Player Matchup

Ix Chel
Ix Chel
AngerPro6lems26
Ix Chel
Level 115
God Stats
0W - 4L
1,176 SR
Queue Stats
143W - 128L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
CONOWILLY
Cu Chulainn
Level 88
God Stats
16W - 18L
1,483 SR
Queue Stats
319W - 317L
1,506 Elo+
Solo
Eset
Eset
EdwardTheIdiot
Eset
Level 106
God Stats
1W - 1L
1,831 SR
Queue Stats
179W - 182L
1,470 Elo+
Party 1
Neith
Neith
Eyeluh
Neith
Level 57
God Stats
19W - 16L
1,627 SR
Queue Stats
304W - 310L
1,505 Elo+
Solo
Fenrir
Fenrir
TacoRocks
Fenrir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,578 Elo+
Party 1
Team Averages
Level 85
1,523 SR
1,523 Elo+

VS

Team Averages
Level 110
1,488 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 138
God Stats
277W - 292L
1,569 SR
Queue Stats
642W - 619L
1,532 Elo+
Solo
Yemoja
Yemoja
Daniel0kay
Yemoja
Level 46
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sugar_High_Guy
Cu Chulainn
Level 88
God Stats
8W - 3L
1,617 SR
Queue Stats
101W - 109L
1,526 Elo+
Solo
Ravana
Ravana
Zombievictim181
Ravana
Level 141
God Stats
8W - 8L
1,520 SR
Queue Stats
390W - 369L
1,448 Elo+
Solo
Sol
Sol
darthtonioo
Sol
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,997
600
4,426
7,333
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
CONOWILLY
Cu Chulainn
9
0 / 4 / 1
5,165
517
3,647
9,485
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
5,072
507
4,287
7,190
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Eyeluh
Neith
8
1 / 1 / 0
4,687
469
4,302
4,975
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
TacoRocks
Fenrir
8
2 / 2 / 1
5,349
535
2,459
6,935
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
11
0 / 1 / 3
6,137
614
2,676
3,308
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Daniel0kay
Yemoja
10
3 / 0 / 1
6,118
612
2,798
6,944
3,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Sugar_High_Guy
Cu Chulainn
12
4 / 0 / 0
7,042
704
6,899
9,309
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 3 / 1
6,200
620
5,332
6,618
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
5,636
564
4,994
7,331
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
14
14
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Cu Chulainn
CONOWILLY
Cu Chulainn
0
4
1
0.13
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
0
1
3
1.5
W
Yemoja
Daniel0kay
Yemoja
3
0
1
3.5
L
1
3
1
0.5
L
Neith
Eyeluh
Neith
1
1
0
1
W
Cu Chulainn
Sugar_High_Guy
Cu Chulainn
4
0
0
4
L
Fenrir
TacoRocks
Fenrir
2
2
1
1.25
W
6
3
1
2.17
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
22,699
35,918
Taken
33,510
16,058
Mitigated
13,349
9,099
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,426
0
107
2,104
7,333
1,912
0
2,088
4,899
31,386
0
L
Cu Chulainn
CONOWILLY
Cu Chulainn
3,647
460
0
1,188
9,485
5,748
0
88
9,397
3,563
28,566
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
2,676
373
0
249
3,308
1,001
0
1,938
1,066
34,936
859
W
Yemoja
Daniel0kay
Yemoja
2,798
529
2,923
3,225
6,944
3,740
0
1,855
5,051
20,088
0
L
4,287
658
0
2,271
7,190
4,376
0
4,841
2,349
18,114
0
L
Neith
Eyeluh
Neith
4,302
1,003
0
2,713
4,975
1,474
0
2,785
2,190
0
26,344
W
Cu Chulainn
Sugar_High_Guy
Cu Chulainn
6,899
1,949
0
1,912
9,309
4,002
0
512
8,797
688
48,238
L
Fenrir
TacoRocks
Fenrir
2,459
946
0
716
6,935
2,548
0
364
6,527
0
28,441
W
5,332
1,413
0
2,842
6,618
2,438
0
1,524
4,917
0
40,154
W
4,994
2,957
0
3,007
7,331
2,168
0
2,875
4,430
43,401
4,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
31,133
228
Minions Killed
373
0
Camps Cleared
0
988,985
Distance Traveled
1,034,562
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,997
600
56
6
0
206,350
0
L
Cu Chulainn
5,165
517
60
6
0
182,503
0
W
Morgan Le Fay
6,137
614
76
8
0
225,118
0
W
Yemoja
6,118
612
34
3
0
170,918
0
L
Eset
5,072
507
31
3
0
193,130
3
L
Neith
4,687
469
39
4
0
194,813
0
W
Cu Chulainn
7,042
704
98
10
0
212,267
4
L
Fenrir
5,349
535
42
4
0
212,189
0
W
Ravana
6,200
620
81
8
0
228,850
0
W
Sol
5,636
564
84
8
0
197,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role