Player Matchup

Kuzenbo
Kuzenbo
Anticlipse
Kuzenbo
Level 68
God Stats
1W - 1L
1,366 SR
Queue Stats
56W - 55L
1,446 Elo+
Party 1
Janus
Janus
GabbySan
Janus
Level 60
God Stats
3W - 8L
1,349 SR
Queue Stats
63W - 77L
1,430 Elo+
Party 1
Nut
Nut
HappyIsYourPapi
Nut
Level 65
God Stats
0W - 2L
1,329 SR
Queue Stats
28W - 42L
1,384 Elo+
Party 1
Osiris
Osiris
PokiiDokii
Osiris
Level 28
God Stats
4W - 4L
1,630 SR
Queue Stats
33W - 47L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
gedubb
Hun Batz
Level 63
God Stats
18W - 15L
1,504 SR
Queue Stats
83W - 86L
1,438 Elo+
Party 1
Team Averages
Level 57
1,436 SR
1,417 Elo+

VS

Team Averages
Level 85
1,562 SR
1,418 Elo+
Bacchus
Bacchus
Alex54315
Bacchus
Level 118
God Stats
4W - 2L
1,504 SR
Queue Stats
158W - 158L
1,501 Elo+
Solo
Arachne
Arachne
DemizeNB
Arachne
Level 26
God Stats
24W - 24L
1,545 SR
Queue Stats
65W - 68L
1,444 Elo+
Party 2
Mulan
Mulan
Killer-Re-
Mulan
Level 145
God Stats
6W - 4L
1,614 SR
Queue Stats
386W - 443L
1,458 Elo+
Solo
Xbalanque
Xbalanque
kingFritto
Xbalanque
Level 61
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Hera
Hera
qveen-ph0bia
Hera
Level 77
God Stats
20W - 19L
1,434 SR
Queue Stats
51W - 48L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anticlipse
Kuzenbo
7
0 / 3 / 2
3,903
488
997
4,553
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
GabbySan
Janus
1
0 / 0 / 0
3,012
377
0
0
0
8
2 / 2 / 0
4,458
557
2,300
3,742
1,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
PokiiDokii
Osiris
5
1 / 6 / 0
3,802
475
2,809
7,048
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
gedubb
Hun Batz
9
2 / 2 / 0
4,314
539
2,418
6,261
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alex54315
Bacchus
8
3 / 2 / 2
5,384
673
2,051
6,070
4,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
DemizeNB
Arachne
9
1 / 2 / 1
4,772
597
2,029
5,303
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mulan
10
5 / 1 / 0
6,315
789
4,310
5,333
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
kingFritto
Xbalanque
10
1 / 0 / 4
5,478
685
3,456
4,177
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 0
5,327
666
1,595
1,435
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
12
13
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alex54315
Bacchus
3
2
2
2
L
Kuzenbo
Anticlipse
Kuzenbo
0
3
2
0.33
W
Arachne
DemizeNB
Arachne
1
2
1
0.75
L
Janus
GabbySan
Janus
0
0
0
0
L
2
2
0
1
W
Mulan
5
1
0
5
L
Osiris
PokiiDokii
Osiris
1
6
0
0.17
L
Hun Batz
gedubb
Hun Batz
2
2
0
1
W
Xbalanque
kingFritto
Xbalanque
1
0
4
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,524
Damage
13,441
21,604
Taken
22,318
8,999
Mitigated
11,560
3,251
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alex54315
Bacchus
2,051
166
0
1,309
6,070
4,531
144
434
5,524
13,624
0
L
Kuzenbo
Anticlipse
Kuzenbo
997
264
0
880
4,553
3,131
0
886
3,667
9,312
0
W
Arachne
DemizeNB
Arachne
2,029
1,237
0
2,080
5,303
1,449
0
0
5,303
0
29,563
L
Janus
GabbySan
Janus
0
0
0
0
0
0
0
0
0
0
0
L
2,300
1,285
0
880
3,742
1,005
0
1,023
2,719
0
24,985
W
Mulan
4,310
1,131
0
1,270
5,333
4,113
0
0
5,333
0
34,071
L
Osiris
PokiiDokii
Osiris
2,809
1,676
0
958
7,048
2,702
0
0
7,048
0
12,972
L
Hun Batz
gedubb
Hun Batz
2,418
937
0
533
6,261
2,161
0
1,721
4,540
0
25,060
W
Xbalanque
kingFritto
Xbalanque
3,456
1,954
0
1,984
4,177
1,172
486
357
3,726
0
36,687
W
1,595
173
0
524
1,435
295
197
0
1,435
26,573
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
27,276
109
Minions Killed
266
0
Camps Cleared
0
597,599
Distance Traveled
809,462
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,384
673
17
2
0
167,035
1
L
Kuzenbo
3,903
488
15
2
0
143,913
0
W
Arachne
4,772
597
60
8
0
176,110
0
L
Janus
3,012
377
0
0
0
0
0
L
Nut
4,458
557
40
5
0
133,756
2
W
Mulan
6,315
789
62
8
0
146,842
0
L
Osiris
3,802
475
13
2
0
153,377
0
L
Hun Batz
4,314
539
41
5
0
166,553
0
W
Xbalanque
5,478
685
64
8
0
146,973
0
W
Hera
5,327
666
63
8
0
172,502
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role