
0
L
Cerberus
8,113
1,014
20
3
0
172,169
0
W
Osiris
8,562
1,070
27
3
0
183,080
0
L
Cupid
6,838
855
16
2
0
142,658
0
W
Fafnir
9,289
1,161
5
1
0
171,954
0
W
Medusa
9,379
1,172
79
10
0
187,608
2
W
Anubis
9,287
1,161
52
7
0
159,351
2
W
Thoth
8,929
1,116
50
6
0
167,119
0
L
Susano
6,720
840
10
1
0
112,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role