Player Matchup

Scylla
Scylla
BΛBΛCΛN
Scylla
Level 159
God Stats
3W - 0L
1,605 SR
Queue Stats
5W - 1L
1,845 Elo+
Party 1
Hercules
Hercules
Heredott
Hercules
Level 214
God Stats
7W - 5L
1,648 SR
Queue Stats
29W - 15L
1,706 Elo+
Party 1
Cabrakan
Cabrakan
KüçükRaptor
Cabrakan
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 1
Team Averages
Level 186
1,585 SR
1,684 Elo+

VS

Team Averages
Level 167
1,678 SR
1,634 Elo+
Aphrodite
Aphrodite
ChasmEC
Aphrodite
Level 199
God Stats
2W - 1L
1,552 SR
Queue Stats
30W - 27L
1,595 Elo+
Party 2
Charybdis
Charybdis
GeorgeSea
Charybdis
Level 127
God Stats
0W - 1L
1,990 SR
Queue Stats
46W - 31L
1,671 Elo+
Party 2
Hercules
Hercules
Morinethar
Hercules
Level 176
God Stats
1W - 2L
1,492 SR
Queue Stats
55W - 47L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BΛBΛCΛN
Scylla
14
2 / 0 / 10
8,493
849
8,055
2,662
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Heredott
Hercules
15
10 / 0 / 5
9,264
926
12,011
12,766
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
3 / 2 / 9
7,940
794
6,439
11,419
12,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChasmEC
Aphrodite
10
0 / 6 / 2
6,348
635
4,312
8,326
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
GeorgeSea
Charybdis
12
2 / 3 / 0
7,745
775
6,369
8,574
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Morinethar
Hercules
10
0 / 6 / 2
6,496
650
4,882
13,306
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
BΛBΛCΛN
Scylla
2
0
10
7
L
Aphrodite
ChasmEC
Aphrodite
0
6
2
0.17
L
Charybdis
GeorgeSea
Charybdis
2
3
0
0.67
W
Hercules
Heredott
Hercules
10
0
5
12.5
W
Cabrakan
3
2
9
3.75
L
Hercules
Morinethar
Hercules
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
15,563
26,847
Taken
30,206
20,513
Mitigated
14,884
11,637
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BΛBΛCΛN
Scylla
8,055
615
0
860
2,662
759
0
11
2,620
41,599
2,149
L
Aphrodite
ChasmEC
Aphrodite
4,312
448
1,207
1,557
8,326
2,915
0
3,282
4,585
12,874
0
L
Charybdis
GeorgeSea
Charybdis
6,369
2,940
0
2,369
8,574
2,489
0
2,624
5,467
0
37,194
W
Hercules
Heredott
Hercules
12,011
3,676
0
7,743
12,766
7,404
450
2,135
10,508
0
32,011
W
Cabrakan
6,439
715
0
3,034
11,419
12,350
0
2,302
8,667
13,812
1,612
L
Hercules
Morinethar
Hercules
4,882
1,647
0
1,522
13,306
9,480
0
7,192
5,436
0
13,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
20,589
141
Minions Killed
118
0
Camps Cleared
0
625,279
Distance Traveled
546,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,493
849
81
8
0
183,416
0
L
Aphrodite
6,348
635
22
2
0
165,419
0
L
Charybdis
7,745
775
83
8
0
183,994
0
W
Hercules
9,264
926
50
5
0
233,672
0
W
Cabrakan
7,940
794
10
1
0
208,191
0
L
Hercules
6,496
650
13
1
0
196,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role