Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DemizeNB
Hades
Level 26
God Stats
8W - 8L
1,570 SR
Queue Stats
65W - 69L
1,455 Elo+
Party 1
Raijin
Raijin
DragonFlameKid34
Raijin
Level 158
God Stats
6W - 4L
1,777 SR
Queue Stats
280W - 256L
1,561 Elo+
Party 4
Chang'e
Chang'e
qveen-ph0bia
Chang'e
Level 77
God Stats
1W - 2L
1,791 SR
Queue Stats
51W - 48L
1,456 Elo+
Party 1
Team Averages
Level 111
1,628 SR
1,495 Elo+

VS

Team Averages
Level 103
1,605 SR
1,437 Elo+
King Arthur
King Arthur
AggBert
King Arthur
Level 59
God Stats
2W - 0L
1,288 SR
Queue Stats
28W - 35L
1,208 Elo+
Party 2
Hades
Hades
GOLDringOfDeath
Hades
Level 156
God Stats
39W - 29L
1,644 SR
Queue Stats
270W - 266L
1,545 Elo+
Party 3
Charybdis
Charybdis
Robotalion3
Charybdis
Level 129
God Stats
32W - 25L
1,546 SR
Queue Stats
375W - 359L
1,501 Elo+
Solo
Fenrir
Fenrir
Sploogo
Fenrir
Level 165
God Stats
8W - 1L
1,712 SR
Queue Stats
182W - 176L
1,541 Elo+
Party 3
Kuzenbo
Kuzenbo
TrueZ16
Kuzenbo
Level 7
God Stats
3W - 1L
1,836 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
3 / 0 / 0
6,749
675
3,250
3,909
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
 
Chiron
9
0 / 1 / 1
5,439
544
4,117
5,690
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
DemizeNB
Hades
10
1 / 5 / 2
5,551
555
4,959
9,967
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 1
5,690
569
4,492
5,794
2,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
qveen-ph0bia
Chang'e
8
1 / 3 / 1
4,587
459
2,841
5,953
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AggBert
King Arthur
8
0 / 3 / 0
4,479
448
2,259
7,741
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 4
5,799
580
4,307
8,931
3,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Robotalion3
Charybdis
10
1 / 0 / 3
5,126
513
2,819
5,368
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Sploogo
Fenrir
11
9 / 1 / 1
6,296
630
7,718
7,283
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
TrueZ16
Kuzenbo
8
1 / 1 / 5
5,351
535
3,190
5,457
4,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
0
0
3
L
Chiron
 
Chiron
0
1
1
0.5
W
King Arthur
AggBert
King Arthur
0
3
0
0
L
Hades
DemizeNB
Hades
1
5
2
0.4
L
2
3
1
0.83
W
1
2
4
1.5
W
Charybdis
Robotalion3
Charybdis
1
0
3
2.5
W
Fenrir
Sploogo
Fenrir
9
1
1
9.5
W
Kuzenbo
TrueZ16
Kuzenbo
1
1
5
3.5
L
Chang'e
qveen-ph0bia
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
20,293
31,313
Taken
34,780
12,693
Mitigated
15,055
7,914
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,250
693
0
540
3,909
3,088
442
168
3,741
355
44,278
L
Chiron
 
Chiron
4,117
946
78
1,656
5,690
1,644
80
1,471
4,153
0
39,006
W
King Arthur
AggBert
King Arthur
2,259
219
0
1,379
7,741
3,276
0
264
7,477
504
22,281
L
Hades
DemizeNB
Hades
4,959
225
35
2,747
9,967
4,315
0
2,026
7,941
38,550
0
L
4,492
529
0
1,247
5,794
2,340
0
2,777
3,017
32,489
940
W
4,307
241
475
3,451
8,931
3,466
0
5,875
3,056
37,702
2,388
W
Charybdis
Robotalion3
Charybdis
2,819
1,375
0
3,143
5,368
1,340
0
817
4,551
0
35,338
W
Fenrir
Sploogo
Fenrir
7,718
2,242
0
4,303
7,283
2,432
0
3,487
3,796
0
36,101
W
Kuzenbo
TrueZ16
Kuzenbo
3,190
1,373
0
2,342
5,457
4,541
94
1,847
3,610
10,367
586
L
Chang'e
qveen-ph0bia
Chang'e
2,841
723
348
1,263
5,953
1,306
0
849
5,104
15,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
27,051
293
Minions Killed
256
0
Camps Cleared
0
928,241
Distance Traveled
1,012,050
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,749
675
83
8
0
161,374
4
L
Chiron
5,439
544
71
7
0
174,336
1
W
King Arthur
4,479
448
42
4
0
217,516
0
L
Hades
5,551
555
63
6
0
215,837
0
L
Raijin
5,690
569
51
5
0
182,267
1
W
Hades
5,799
580
70
7
0
193,393
4
W
Charybdis
5,126
513
64
6
0
196,809
0
W
Fenrir
6,296
630
62
6
0
217,833
2
W
Kuzenbo
5,351
535
18
2
0
186,499
0
L
Chang'e
4,587
459
25
3
0
194,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role